Source Code Cross Referenced for GlyphRenderer.java in  » Swing-Library » jgoodies-animation » com » jgoodies » animation » renderer » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Swing Library » jgoodies animation » com.jgoodies.animation.renderer 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright (c) 2001-2006 JGoodies Karsten Lentzsch. All Rights Reserved.
003:         *
004:         * Redistribution and use in source and binary forms, with or without 
005:         * modification, are permitted provided that the following conditions are met:
006:         * 
007:         *  o Redistributions of source code must retain the above copyright notice, 
008:         *    this list of conditions and the following disclaimer. 
009:         *     
010:         *  o Redistributions in binary form must reproduce the above copyright notice, 
011:         *    this list of conditions and the following disclaimer in the documentation 
012:         *    and/or other materials provided with the distribution. 
013:         *     
014:         *  o Neither the name of JGoodies Karsten Lentzsch nor the names of 
015:         *    its contributors may be used to endorse or promote products derived 
016:         *    from this software without specific prior written permission. 
017:         *     
018:         * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
019:         * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 
020:         * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 
021:         * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
022:         * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
023:         * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
024:         * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 
025:         * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
026:         * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
027:         * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
028:         * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
029:         */
030:
031:        package com.jgoodies.animation.renderer;
032:
033:        import java.awt.Color;
034:        import java.awt.Graphics2D;
035:
036:        import com.jgoodies.animation.AnimationFunction;
037:        import com.jgoodies.animation.AnimationFunctions;
038:
039:        /**
040:         * Renders the glyphs of a string with individual scaling, transform, and color.
041:         *
042:         * @author Karsten Lentzsch
043:         * @version $Revision: 1.1 $
044:         */
045:        public final class GlyphRenderer extends AbstractTextRenderer {
046:
047:            private final AnimationFunction colorFunction;
048:            private final AnimationFunctions.FloatFunction scaleFunction;
049:            private final long glyphDelay;
050:
051:            private long time;
052:
053:            // Instance Creation ******************************************************
054:
055:            /**
056:             * Constructs a <code>GlyphRenderer</code> that paints 
057:             * individual glyphs with different transforms.
058:             * 
059:             * @param text               the initial text
060:             * @param scaleFunction      maps times to glyph scales
061:             * @param translateFunction  maps times to glyph translations
062:             * @param colorFunction      maps times to colors
063:             * @param glyphDelay         a time delay between the glyph animations
064:             */
065:            public GlyphRenderer(String text, AnimationFunction scaleFunction,
066:                    AnimationFunction translateFunction,
067:                    AnimationFunction colorFunction, long glyphDelay) {
068:                super (text);
069:                this .scaleFunction = AnimationFunctions.asFloat(scaleFunction);
070:                this .colorFunction = colorFunction;
071:                this .glyphDelay = glyphDelay;
072:                this .time = 0;
073:            }
074:
075:            // Accessors **************************************************************
076:
077:            public long getTime() {
078:                return time;
079:            }
080:
081:            public void setTime(long time) {
082:                this .time = time;
083:            }
084:
085:            private long relativeTime(int glyphIndex) {
086:                return Math.max(0, time - glyphDelay * glyphIndex);
087:            }
088:
089:            private float scaleAt(int glyphIndex) {
090:                return scaleFunction.valueAt(relativeTime(glyphIndex));
091:            }
092:
093:            private Color colorAt(int glyphIndex) {
094:                return (Color) colorFunction.valueAt(relativeTime(glyphIndex));
095:            }
096:
097:            /**
098:             * Renders the text. Firstly, ensures a valid cache,
099:             * then sets the color, and finally paints the cached glyph shaped,
100:             * using individual transforms.
101:             * 
102:             * @param g2     the graphics object to render on
103:             * @param width  the width of the graphics area
104:             * @param height the height of the graphics area
105:             */
106:            public void render(Graphics2D g2, int width, int height) {
107:                ensureValidCache(g2);
108:
109:                int glyphCount = cachedGlyphShapes.length;
110:                float offsetX = (width - cachedTextWidth) / 2.0f;
111:                float offsetY = (height + cachedTextHeight) / 2.0f
112:                        - getAdjustedDescent();
113:
114:                g2.translate(offsetX, offsetY);
115:                for (int i = glyphCount - 1; i >= 0; i--) {
116:                    float scale = scaleAt(i);
117:                    //float translate = translateAt(i);
118:
119:                    g2.setColor(colorAt(i));
120:                    //g2.translate(translate, 0);
121:
122:                    double glyphX = cachedGlyphVector.getGlyphPosition(i)
123:                            .getX();
124:                    double glyphY = cachedGlyphVector.getGlyphVisualBounds(i)
125:                            .getBounds2D().getHeight();
126:                    double adjustX = -glyphX * (scale - 1.0f);
127:                    double adjustY = glyphY * (scale - 1.0f) / 2.0f;
128:                    g2.translate(adjustX, adjustY);
129:                    g2.scale(scale, scale);
130:                    g2.fill(cachedGlyphShapes[i]);
131:                    g2.scale(1.0f / scale, 1.0f / scale);
132:                    g2.translate(-adjustX, -adjustY);
133:                    //g2.translate(-translate, 0);
134:                }
135:                g2.translate(-offsetX, -offsetY);
136:            }
137:        }
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