Source Code Cross Referenced for Fonts.java in  » Swing-Library » jgoodies-looks » com » jgoodies » looks » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Swing Library » jgoodies looks » com.jgoodies.looks 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright (c) 2001-2007 JGoodies Karsten Lentzsch. All Rights Reserved.
003:         *
004:         * Redistribution and use in source and binary forms, with or without 
005:         * modification, are permitted provided that the following conditions are met:
006:         * 
007:         *  o Redistributions of source code must retain the above copyright notice, 
008:         *    this list of conditions and the following disclaimer. 
009:         *     
010:         *  o Redistributions in binary form must reproduce the above copyright notice, 
011:         *    this list of conditions and the following disclaimer in the documentation 
012:         *    and/or other materials provided with the distribution. 
013:         *     
014:         *  o Neither the name of JGoodies Karsten Lentzsch nor the names of 
015:         *    its contributors may be used to endorse or promote products derived 
016:         *    from this software without specific prior written permission. 
017:         *     
018:         * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
019:         * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 
020:         * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 
021:         * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
022:         * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
023:         * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
024:         * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 
025:         * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
026:         * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
027:         * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
028:         * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
029:         */
030:
031:        package com.jgoodies.looks;
032:
033:        import java.awt.Font;
034:        import java.awt.Toolkit;
035:        import java.util.Locale;
036:
037:        /**
038:         * Provides static access to popular Windows fonts.
039:         * The sizes of the font constants are specified in 
040:         * <em>typographic points</em>, approximately 1/72 of an inch.<p>
041:         * 
042:         * TODO: Consider changing the visibility of the package private methods
043:         * to public. As an alternative we may provide a FontPolicy that can 
044:         * emulate the font choice on Windows XP/2000 and Windows Vista for
045:         * different software resolutions (96dpi/120dpi) and desktop font size settings
046:         * (Normal/Large/Extra Large).
047:         *
048:         * @author  Karsten Lentzsch
049:         * @version $Revision: 1.13 $
050:         * 
051:         * @see     FontSet
052:         * @see     FontSets
053:         * @see     FontPolicy
054:         * @see     FontPolicies
055:         * 
056:         * @since 2.0
057:         */
058:        public final class Fonts {
059:
060:            /**
061:             * The name of the default dialog font on western Windows XP.
062:             */
063:            public static final String TAHOMA_NAME = "Tahoma";
064:
065:            /**
066:             * The name of the default dialog font on western Windows Vista.
067:             */
068:            public static final String SEGOE_UI_NAME = "Segoe UI";
069:
070:            // Physical Fonts *********************************************************
071:
072:            /**
073:             * This is the default font on western XP with 96dpi and normal fonts.
074:             * Ascent=11, descent=3, height=14, dbuX=6, dbuY=12, 14dluY=21px.
075:             */
076:            public static final Font TAHOMA_11PT = new Font(TAHOMA_NAME,
077:                    Font.PLAIN, 11);
078:
079:            /**
080:             * Ascent=13, descent=3, height=16, dbuX=8, dbuY=13, 14dluY=22.75px.
081:             */
082:            public static final Font TAHOMA_13PT = new Font(TAHOMA_NAME,
083:                    Font.PLAIN, 13);
084:
085:            /**
086:             * Ascent=14, descent=3, height=17, dbuX=8, dbuY=14, 14dluY=24.5px.
087:             */
088:            public static final Font TAHOMA_14PT = new Font(TAHOMA_NAME,
089:                    Font.PLAIN, 14);
090:
091:            /**
092:             * This is Segoe UI 9pt, the default font on western Vista with 96dpi.
093:             * Ascent=13, descent=4, height=17, dbuX=7, dbuY=13, 13dluY=21.125px.
094:             */
095:            public static final Font SEGOE_UI_12PT = new Font(SEGOE_UI_NAME,
096:                    Font.PLAIN, 12);
097:
098:            /**
099:             * Ascent=14, descent=4, height=18, dbuX=8, dbuY=14, 13dluY=22.75px.
100:             */
101:            public static final Font SEGOE_UI_13PT = new Font(SEGOE_UI_NAME,
102:                    Font.PLAIN, 13);
103:
104:            /**
105:             * Ascent=16, descent=5, height=21, dbuX=9, dbuY=16, 13dluY=26px.
