Source Code Cross Referenced for ColorUtils.java in  » Swing-Library » pgslookandfeel » com » pagosoft » swing » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Swing Library » pgslookandfeel » com.pagosoft.swing 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:        This file is part of LayoutHelper - Utilities for LayoutManagment
003:        Copyright (c) 2004 Patrick Gotthardt
004:
005:        This program is free software; you can redistribute it and/or
006:        modify it under the terms of the GNU General Public License
007:        as published by the Free Software Foundation; either version 2
008:        of the License, or any later version.
009:
010:        This program is distributed in the hope that it will be useful,
011:        but WITHOUT ANY WARRANTY; without even the implied warranty of
012:        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
013:        GNU General Public License for more details.
014:
015:        You should have received a copy of the GNU General Public License
016:        along with this program; if not, write to the Free Software
017:        Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
018:         */
019:        package com.pagosoft.swing;
020:
021:        import java.awt.*;
022:        import java.util.List;
023:        import java.util.ArrayList;
024:        import java.util.Map;
025:        import java.util.TreeMap;
026:
027:        public class ColorUtils {
028:            /*
029:            public static List<Color> gradient(Color a, Color t, int precision) {
030:            	int r = t.getRed()   - a.getRed();
031:            	int g = t.getGreen() - a.getGreen();
032:            	int b = t.getBlue()  - a.getBlue();
033:            	int al = t.getAlpha() - a.getAlpha();
034:            	ArrayList<Color> colors = new ArrayList<Color>();
035:            	for(int i = 1; i < precision+1; i++) {
036:            		System.out.printf("Color:%nRed: %s%nGreen: %s%nBlue: %s%n%n",
037:            			(r/(i/precision))+a.getRed(),
038:            			(g/(i/precision))+a.getGreen(),
039:            			(b/(i/precision))+a.getBlue());
040:            		colors.add(new Color(
041:            			(r/(i/precision))+a.getRed(),
042:            			(g/(i/precision))+a.getGreen(),
043:            			(b/(i/precision))+a.getBlue(),
044:            			(al/(i/precision))+a.getAlpha()));
045:            	}
046:            	return colors;
047:            }*/
048:
049:            /**
050:             * Can be:
051:             * (255, 0, 0)
052:             * 255, 0, 0
053:             * #FF0000
054:             * #F00
055:             * red
056:             */
057:            public static Color toColor(String str) {
058:                switch (str.charAt(0)) {
059:                case '(':
060:                    int red,
061:                    green,
062:                    blue;
063:                    int index;
064:
065:                    red = nextColorInt(str, 1);
066:
067:                    index = str.indexOf(',');
068:                    green = nextColorInt(str, index + 1);
069:
070:                    index = str.indexOf(',', index + 1);
071:                    blue = nextColorInt(str, index + 1);
072:
073:                    return new Color(red, green, blue);
074:                case '#':
075:                    // Shorthand?
076:                    if (str.length() == 4) {
077:                        return new Color(getShorthandValue(str.charAt(1)),
078:                                getShorthandValue(str.charAt(2)),
079:                                getShorthandValue(str.charAt(3)));
080:                    } else {
081:                        return new Color(Integer.parseInt(str.substring(1), 16));
082:                    }
083:                default:
084:                    if (Character.isDigit(str.charAt(0))) {
085:                        red = nextColorInt(str, 0);
086:
087:                        index = str.indexOf(',');
088:                        green = nextColorInt(str, index + 1);
089:
090:                        index = str.indexOf(',', index + 1);
091:                        blue = nextColorInt(str, index + 1);
092:
093:                        return new Color(red, green, blue);
094:                    }
095:                    return (Color) colorNamesMap.get(str);
096:                }
097:            }
098:
099:            private static int nextColorInt(String str, int index) {
100:                // start with adjusting the start index
101:                while (index < str.length()) {
102:                    char c = str.charAt(index);
103:                    // a digit?
104:                    if ('0' <= c && c <= '9') {
105:                        break;
106:                    } else {
107:                        index++;
108:                    }
109:                }
110:                // that's only the maximum limit!
111:                int colorLength = index;
112:                for (; colorLength < index + 3; colorLength++) {
113:                    char c = str.charAt(colorLength);
114:                    // not a digit?
