Source Code Cross Referenced for Options.java in  » Swing-Library » jgoodies-looks » com » jgoodies » looks » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Swing Library » jgoodies looks » com.jgoodies.looks 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright (c) 2001-2007 JGoodies Karsten Lentzsch. All Rights Reserved.
003:         *
004:         * Redistribution and use in source and binary forms, with or without 
005:         * modification, are permitted provided that the following conditions are met:
006:         * 
007:         *  o Redistributions of source code must retain the above copyright notice, 
008:         *    this list of conditions and the following disclaimer. 
009:         *     
010:         *  o Redistributions in binary form must reproduce the above copyright notice, 
011:         *    this list of conditions and the following disclaimer in the documentation 
012:         *    and/or other materials provided with the distribution. 
013:         *     
014:         *  o Neither the name of JGoodies Karsten Lentzsch nor the names of 
015:         *    its contributors may be used to endorse or promote products derived 
016:         *    from this software without specific prior written permission. 
017:         *     
018:         * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
019:         * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 
020:         * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 
021:         * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
022:         * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
023:         * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
024:         * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 
025:         * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
026:         * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
027:         * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
028:         * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
029:         */
030:
031:        package com.jgoodies.looks;
032:
033:        import java.awt.Dimension;
034:        import java.util.HashMap;
035:        import java.util.Map;
036:
037:        import javax.swing.UIManager;
038:
039:        import com.jgoodies.looks.common.ShadowPopup;
040:        import com.jgoodies.looks.plastic.PlasticLookAndFeel;
041:        import com.jgoodies.looks.windows.WindowsLookAndFeel;
042:        import com.sun.java.swing.plaf.windows.WindowsComboBoxUI;
043:
044:        /**
045:         * Provides access to optional features of the JGoodies L&Fs 
046:         * via a key to the system properties, via a key for the <code>UIDefaults</code> 
047:         * table, via a method, or all of them.<p>
048:         * 
049:         * API users can use this class' constants or their values to configure
050:         * the JGoodies L&amP;f. Using the constants requires the Looks library
051:         * classes in the class path of the using application/applet, where using
052:         * the String values doesn't require having this class in the class path.
053:         * 
054:         * @author  Karsten Lentzsch
055:         * @version $Revision: 1.16 $
056:         */
057:        public final class Options {
058:
059:            // Look & Feel Names ******************************************************
060:
061:            /**
062:             * The class name of the JGoodies Plastic L&amp;f.
063:             */
064:            public static final String PLASTIC_NAME = "com.jgoodies.looks.plastic.PlasticLookAndFeel";
065:
066:            /**
067:             * The class name of the JGoodies Plastic3D L&amp;f.
068:             */
069:            public static final String PLASTIC3D_NAME = "com.jgoodies.looks.plastic.Plastic3DLookAndFeel";
070:
071:            /**
072:             * The class name of the JGoodies PlasticXP L&amp;f.
073:             */
074:            public static final String PLASTICXP_NAME = "com.jgoodies.looks.plastic.PlasticXPLookAndFeel";
075:
076:            /**
077:             * The class name of the JGoodies Windows L&amp;f.
078:             */
079:            public static final String JGOODIES_WINDOWS_NAME = "com.jgoodies.looks.windows.WindowsLookAndFeel";
080:
081:            /**
082:             * The class name of the default JGoodies L&amp;f, PlasticXP.
083:             */
084:            public static final String DEFAULT_LOOK_NAME = PLASTICXP_NAME;
085:
086:            /**
087:             * Holds a Map that enables the look&amp;feel replacement
088:             * mechanism to replace one look by another. 
089:             * Maps the original class names to their replacement class names.
090:             * 
091:             * @see #getReplacementClassNameFor(String)
092:             * @see #putLookAndFeelReplacement(String, String)
093:             * @see #removeLookAndFeelReplacement(String)
094:             */
095:            private static final Map LAF_REPLACEMENTS;
096:            static {
097:                LAF_REPLACEMENTS = new HashMap();
098:                initializeDefaultReplacements();
099:            }
100:
101:            // Keys for Overriding Font Settings **************************************
102:
103:            /**
104:             * A key for setting a custom FontPolicy for the Plastic L&amp;fs.