106:             */
107:            public static final Font SEGOE_UI_15PT = new Font(SEGOE_UI_NAME,
108:                    Font.PLAIN, 15);
109:
110:            // Default Windows Fonts **************************************************
111:
112:            /**
113:             * The default icon font on western Windows XP with 96dpi
114:             * and the dialog font desktop setting "Normal".
115:             */
116:            public static final Font WINDOWS_XP_96DPI_NORMAL = TAHOMA_11PT;
117:
118:            /**
119:             * The default GUI font on western Windows XP with 96dpi
120:             * and the dialog font desktop setting "Normal".
121:             */
122:            public static final Font WINDOWS_XP_96DPI_DEFAULT_GUI = TAHOMA_11PT;
123:
124:            /**
125:             * The default icon font on western Windows XP with 96dpi
126:             * and the dialog font desktop setting "Large".
127:             */
128:            public static final Font WINDOWS_XP_96DPI_LARGE = TAHOMA_13PT;
129:
130:            /**
131:             * The default icon font on western Windows XP with 120dpi
132:             * and the dialog font desktop setting "Normal".
133:             */
134:            public static final Font WINDOWS_XP_120DPI_NORMAL = TAHOMA_14PT;
135:
136:            /**
137:             * The default GUI font on western Windows XP with 120dpi
138:             * and the dialog font desktop setting "Normal".
139:             */
140:            public static final Font WINDOWS_XP_120DPI_DEFAULT_GUI = TAHOMA_13PT;
141:
142:            /**
143:             * The default icon font on western Windows Vista with 96dpi
144:             * and the dialog font desktop setting "Normal".
145:             */
146:            public static final Font WINDOWS_VISTA_96DPI_NORMAL = SEGOE_UI_12PT;
147:
148:            /**
149:             * The default icon font on western Windows Vista with 96dpi
150:             * and the dialog font desktop setting "Large".
151:             */
152:            public static final Font WINDOWS_VISTA_96DPI_LARGE = SEGOE_UI_15PT;
153:
154:            /**
155:             * The default icon font on western Windows Vista with 101dpi
156:             * and the dialog font desktop setting "Normal".<P>
157:             * 
158:             * TODO: Check if this shall be removed or not.
159:             */
160:            static final Font WINDOWS_VISTA_101DPI_NORMAL = SEGOE_UI_13PT;
161:
162:            /**
163:             * The default icon font on western Windows Vista with 120dpi
164:             * and the dialog font desktop setting "Normal".
165:             */
166:            public static final Font WINDOWS_VISTA_120DPI_NORMAL = SEGOE_UI_15PT;
167:
168:            // Desktop Property Font Keys *********************************************
169:
170:            /**
171:             * The desktop property key used to lookup the DEFAULTGUI font.
172:             * This font scales with the software resolution only 
173:             * but works in western and non-western Windows environments.
174:             * 
175:             * @see #getWindowsControlFont()
176:             */
177:            static final String WINDOWS_DEFAULT_GUI_FONT_KEY = "win.defaultGUI.font";
178:
179:            /**
180:             * The desktop property key used to lookup Windows' icon font.
181:             * This font scales with the software resolution and 
182:             * the desktop font size setting (Normal/Large/Extra Large).
183:             * However, in some non-western Windows environments
184:             * this font cannot display the locale's glyphs.<p>
185:             * 
186:             * Implementation Note: Windows uses the icon font to label icons
187:             * in the Windows Explorer and other places. It seems to me that
188:             * this works in non-western environments due to font chaining.
189:             * 
190:             * @see #getWindowsControlFont()
191:             */
192:            static final String WINDOWS_ICON_FONT_KEY = "win.icon.font";
193:
194:            // Instance Creation ******************************************************
195:
196:            private Fonts() {
197:                // Override default constructor; prevents instantation.
