Source Code Cross Referenced for Animator.java in  » Swing-Library » jide-common » com » jidesoft » swing » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Swing Library » jide common » com.jidesoft.swing 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * @(#)Animator.java
003:         *
004:         * Copyright 2002 - 2003 JIDE Software Inc. All rights reserved.
005:         */
006:        package com.jidesoft.swing;
007:
008:        import javax.swing.*;
009:        import java.awt.*;
010:        import java.awt.event.ActionEvent;
011:        import java.awt.event.ActionListener;
012:
013:        /**
014:         * An <code>ActionListener</code> with a timer. It is used to
015:         * simplify the animation of all kind of sliding windows.
016:         */
017:
018:        public class Animator implements  ActionListener {
019:
020:            private final Component _source;
021:
022:            private Timer _timer;
023:
024:            private final int _totalSteps;
025:            private int _currentStep;
026:
027:            private AnimatorListener _listener;
028:
029:            /**
030:             * Creates an animator for source with initDelay 50 ms, each step delays 10 ms and total 10 steps.
031:             *
032:             * @param source the source for this animator.
033:             */
034:            public Animator(Component source) {
035:                this (source, 50, 10, 10);
036:            }
037:
038:            /**
039:             * Creates an animator for source.
040:             *
041:             * @param source     the source for this animator.
042:             * @param initDelay  the initial delay before timer starts.
043:             * @param delay      the delay of the timer
044:             * @param totalSteps the number of steps. If -1, it means this animator will never stop until {@link #stop()} is called.
045:             */
046:            public Animator(Component source, int initDelay, int delay,
047:                    int totalSteps) {
048:                _source = source;
049:                _totalSteps = totalSteps;
050:
051:                _timer = createTimer(delay, this );
052:                _timer.setInitialDelay(initDelay);
053:            }
054:
055:            /**
056:             * Creates the timer.
057:             *
058:             * @param delay    the delay between each step, in ms.
059:             * @param listener the action listener associated with the timer.
060:             * @return the timer
061:             */
062:            protected Timer createTimer(int delay, ActionListener listener) {
063:                return new Timer(delay, listener);
064:            }
065:
066:            /**
067:             * Gets the AnimatorListener so that you can custom the behavior of the animator.
068:             *
069:             * @return the listener
070:             */
071:            public AnimatorListener getAnimatorListener() {
072:                return _listener;
073:            }
074:
075:            /**
076:             * Sets the AnimatorListener so that you can custom the behavior of the animator.
077:             *
078:             * @param listener the <code>AnimatorListener</code>.
079:             */
080:            public void setAnimatorListener(AnimatorListener listener) {
081:                _listener = listener;
082:            }
083:
084:            public void actionPerformed(ActionEvent e) {
085:                if (_source != null) {
086:                    if (_listener != null) {
087:                        _listener.animationFrame(_source, _totalSteps,
088:                                _currentStep);
089:                    }
090:                    _currentStep++;
091:                    if (_totalSteps != -1 && _currentStep > _totalSteps) {
092:                        stop();
093:                        if (_listener != null) {
094:                            _listener.animationEnds(_source);
095:                        }
096:                    }
097:                }
098:            }
099:
100:            /**
101:             * Starts the animator.
102:             */
103:            public void start() {
104:                if (_listener != null) {
105:                    _listener.animationStarts(_source);
106:                }
107:                if (_timer != null)
108:                    _timer.start();
109:                _currentStep = 0;
110:            }
111:
112:            /**
113:             * Stop the animator and reset the counter.
114:             */
115:            public void stop() {
116:                if (_timer != null) {
117:                    _timer.stop();
118:                }
119:                _currentStep = 0;
120:            }
121:
122:            /**
123:             * Interrupts the animator. The counter is not reset in this case.
124:             */
125:            public void interrupt() {
126:                if (_timer != null) {
127:                    _timer.stop();
128:                }
129:            }
130:
131:            /**
132:             * If the animator is running, returns true. Otherwise, returns false.
133:             *
134:             * @return true if animator is running. Otherwise, returns false.
135:             */
136:            public boolean isRunning() {
137:                return _timer != null && _timer.isRunning();
138:            }
139:
140:            public void setDelay(int delay) {
141:                _timer.setDelay(delay);
142:            }
143:
144:            public void dispose() {
145:                stop();
146:                _timer.removeActionListener(this);
147:                _timer = null;
148:            }
149:        }
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