105:             * Used for both the system properties and the UIDefaults table.
106:             * 
107:             * @see PlasticLookAndFeel#getFontPolicy()
108:             * @see PlasticLookAndFeel#setFontPolicy(FontPolicy)
109:             */
110:            public static final String PLASTIC_FONT_POLICY_KEY = "Plastic.fontPolicy";
111:
112:            /**
113:             * A key for setting the default control font in Plastic L&amp;fs.
114:             * Used for both the system properties and the UIDefaults table.
115:             * 
116:             * @see FontPolicies#customSettingsPolicy(FontPolicy)
117:             */
118:            public static final String PLASTIC_CONTROL_FONT_KEY = "Plastic.controlFont";
119:
120:            /**
121:             * A key for setting the default menu font in Plastic L&amp;fs.
122:             * Used for both the system properties and the UIDefaults table.
123:             * 
124:             * @see FontPolicies#customSettingsPolicy(FontPolicy)
125:             */
126:            public static final String PLASTIC_MENU_FONT_KEY = "Plastic.menuFont";
127:
128:            /**
129:             * A key for setting a custom FontPolicy for the Windows L&amp;fs.
130:             * Used for both the system properties and the UIDefaults table.
131:             * 
132:             * @see WindowsLookAndFeel#getFontPolicy()
133:             * @see WindowsLookAndFeel#setFontPolicy(FontPolicy)
134:             */
135:            public static final String WINDOWS_FONT_POLICY_KEY = "Windows.fontPolicy";
136:
137:            /**
138:             * A key for setting the default control font in the Windows L&amp;f.
139:             * Used for both the system properties and the UIDefaults table.
140:             * 
141:             * @see FontPolicies#customSettingsPolicy(FontPolicy)
142:             */
143:            public static final String WINDOWS_CONTROL_FONT_KEY = "Windows.controlFont";
144:
145:            /**
146:             * A key for setting the default menu font in the Windows L&amp;f.
147:             * Used for both the system properties and the UIDefaults table.
148:             * 
149:             * @see FontPolicies#customSettingsPolicy(FontPolicy)
150:             */
151:            public static final String WINDOWS_MENU_FONT_KEY = "Windows.menuFont";
152:
153:            /**
154:             * A convenience constant for the standard Swing system property key 
155:             * that configures the use of system fonts.
156:             * 
157:             * @see #getUseSystemFonts()
158:             * @see #setUseSystemFonts(boolean)
159:             */
160:            public static final String USE_SYSTEM_FONTS_KEY = "swing.useSystemFontSettings";
161:
162:            /**
163:             * A convenience constant for the standard Swing UIDefaults key 
164:             * that configures the use of system fonts.
165:             * 
166:             * @see #getUseSystemFonts()
167:             * @see #setUseSystemFonts(boolean)
168:             */
169:            public static final String USE_SYSTEM_FONTS_APP_KEY = "Application.useSystemFontSettings";
170:
171:            // Keys for Micro Layout Policies *****************************************
172:
173:            /**
174:             * A UIManager key for setting a custom MicroLayoutPolicy 
175:             * for the Plastic L&amp;fs.
176:             * 
177:             * @see PlasticLookAndFeel#getMicroLayoutPolicy()
178:             * @see PlasticLookAndFeel#setMicroLayoutPolicy(MicroLayout)
179:             */
180:            public static final String PLASTIC_MICRO_LAYOUT_POLICY_KEY = "Plastic.MicroLayoutPolicy";
181:
182:            /**
183:             * A UIManager key for setting a custom MicroLayoutPolicy 
184:             * for the Windows L&amp;f.