115:                    if (c < '0' || '9' < c) {
116:                        break;
117:                    }
118:                }
119:                return Integer.parseInt(str.substring(index, colorLength));
120:            }
121:
122:            private static int getShorthandValue(char c) {
123:                c = Character.toUpperCase(c);
124:                if ('A' <= c && c <= 'F') {
125:                    return colorShorthandTable[c - 'A' + 10];
126:                }
127:                return colorShorthandTable[c - '0'];
128:            }
129:
130:            private static int[] colorShorthandTable = { 0x00, 0x11, 0x22,
131:                    0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xAA, 0xBB, 0xCC,
132:                    0xDD, 0xEE, 0xFF };
133:
134:            private static Map colorNamesMap;
135:
136:            static {
137:                colorNamesMap = new TreeMap();
138:                colorNamesMap.put("white", new Color(0xFFFFFF));
139:                colorNamesMap.put("lightGray", new Color(0xC0C0C0));
140:                colorNamesMap.put("gray", new Color(0x808080));
141:                colorNamesMap.put("darkGray", new Color(0x404040));
142:                colorNamesMap.put("black", new Color(0x000000));
143:                colorNamesMap.put("red", new Color(0xFF0000));
144:                colorNamesMap.put("pink", new Color(0xFFAFAF));
145:                colorNamesMap.put("orange", new Color(0xFFC800));
146:                colorNamesMap.put("yellow", new Color(0xFFFF00));
147:                colorNamesMap.put("green", new Color(0x00FF00));
148:                colorNamesMap.put("magenta", new Color(0xFF00FF));
149:                colorNamesMap.put("cyan", new Color(0x00FFFF));
150:                colorNamesMap.put("blue", new Color(0x0000FF));
151:            }
152:
153:            public static Color oposite(Color a) {
154:                return new Color(255 - a.getRed(), 255 - a.getGreen(), 255 - a
155:                        .getBlue(), a.getAlpha());
156:            }
157:
158:            public static Color subtract(Color a, Color b) {
159:                return new Color(Math.max(0, Math.min(255, a.getRed()
160:                        - b.getRed())), Math.max(0, Math.min(255, a.getGreen()
161:                        - b.getGreen())), Math.max(0, Math.min(255, a.getBlue()
162:                        - b.getBlue())));
163:            }
164:
165:            public static String toString(Color c) {
166:                String colString = Integer.toHexString(c.getRGB() & 0xffffff)
167:                        .toUpperCase();
168:                return "#000000".substring(0, 7 - colString.length()).concat(
169:                        colString);
170:            }
171:
172:            public static Color getTranslucentColor(Color c, int alpha) {
173:                return new Color(c.getRed(), c.getGreen(), c.getBlue(), alpha);
174:            }
175:
176:            public static Color getSimiliarColor(Color color, float factor) {
177:                return new Color(between((int) (color.getRed() * factor), 0,
178:                        255),
179:                        between((int) (color.getGreen() * factor), 0, 255),
180:                        between((int) (color.getBlue() * factor), 0, 255),
181:                        color.getAlpha());
182:            }
183:
184:            private static int between(int v, int min, int max) {
185:                return Math.max(min, Math.min(v, max));
186:            }
187:
188:            public static Color getColor(Color color, float factor) {
189:                float[] hsbValues = new float[3];
190:                Color.RGBtoHSB(color.getRed(), color.getGreen(), color
191:                        .getBlue(), hsbValues);
192:                return Color.getHSBColor(hsbValues[0], hsbValues[1],
193:                        hsbValues[2] * factor);
194:            }
195:
196:            /**
197:             * <p>Returns an array of 9 colors which one could use very good together.</p>
198:             * <p>The code to calculate the colors is taken from Twyst <http://www.colormixers.com/>.<br />
199:             * I've just translated it into Java.</p>
200:             *
201:             * @author Twyst, Patrick Gotthardt
202:             * @param c The base Color (returned as index 0)
203:             * @return An Array of colors which are harmonic to the base color.