198:            }
199:
200:            // Font Lookup ************************************************************
201:
202:            static Font getDefaultGUIFontWesternModernWindowsNormal() {
203:                return LookUtils.IS_LOW_RESOLUTION ? WINDOWS_XP_96DPI_DEFAULT_GUI
204:                        : WINDOWS_XP_120DPI_DEFAULT_GUI;
205:            }
206:
207:            static Font getDefaultIconFontWesternModernWindowsNormal() {
208:                return LookUtils.IS_LOW_RESOLUTION ? WINDOWS_XP_96DPI_NORMAL
209:                        : WINDOWS_XP_120DPI_NORMAL;
210:            }
211:
212:            static Font getDefaultIconFontWesternWindowsVistaNormal() {
213:                return LookUtils.IS_LOW_RESOLUTION ? WINDOWS_VISTA_96DPI_NORMAL
214:                        : WINDOWS_VISTA_120DPI_NORMAL;
215:            }
216:
217:            /**
218:             * Returns the Windows control font used by the JGoodies Looks version 1.x.
219:             * It is intended for visual backward compatibility only.
220:             * The font returned is the default GUI font that scales with the resolution 
221:             * (96dpi, 120dpi, etc) but not with the desktop font size settings 
222:             * (normal, large, extra large).<p>
223:             * 
224:             * On Windows Vista, the font may be completely wrong.
225:             *  
226:             * @return the Windows default GUI font that scales with the resolution,
227:             *     but not the desktop font size setting
228:             * 
229:             * @throws UnsupportedOperationException on non-Windows platforms
230:             */
231:            static Font getLooks1xWindowsControlFont() {
232:                if (!LookUtils.IS_OS_WINDOWS)
233:                    throw new UnsupportedOperationException();
234:
235:                return getDesktopFont(WINDOWS_DEFAULT_GUI_FONT_KEY);
236:            }
237:
238:            /**
239:             * Looks up and returns the Windows control font. Returns the Windows icon 
240:             * title font unless it is inappropriate for the Windows version, 
241:             * Java renderer, or locale.<p>
242:             * 
243:             * The icon title font scales with the resolution (96dpi, 101dpi, 120dpi, etc) 
244:             * and the desktop font size settings (normal, large, extra large).
245:             * Older versions may return a poor font. Also, since Java 1.4 and Java 5 
246:             * render the Windows Vista icon font Segoe UI poorly, 
247:             * we return the default GUI font in these environments.<p>
248:             * 
249:             * The last check is, if the icon font can display text in the 
250:             * default locale. Therefore we test if the locale's localized display name
251:             * can be displayed by the icon font. For example, Tahoma can display
252:             * "English", "Deutsch", but not the display name for "Chinese" in Chinese.
253:             *  
254:             * @return the Windows control font
255:             * 
256:             * @throws UnsupportedOperationException on non-Windows platforms
257:             */
258:            public static Font getWindowsControlFont() {
259:                if (!LookUtils.IS_OS_WINDOWS)
260:                    throw new UnsupportedOperationException();
261:
262:                Font defaultGUIFont = getDefaultGUIFont();
263:                // Return the default GUI font on older Windows versions.
264:                if (LookUtils.IS_OS_WINDOWS_95 || LookUtils.IS_OS_WINDOWS_98
265:                        || LookUtils.IS_OS_WINDOWS_NT
266:                        || LookUtils.IS_OS_WINDOWS_ME)
267:                    return defaultGUIFont;
268:
269:                // Java 1.4 and Java 5 raster the Segoe UI poorly, 
270:                // so we use the older Tahoma, if it can display the localized text.
271:                if (LookUtils.IS_OS_WINDOWS_VISTA && LookUtils.IS_JAVA_1_4_OR_5) {
272:                    Font tahoma = getDefaultGUIFontWesternModernWindowsNormal();
273:                    return Boolean.TRUE.equals(canDisplayLocalizedText(tahoma,
274:                            Locale.getDefault())) ? tahoma : defaultGUIFont;
275:                }
276:
277:                Font iconFont = getDesktopFont(WINDOWS_ICON_FONT_KEY);
278:                return Boolean.TRUE.equals(canDisplayLocalizedText(iconFont,
279:                        Locale.getDefault())) ? iconFont : defaultGUIFont;
280:            }
281:
282:            /**
283:             * Looks up and returns the Windows defaultGUI font. 
284:             * Works around a bug with Java 1.4.2_11, 1.5.0_07, and 1.6 b89
285:             * in the Vista Beta2, where the win.defaultGUI.font desktop property
286:             * returns null. In this case a logical "Dialog" font is used as fallback.
287:             * 
288:             * @return the Windows defaultGUI font, or a dialog font as fallback.