185:             * 
186:             * @see WindowsLookAndFeel#getMicroLayoutPolicy()
187:             * @see WindowsLookAndFeel#setMicroLayoutPolicy(MicroLayout)
188:             */
189:            public static final String WINDOWS_MICRO_LAYOUT_POLICY_KEY = "Windows.MicroLayoutPolicy";
190:
191:            // Optional Global User Properties ****************************************
192:
193:            public static final String DEFAULT_ICON_SIZE_KEY = "jgoodies.defaultIconSize";
194:
195:            public static final String USE_NARROW_BUTTONS_KEY = "jgoodies.useNarrowButtons";
196:
197:            public static final String TAB_ICONS_ENABLED_KEY = "jgoodies.tabIconsEnabled";
198:
199:            /**
200:             * A UIDefaults key for the popup drop shadow enablement.
201:             * 
202:             * @see #isPopupDropShadowEnabled()
203:             * @see #setPopupDropShadowEnabled(boolean)
204:             */
205:            public static final String POPUP_DROP_SHADOW_ENABLED_KEY = "jgoodies.popupDropShadowEnabled";
206:
207:            /**
208:             * A UIDefaults key for enabling/disabling the new high-resolution 
209:             * gray filter.
210:             * 
211:             * @since 2.1
212:             */
213:            public static final String HI_RES_GRAY_FILTER_ENABLED_KEY = "HiResGrayFilterEnabled";
214:
215:            // Optional Client Properties *********************************************
216:
217:            /** 
218:             * A JScrollPane client property key for a hint 
219:             * that the scroll pane border should be etched.
220:             */
221:            public static final String IS_ETCHED_KEY = "jgoodies.isEtched";
222:
223:            /** 
224:             * A client property key for JMenuBar and JToolBar style hints.
225:             * Available styles are: <code>HeaderStyle.Single</code> and
226:             * <code>HeaderStyle.Both</code>.
227:             * 
228:             * @see HeaderStyle
229:             * @see BorderStyle
230:             */
231:            public static final String HEADER_STYLE_KEY = "jgoodies.headerStyle";
232:
233:            /** 
234:             * A JMenu client property key for a hint 
235:             * that the menu items in the menu have no icons.
236:             */
237:            public static final String NO_ICONS_KEY = "jgoodies.noIcons";
238:
239:            /** 
240:             * A JPopupMenu client property key for a hint that the border
241:             * shall have no extra margin. This is useful if the popup menu 
242:             * contains only a single component, for example a scrollpane.
243:             */
244:            public static final String NO_MARGIN_KEY = "JPopupMenu.noMargin";
245:
246:            /** 
247:             * A JTree client property key for a tree line style hint.
248:             * 
249:             * @see #TREE_LINE_STYLE_ANGLED_VALUE
250:             * @see #TREE_LINE_STYLE_NONE_VALUE
251:             */
252:            public static final String TREE_LINE_STYLE_KEY = "JTree.lineStyle";
253:
254:            /** 
255:             * A JTree client property value that indicates that lines shall be drawn.
256:             * 
257:             * @see #TREE_LINE_STYLE_KEY
258:             */
259:            public static final String TREE_LINE_STYLE_ANGLED_VALUE = "Angled";
260:
261:            /** 
262:             * A JTree client property value that indicates that lines shall be hidden.
263:             * 
264:             * @see #TREE_LINE_STYLE_KEY
265:             */
266:            public static final String TREE_LINE_STYLE_NONE_VALUE = "None";
267:
268:            /** 
269:             * A JTabbedPane client property key that indicates 
270:             * that no content border shall be painted. 
271:             * Supported by the JGoodies Windows L&amp;f and the 
272:             * JGoodies Plastic look&amp;feel family.
273:             * This effect will be achieved also if the EMBEDDED property is true.
274:             */
275:            public static final String NO_CONTENT_BORDER_KEY = "jgoodies.noContentBorder";
276:
277:            /**
278:             * A JTabbedPane client property key that indicates
279:             * that tabs are painted with a special embedded appearance. 
280:             * Supported by the JGoodies Windows L&amp;f and the 
281:             * JGoodies Plastic look&amp;feel family.
282:             * As a side effect of the embedded appearance, 
283:             * supporting L&amp;fs won't paint the content border.
