01: /*
02: * Copyright (C) 2004 NNL Technology AB
03: * Visit www.infonode.net for information about InfoNode(R)
04: * products and how to contact NNL Technology AB.
05: *
06: * This program is free software; you can redistribute it and/or
07: * modify it under the terms of the GNU General Public License
08: * as published by the Free Software Foundation; either version 2
09: * of the License, or (at your option) any later version.
10: *
11: * This program is distributed in the hope that it will be useful,
12: * but WITHOUT ANY WARRANTY; without even the implied warranty of
13: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14: * GNU General Public License for more details.
15: *
16: * You should have received a copy of the GNU General Public License
17: * along with this program; if not, write to the Free Software
18: * Foundation, Inc., 59 Temple Place - Suite 330, Boston,
19: * MA 02111-1307, USA.
20: */
21:
22: // $Id: RectangleUtil.java,v 1.5 2005/02/16 11:28:13 jesper Exp $
23: package net.infonode.gui;
24:
25: import net.infonode.util.Direction;
26:
27: import java.awt.*;
28:
29: /**
30: * @author $Author: jesper $
31: * @version $Revision: 1.5 $
32: */
33: public class RectangleUtil {
34: private RectangleUtil() {
35: }
36:
37: public static Rectangle transform(Rectangle rectangle,
38: Direction direction, boolean horizontalFlip,
39: boolean verticalFlip, int width, int height) {
40: int x = horizontalFlip ? (direction.isHorizontal() ? width
41: : height)
42: - rectangle.width - rectangle.x : rectangle.x;
43: int y = verticalFlip ? (direction.isHorizontal() ? height
44: : width)
45: - rectangle.height - rectangle.y : rectangle.y;
46:
47: return direction == Direction.DOWN ? new Rectangle(width - y
48: - rectangle.height, x, rectangle.height,
49: rectangle.width)
50: : direction == Direction.LEFT ? new Rectangle(width - x
51: - rectangle.width, height - y
52: - rectangle.height, rectangle.width,
53: rectangle.height)
54: : direction == Direction.UP ? new Rectangle(y,
55: height - x - rectangle.width,
56: rectangle.height, rectangle.width)
57: : new Rectangle(x, y, rectangle.width,
58: rectangle.height);
59: }
60: }
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