289:             */
290:            private static Font getDefaultGUIFont() {
291:                Font font = getDesktopFont(WINDOWS_DEFAULT_GUI_FONT_KEY);
292:                if (font != null)
293:                    return font;
294:                return new Font("Dialog", Font.PLAIN, 12);
295:            }
296:
297:            /**
298:             * Checks and answers whether the given font can display text
299:             * that is localized for the specified locale.
300:             * Returns <code>null</code> if we can't test it.<p>
301:             * 
302:             * First checks, if the locale's display language is available
303:             * in localized form, for example "Deutsch" for the German locale.
304:             * If so, we check if the given font can display the localized
305:             * display language.<p>
306:             * 
307:             * Otherwise we check some known combinations of fonts and locales
308:             * and return the associated results. For all other combinations,
309:             * <code>null</code> is returned to indicate that we don't know
310:             * whether the font can display text in the given locale.
311:             *  
312:             * @param font     the font to be tested
313:             * @param locale   the locale to be used
314:             * @return <code>Boolean.TRUE</code> if the font can display the locale's text, 
315:             *    <code>Boolean.FALSE</code> if not,
316:             *    <code>null</code> if we don't know
317:             *    
318:             * @since 2.0.4
319:             */
320:            public static Boolean canDisplayLocalizedText(Font font,
321:                    Locale locale) {
322:                if (localeHasLocalizedDisplayLanguage(locale)) {
323:                    return Boolean.valueOf(canDisplayLocalizedDisplayLanguage(
324:                            font, locale));
325:                }
326:                String fontName = font.getName();
327:                String language = locale.getLanguage();
328:                if ("Tahoma".equals(fontName)) {
329:                    if ("hi".equals(language))
330:                        return Boolean.FALSE;
331:                    else if ("ja".equals(language))
332:                        return Boolean.FALSE;
333:                    else if ("ko".equals(language))
334:                        return Boolean.FALSE;
335:                    else if ("zh".equals(language))
336:                        return Boolean.FALSE;
337:                }
338:                if ("Microsoft Sans Serif".equals(fontName)) {
339:                    if ("ja".equals(language))
340:                        return Boolean.FALSE;
341:                    else if ("ko".equals(language))
342:                        return Boolean.FALSE;
343:                    else if ("zh".equals(language))
344:                        return Boolean.FALSE;
345:                }
346:                return null;
347:            }
348:
349:            /**
350:             * Checks and answers if the given font can display the locale's
351:             * localized display language, for example "English" for English, 
352:             * "Deutsch" for German, etc. 
353:             * The test invokes <code>Font#canDisplayUpTo</code> on the localized
354:             * display language. In a Chinese locale this test
355:             * will check if the font can display Chinese glyphs.
356:             *  
357:             * @param font     the font to be tested
358:             * @param locale   the locale to be used
359:             * @return true if the font can display the locale's localized display language, 
360:             *     false otherwise
361:             */
362:            private static boolean canDisplayLocalizedDisplayLanguage(
363:                    Font font, Locale locale) {
364:                String testString = locale.getDisplayLanguage(locale);
365:                int index = font.canDisplayUpTo(testString);
366:                return index == -1;
367:            }
368:
369:            /**
370:             * Checks and answers whether the locale's display language
371:             * is available in a localized form, for example "Deutsch" for the
372:             * German locale.
373:             * 
374:             * @param locale   the Locale to test
375:             * @return true if the display language is localized, false if not
376:             */
377:            private static boolean localeHasLocalizedDisplayLanguage(
378:                    Locale locale) {
379:                if (locale.getLanguage().equals(Locale.ENGLISH.getLanguage()))
380:                    return true;
381:                String englishDisplayLanguage = locale
382:                        .getDisplayLanguage(Locale.ENGLISH);
383:                String localizedDisplayLanguage = locale
384:                        .getDisplayLanguage(locale);
385:                return !(englishDisplayLanguage
386:                        .equals(localizedDisplayLanguage));
387:            }
388:
389:            /**
390:             * Looks up and returns a font using the default toolkit's 
391:             * desktop properties. 
392:             * 
393:             * @param fontName    the name of the font to return
394:             * @return the font
395:             */
396:            private static Font getDesktopFont(String fontName) {
397:                Toolkit toolkit = Toolkit.getDefaultToolkit();
398:                return (Font) toolkit.getDesktopProperty(fontName);
399:            }
400:
401:        }
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