284:             */
285:            public static final String EMBEDDED_TABS_KEY = "jgoodies.embeddedTabs";
286:
287:            /**
288:             * A JComboBox client property key for the combo's 
289:             * popup menu prototype display value. If this key is set,
290:             * the value will be used to compute the combo popup width.
291:             * This optional feature is supported by the JGoodies Windows L&amp;f
292:             * as well as the JGoodies Plastic L&amp;fs.
293:             */
294:            public static final String COMBO_POPUP_PROTOTYPE_DISPLAY_VALUE_KEY = "ComboBox.popupPrototypeDisplayValue";
295:
296:            /**
297:             * A client property key for combo box renderer components.
298:             * The Boolean value indicates whether the component's border 
299:             * can be temporarily removed when painting the current value or not. 
300:             * This is useful for custom renderers used with Windows combo boxes.
301:             * 
302:             * @see WindowsComboBoxUI#paintCurrentValue(java.awt.Graphics, java.awt.Rectangle, boolean)
303:             * @since 2.1
304:             */
305:            public static final String COMBO_RENDERER_IS_BORDER_REMOVABLE = "isBorderRemovable";
306:
307:            /**
308:             * A client property key for components with a disabled icon
309:             * such as buttons, labels, and tabbed panes. Specifies whether
310:             * the new high resolution gray filter shall be used to compute
311:             * a disabled icon - if none is available.
312:             * 
313:             * @since 2.1
314:             */
315:            public static final String HI_RES_DISABLED_ICON_CLIENT_KEY = "generateHiResDisabledIcon";
316:
317:            // System Settings ********************************************************
318:
319:            /**
320:             * Holds the Boolean system property value for the use of system fonts, 
321:             * or null, if it has not been set. If this property has been 
322:             * set, we log a message about the choosen value.
323:             * 
324:             * @see #getUseSystemFonts()
325:             */
326:            private static final Boolean USE_SYSTEM_FONTS_SYSTEM_VALUE = LookUtils
327:                    .getBooleanSystemProperty(USE_SYSTEM_FONTS_KEY,
328:                            "Use system fonts");
329:
330:            /**
331:             * Holds the Boolean system property value for the use of narrow buttons
332:             * or null, if it has not been set. If this property has been 
333:             * set, we log a message about the choosen value.
334:             * 
335:             * @see #getUseNarrowButtons()
336:             */
337:            private static final Boolean USE_NARROW_BUTTONS_SYSTEM_VALUE = LookUtils
338:                    .getBooleanSystemProperty(USE_NARROW_BUTTONS_KEY,
339:                            "Use narrow buttons");
340:
341:            /**
342:             * Holds the Boolean system property value for the tab icon enablement, 
343:             * or null, if it has not been set. If this property has been 
344:             * set, we log a message about the choosen value.
345:             * 
346:             * @see #isTabIconsEnabled()
347:             */
348:            private static final Boolean TAB_ICONS_ENABLED_SYSTEM_VALUE = LookUtils
349:                    .getBooleanSystemProperty(TAB_ICONS_ENABLED_KEY,
350:                            "Icons in tabbed panes");
351:
352:            /**
353:             * Holds the Boolean system property value for the popup drop shadow
354:             * enablement, or null, if it has not been set. If this property has been 
355:             * set, we log a message about the choosen value.<p>
356:             * 
357:             * This property just set the feature's enablement, not its actual 
358:             * activation. For example, drop shadows are always inactive on 
359:             * the Mac OS X, because this platform already provides shadows. 
360:             * The activation is requested in <code>#isPopupDropShadowActive</code>.
361:             * 
362:             * @see #isPopupDropShadowEnabled()
363:             * @see #isPopupDropShadowActive()
364:             */
365:            private static final Boolean POPUP_DROP_SHADOW_ENABLED_SYSTEM_VALUE = LookUtils
366:                    .getBooleanSystemProperty(POPUP_DROP_SHADOW_ENABLED_KEY,
367:                            "Popup drop shadows");
368:
369:            // Private ****************************************************************
370:
371:            private static final Dimension DEFAULT_ICON_SIZE = new Dimension(
372:                    20, 20);
373:
374:            private Options() {
375:                // Override default constructor; prevents instantiation.