204:             */
205:            public static Color[] mixColors(Color c) {
206:                Color[] result = new Color[9];
207:
208:                result[0] = c;
209:
210:                double[] hs = RGBtoHSV(c);
211:                double[] y = new double[3];
212:                double[] yx = new double[3];
213:                double[] p = new double[3];
214:                double[] pr = new double[3];
215:
216:                // First two
217:                p[0] = y[0] = hs[0];
218:                p[1] = y[1] = hs[1];
219:
220:                if (hs[2] > 70) {
221:                    y[2] = hs[2] - 30;
222:                    p[2] = hs[2] - 15;
223:                } else {
224:                    y[2] = hs[2] + 30;
225:                    p[2] = hs[2] + 15;
226:                }
227:
228:                result[1] = HSVtoRGB(p);
229:                result[2] = HSVtoRGB(y);
230:
231:                // Second three
232:                if (hs[0] >= 0 && hs[0] < 30) {
233:                    pr[0] = yx[0] = y[0] = hs[0] + 20;
234:                    pr[1] = yx[1] = y[1] = hs[1];
235:                    y[2] = hs[2];
236:
237:                    if (hs[2] > 70) {
238:                        yx[2] = hs[2] - 30;
239:                        pr[2] = hs[2] - 15;
240:                    } else {
241:                        yx[2] = hs[2] + 30;
242:                        pr[2] = hs[2] + 15;
243:                    }
244:                }
245:                if (hs[0] >= 30 && hs[0] < 60) {
246:                    pr[0] = yx[0] = y[0] = hs[0] + 150;
247:                    y[1] = minMax(hs[1] - 30, 0, 100);
248:                    y[2] = minMax(hs[2] - 20, 0, 100);
249:
250:                    pr[1] = yx[1] = minMax(hs[1] - 70, 0, 100);
251:                    yx[2] = minMax(hs[2] + 20, 0, 100);
252:                    pr[2] = hs[2];
253:                }
254:                if (hs[0] >= 60 && hs[0] < 180) {
255:                    pr[0] = yx[0] = y[0] = hs[0] - 40;
256:                    pr[1] = yx[1] = y[1] = hs[1];
257:
258:                    y[2] = hs[2];
259:
260:                    if (hs[2] > 70) {
261:                        yx[2] = hs[2] - 30;
262:                        pr[2] = hs[2] - 15;
263:                    } else {
264:                        yx[2] = hs[2] + 30;
265:                        pr[2] = hs[2] + 15;
266:                    }
267:                }
268:                if (hs[0] >= 180 && hs[0] < 220) {
269:                    pr[0] = yx[0] = hs[0] - 170;
270:                    y[0] = hs[0] - 160;
271:
272:                    pr[1] = yx[1] = y[1] = hs[1];
273:                    y[2] = hs[2];
274:
275:                    if (hs[2] > 70) {
276:                        yx[2] = hs[2] - 30;
277:                        pr[2] = hs[2] - 15;
278:                    } else {
279:                        yx[2] = hs[2] + 30;
280:                        pr[2] = hs[2] + 15;
281:                    }
282:                }
283:                if (hs[0] >= 220 && hs[0] < 300) {
284:                    pr[0] = yx[0] = y[0] = hs[0];
285:                    pr[1] = yx[1] = y[1] = minMax(hs[1] - 60, 0, 100);
286:                    y[2] = hs[2];
287:
288:                    if (hs[2] > 70) {
289:                        yx[2] = hs[2] - 30;
290:                        pr[2] = hs[2] - 15;
291:                    } else {
292:                        yx[2] = hs[2] + 30;
293:                        pr[2] = hs[2] + 15;
294:                    }
295:                }
296:                if (hs[0] >= 300) {
297:                    if (hs[1] > 50) {
298:                        pr[1] = yx[1] = y[1] = hs[1] - 40;
299:                    } else {
300:                        pr[1] = yx[1] = y[1] = hs[1] + 40;
301:                    }
302:
303:                    pr[0] = yx[0] = y[0] = (hs[0] + 20) % 360;
304:                    y[2] = hs[2];
305:
306:                    if (hs[2] > 70) {
307:                        yx[2] = hs[2] - 30;
308:                        pr[2] = hs[2] - 15;
309:                    } else {
310:                        yx[2] = hs[2] + 30;
311:                        pr[2] = hs[2] + 15;
312:                    }
313:                }
314:
315:                result[3] = HSVtoRGB(y);
316:                result[4] = HSVtoRGB(pr);
317:                result[5] = HSVtoRGB(yx);
318:
319:                // now change y again
320:                y[0] = y[1] = 0;
321:                y[2] = 100 - hs[2];
322:                result[6] = HSVtoRGB(y);
323:                y[2] = hs[2];
324:                result[7] = HSVtoRGB(y);
325:
326:                // now change pr again
327:                pr[0] = pr[1] = 0;
328:                pr[2] = hs[2] >= 50 ? 0 : 100;
329:                result[8] = HSVtoRGB(pr);
330:
331:                return result;
332:            }
333:
334:            private static double minMax(double x, double min, double max) {
335:                if (x > max)
336:                    return max;
337:                if (x < min)