376:            }
377:
378:            // Accessing Options ******************************************************
379:
380:            /**
381:             * Returns whether native system fonts shall be used, <code>true</code>
382:             * by default unless disabled in the system properties or UIManager.
383:             * 
384:             * @return true unless disabled in the system properties or UIManager 
385:             * 
386:             * @see #setUseSystemFonts(boolean)
387:             * @see #USE_SYSTEM_FONTS_KEY
388:             * @see #USE_SYSTEM_FONTS_APP_KEY
389:             */
390:            public static boolean getUseSystemFonts() {
391:                return USE_SYSTEM_FONTS_SYSTEM_VALUE != null ? USE_SYSTEM_FONTS_SYSTEM_VALUE
392:                        .booleanValue()
393:                        : !Boolean.FALSE.equals(UIManager
394:                                .get(USE_SYSTEM_FONTS_APP_KEY));
395:            }
396:
397:            /**
398:             * Sets a value in the UIManager to indicate, 
399:             * that a look&amp;feel may use the native system fonts.
400:             * 
401:             * @param useSystemFonts   true to enable system fonts in the UIManager
402:             * 
403:             * @see #getUseSystemFonts()
404:             * @see #USE_SYSTEM_FONTS_KEY
405:             * @see #USE_SYSTEM_FONTS_APP_KEY
406:             */
407:            public static void setUseSystemFonts(boolean useSystemFonts) {
408:                UIManager.put(USE_SYSTEM_FONTS_APP_KEY, Boolean
409:                        .valueOf(useSystemFonts));
410:            }
411:
412:            /**
413:             * Returns the default icon size that is used in menus, menu items and
414:             * toolbars. Menu items that have no icon set are aligned using the default
415:             * icon dimensions.
416:             * 
417:             * @return the dimension of the default icon
418:             * 
419:             * @see #setDefaultIconSize(Dimension)
420:             */
421:            public static Dimension getDefaultIconSize() {
422:                Dimension size = UIManager.getDimension(DEFAULT_ICON_SIZE_KEY);
423:                return size == null ? DEFAULT_ICON_SIZE : size;
424:            }
425:
426:            /**
427:             * Sets the default icon size.
428:             * 
429:             * @param defaultIconSize   the default icon size to set
430:             * 
431:             * @see #getDefaultIconSize()
432:             */
433:            public static void setDefaultIconSize(Dimension defaultIconSize) {
434:                UIManager.put(DEFAULT_ICON_SIZE_KEY, defaultIconSize);
435:            }
436:
437:            /**
438:             * Checks and answers if we shall use narrow button margins of 4 pixels.
439:             * As of the Looks version 1.4 the default value is <code>true</code>
440:             * (narrow) for the JGoodies Windows L&amp;F and the JGoodies Plastic 
441:             * L&amp;F family. The native Windows L&amp;F uses narrow margins too.
442:             * The default can be disabled in the system properties or UIManager.<p>
443:             * 
444:             * <strong>Note:</strong> Using narrow button margins can potentially cause 
445:             * compatibility issues, if you don't take care that command buttons with
446:             * short labels (OK) get a reasonable minimum width. Therefore you can
447:             * get back to wide button margins using <code>#setUseNarrowButtons</code>.
448:             * Sun's L&amp;F implementations use a wider button margin of 14 pixels.<p> 
449:             * 
450:             * Narrow button margins make it easier to give buttons in a button bar
451:             * the same width, even if some button labels are long. And narrow margins
452:             * are useful for embedded command buttons that just have an icon, 
453:             * or an ellipsis (...). Many style guides recommend to use a minimum
454:             * button width in command button bars, for example 50 dialog units on 
455:             * Windows. Such a minimum width makes it easier to click a button,
456:             * just because the button area has a reasonable minimum size.
457:             * To ensure a reasonable button minimum width, you may configure a
458:             * LayoutManager, use a special panel for command button bars, or
459:             * a factory that vends command button bars.<p>
460:             * 
461:             * The JGoodies FormLayout can layout button bars that comply with both the 
462:             * MS Windows Layout Guidelines and the Mac Aqua Human Interface Guidelines.
463:             * The JGoodies Forms contains a ButtonBarBuilder to build command button 
464:             * bars, and a ButtonBarFactory that vends frequently used button bars.
465:             * 
466:             * @return <code>true</code> (default) if all buttons shall use narrow 
467:             *     margins, <code>false</code> for wider margins
468:             *     
469:             * @see #setUseNarrowButtons(boolean)
470:             * @see #USE_NARROW_BUTTONS_KEY
471:             */
472:            public static boolean getUseNarrowButtons() {
473:                return USE_NARROW_BUTTONS_SYSTEM_VALUE != null ? USE_NARROW_BUTTONS_SYSTEM_VALUE
474:                        .booleanValue()
475:                        : !Boolean.FALSE.equals(UIManager
476:                                .get(USE_NARROW_BUTTONS_KEY));
477:            }
478:
479:            /**
480:             * Globally sets the use narrow or standard button margins.<p>
481:             * 
482:             * In previous versions of the JGoodies Looks this setting was supported
483:             * also for individual buttons - primarily to offer visual backward
484:             * compatibility with Sun L&amp;Fs.
485:             * 
486:             * @param b   true to use narrow button margins globally
487:             * 
488:             * @see #getUseNarrowButtons()
489:             * @see #USE_NARROW_BUTTONS_KEY
490:             */
491:            public static void setUseNarrowButtons(boolean b) {
492:                UIManager.put(USE_NARROW_BUTTONS_KEY, Boolean.valueOf(b));
493:            }
494:
495:            /**
496:             * Checks and answers if we shall use icons in JTabbedPanes.
497:             * By default, tab icons are enabled. If the user has set a system property, 
498:             * we log a message about the choosen style.
499:             * 
500:             * @return true if icons in tabbed panes are enabled, false if disabled
501:             * @see #setTabIconsEnabled(boolean)
502:             */
503:            public static boolean isTabIconsEnabled() {
504:                return TAB_ICONS_ENABLED_SYSTEM_VALUE != null ? TAB_ICONS_ENABLED_SYSTEM_VALUE
505:                        .booleanValue()
506:                        : !Boolean.FALSE.equals(UIManager
507:                                .get(TAB_ICONS_ENABLED_KEY));
508:            }
509:
510:            /**
511:             * Enables or disables the use of icons in JTabbedPanes.
512:             * 
513:             * @param b   true to enable icons in tabbed panes, false to disable them
514:             * 
515:             * @see #isTabIconsEnabled()
516:             */
517:            public static void setTabIconsEnabled(boolean b) {
518:                UIManager.put(TAB_ICONS_ENABLED_KEY, Boolean.valueOf(b));
519:            }
520:
521:            /**
522:             * Checks and answers whether popup drop shadows are active.
523:             * This feature shall be inactive with toolkits that use 
524:             * native drop shadows, such as Aqua on the Mac OS X.
525:             * It is also inactive if the ShadowPopup cannot snapshot
526:             * the desktop background (due to security and AWT exceptions).
527:             * Otherwise the feature's enablement state is returned.<p>
528:             * 
529:             * Currently only the Mac OS X is detected as platform where
530:             * the toolkit uses native drop shadows.
531:             * 
532:             * @return true if drop shadows are active, false if inactive
533:             * 
534:             * @see #isPopupDropShadowEnabled()
535:             * @see #setPopupDropShadowEnabled(boolean)
536:             */
537:            public static boolean isPopupDropShadowActive() {
538:                return !LookUtils.getToolkitUsesNativeDropShadows()
539:                        && ShadowPopup.canSnapshot()
540:                        && isPopupDropShadowEnabled();
541:            }
542:
543:            /**
544:             * Checks and answers whether the optional drop shadows for 
545:             * PopupMenus are enabled or disabled.
546:             * 
547:             * @return true if drop shadows are enabled, false if disabled
548:             * 
549:             * @see #isPopupDropShadowActive()
550:             * @see #setPopupDropShadowEnabled(boolean)
551:             * @see #POPUP_DROP_SHADOW_ENABLED_KEY
552:             */
553:            public static boolean isPopupDropShadowEnabled() {
554:                if (POPUP_DROP_SHADOW_ENABLED_SYSTEM_VALUE != null)
555:                    return POPUP_DROP_SHADOW_ENABLED_SYSTEM_VALUE
556:                            .booleanValue();
557:
558:                Object value = UIManager.get(POPUP_DROP_SHADOW_ENABLED_KEY);
559:                return value == null ? isPopupDropShadowEnabledDefault()
560:                        : Boolean.TRUE.equals(value);
561:            }
562:
563:            /**
564:             * Enables or disables drop shadows in PopupMenus. 
565:             * Note that drop shadows are always inactive on platforms
566:             * that provide native drop shadows such as the Mac OS X.<p>
567:             * 
568:             * It is recommended to enable this feature only on platforms that
569:             * accelerate translucency and snapshots with the hardware.
570:             * 
571:             * @param b  true to enable drop shadows, false to disable them
572:             * 
573:             * @see #isPopupDropShadowActive()
574:             * @see #isPopupDropShadowEnabled()
575:             */
576:            public static void setPopupDropShadowEnabled(boolean b) {
577:                UIManager
578:                        .put(POPUP_DROP_SHADOW_ENABLED_KEY, Boolean.valueOf(b));
579:            }
580:
581:            /**
582:             * Checks and answers whether popup drop shadows are enabled
583:             * or disabled by default. True for modern Windows platforms:
584:             * Windows 98/ME/2000/XP.<p>
585:             * 
586:             * TODO: Consider enabling popup drop shadows on Linux by default.<p>
587:             * 
588:             * TODO: Consider moving the default to the individual L&amp;F's
589:             * component defaults initialization. For example Plastic and Plastic3D
590:             * may disable this feature by default, while PlasticXP enables it
591:             * by default.
592:             * 
593:             * @return false
594:             */
595:            private static boolean isPopupDropShadowEnabledDefault() {
596:                return LookUtils.IS_OS_WINDOWS_MODERN;
597:            }
598:
599:            /**
600:             * Checks and answers whether the new high-resolution gray filter
601:             * is enabled or disabled. It is enabled by default.
602:             * 
603:             * @return true if the high-resolution gray filter is enabled, false if disabled
604:             * 
605:             * @see #setHiResGrayFilterEnabled(boolean)
606:             * @see #HI_RES_GRAY_FILTER_ENABLED_KEY
607:             * @see #HI_RES_DISABLED_ICON_CLIENT_KEY
608:             * 
609:             * @since 2.1
610:             */
611:            public static boolean isHiResGrayFilterEnabled() {
612:                return !Boolean.FALSE.equals(UIManager
613:                        .get(HI_RES_GRAY_FILTER_ENABLED_KEY));
614:            }
615:
616:            /**
617:             * Enables or disables the new high-resolution gray filter globally. 
618:             * This gray filter can be disabled for individual components using the 
619:             * client property key <code>HI_RES_DISABLED_ICON_CLIENT_KEY</code>.
620:             * 
621:             * @param b  true to enable the high-resolution gray filter, 
622:             *     false to disable them
623:             * 
624:             * @see #isHiResGrayFilterEnabled()
625:             * 
626:             * @since 2.1
627:             */
628:            public static void setHiResGrayFilterEnabled(boolean b) {
629:                UIManager.put(HI_RES_GRAY_FILTER_ENABLED_KEY, Boolean
630:                        .valueOf(b));
631:            }
632:
633:            // Look And Feel Replacements *********************************************
634:
635:            /**
636:             * Puts a replacement name for a given <code>LookAndFeel</code> 
637:             * class name in the list of all look and feel replacements.
638:             * 
639:             * @param original   the name of the look-and-feel to replace
640:             * @param replacement   the name of the replacement look-and-feel
641:             * @see #removeLookAndFeelReplacement(String)
642:             * @see #getReplacementClassNameFor(String)
643:             */
644:            public static void putLookAndFeelReplacement(String original,
645:                    String replacement) {
646:                LAF_REPLACEMENTS.put(original, replacement);
647:            }
648:
649:            /**
650:             * Removes a replacement name for a given <code>LookAndFeel</code> 
651:             * class name from the list of all look and feel replacements.
652:             * 
653:             * @param original   the name of the look-and-feel that has been replaced
654:             * @see #putLookAndFeelReplacement(String, String)
655:             * @see #getReplacementClassNameFor(String)
656:             */
657:            public static void removeLookAndFeelReplacement(String original) {
658:                LAF_REPLACEMENTS.remove(original);
659:            }
660:
661:            /**
662:             * A replacement used to replace a given L&f with nothing,
663:             * that indicates that it should not be used. For example,
664:             * by default we mark the WindowsClass L&f this way,
665:             * to remove it from L&f lists that replace the Sun Windows L&f
666:             * with the JGoodies Windows L&f.
667:             * 
668:             * @since 2.1.3
669:             */
670:            public static final String NO_REPLACEMENT = "none";
671:
672:            /**
673:             * Initializes some default class name replacements, that replace
674:             * Sun's Java look and feel, and Sun's Windows look and feel by
675:             * the appropriate JGoodies replacements.
676:             * 
677:             * @see #putLookAndFeelReplacement(String, String)
678:             * @see #removeLookAndFeelReplacement(String)
679:             * @see #getReplacementClassNameFor(String)
680:             */
681:            private static void initializeDefaultReplacements() {
682:                putLookAndFeelReplacement(
683:                        "javax.swing.plaf.metal.MetalLookAndFeel",
684:                        PLASTIC3D_NAME);
685:                putLookAndFeelReplacement(
686:                        "com.sun.java.swing.plaf.windows.WindowsLookAndFeel",
687:                        JGOODIES_WINDOWS_NAME);
688:                putLookAndFeelReplacement(
689:                        "com.sun.java.swing.plaf.windows.WindowsClassicLookAndFeel",
690:                        NO_REPLACEMENT);
691:            }
692:
693:            /**
694:             * Returns the class name that can be used to replace the specified
695:             * <code>LookAndFeel</code> class name.
696:             * 
697:             * @param className   the name of the look-and-feel class
698:             * @return the name of the suggested replacement class
699:             * 
700:             * @see #putLookAndFeelReplacement(String, String)
701:             * @see #removeLookAndFeelReplacement(String)
702:             */
703:            public static String getReplacementClassNameFor(String className) {
704:                String replacement = (String) LAF_REPLACEMENTS.get(className);
705:                if (replacement == null) {
706:                    return className;
707:                } else if (replacement.equals(NO_REPLACEMENT)) {
708:                    return null;
709:                } else {
710:                    return replacement;
711:                }
712:            }
713:
714:            /**
715:             * Returns the class name for a cross-platform <code>LookAndFeel</code>.
716:             * 
717:             * @return the name of a cross platform look-and-feel class
718:             * @see #getSystemLookAndFeelClassName()
719:             */
720:            public static String getCrossPlatformLookAndFeelClassName() {
721:                return PLASTICXP_NAME;
722:            }
723:
724:            /**
725:             * Returns the class name for a system specific <code>LookAndFeel</code>.
726:             * 
727:             * @return the name of the system look-and-feel class
728:             * @see #getCrossPlatformLookAndFeelClassName()
729:             */
730:            public static String getSystemLookAndFeelClassName() {
731:                if (LookUtils.IS_OS_WINDOWS)
732:                    return Options.JGOODIES_WINDOWS_NAME;
733:                else if (LookUtils.IS_OS_MAC)
734:                    return UIManager.getSystemLookAndFeelClassName();
735:                else
736:                    return getCrossPlatformLookAndFeelClassName();
737:            }
738:
739:        }
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