338:                    return min;
339:                return x;
340:            }
341:
342:            /**
343:             * <p>Returns the color object represented by the HSV.</p>
344:             * <p>The code is taken from Twyst <http://www.colormixers.com/>.<br />
345:             * I've just translated it into Java.</p>
346:             *
347:             * @author Twyst, Patrick Gotthardt
348:             * @param data An double[] with three items (0=h; s=1; 2=v)
349:             * @return The Color object based on the HSV values
350:             */
351:            public static Color HSVtoRGB(double[] data) {
352:                if (data == null || data.length != 3) {
353:                    throw new IllegalArgumentException(
354:                            "data must be an array of 3 items and must not be null!");
355:                }
356:                return HSVtoRGB(data[0], data[1], data[2]);
357:            }
358:
359:            /**
360:             * <p>Returns the color object represented by the HSV.</p>
361:             * <p>The code is taken from Twyst <http://www.colormixers.com/>.<br />
362:             * I've just translated it into Java.</p>
363:             * <p>All values must be between 0 and 255!.</p>
364:             *
365:             * @author Twyst, Patrick Gotthardt
366:             * @param h The "H"-value of the color.
367:             * @param s The "S"-value of the color.
368:             * @param v The "V"-value of the color.
369:             * @return The Color object based on the HSV values
370:             */
371:            public static Color HSVtoRGB(double h, double s, double v) {
372:                int r = 0, g = 0, b = 0;
373:
374:                if (s == 0) {
375:                    r = g = b = (int) Math.round(v * 2.55);
376:                } else {
377:                    h = h / 60;
378:                    s = s / 100;
379:                    v = v / 100;
380:
381:                    double i = Math.floor(h);
382:                    double f = h - i;
383:
384:                    int p = (int) Math.round(255 * (v * (1 - s)));
385:                    int q = (int) Math.round(255 * (v * (1 - s * f)));
386:                    int t = (int) Math.round(255 * (v * (1 - s * (1 - f))));
387:                    int v2 = (int) Math.round(255 * v);
388:
389:                    switch ((int) i) {
390:                    case 0:
391:                        r = v2;
392:                        g = t;
393:                        b = p;
394:                        break;
395:                    case 1:
396:                        r = q;
397:                        g = v2;
398:                        b = p;
399:                        break;
400:                    case 2:
401:                        r = p;
402:                        g = v2;
403:                        b = t;
404:                        break;
405:                    case 3:
406:                        r = p;
407:                        g = q;
408:                        b = v2;
409:                        break;
410:                    case 4:
411:                        r = t;
412:                        g = p;
413:                        b = v2;
414:                        break;
415:                    default:
416:                        r = v2;
417:                        g = p;
418:                        b = q;
419:                        break;
420:                    }
421:                }
422:
423:                return new Color(r, g, b);
424:            }
425:
426:            /**
427:             * <p>Returns the HSV representation of the RGB-Color. All values are between 0 and 255.</p>
428:             * <p>The code is taken from Twyst <http://www.colormixers.com/>.<br />
429:             * I've just translated it into Java.</p>
430:             *
431:             * @author Twyst, Patrick Gotthardt
432:             * @param c The color to be translated to HSV.
433:             * @return An double[] with three items (0=h; s=1; 2=v)
434:             */
435:            public static double[] RGBtoHSV(Color c) {
436:                double[] hsv = new double[3];
437:                int r = c.getRed(), g = c.getGreen(), b = c.getBlue();
438:                int min = Math.min(Math.min(r, g), b); // get the smallest of all
439:                int max = Math.max(Math.max(r, g), b); // get the biggest of all
440:                int delta = max - min;
441:
442:                double h = 0, s;
443:                double v = 100 * max / 255;
444:                // Is it a gray color?
445:                if (delta == 0) {
446:                    h = s = 0;
447:                } else {
448:                    s = (100 * delta) / max;
449:
450:                    double del_r = (100 * (((max - r) / 6) + (max / 2)))
451:                            / delta;
452:                    double del_g = (100 * (((max - g) / 6) + (max / 2)))
453:                            / delta;
454:                    double del_b = (100 * (((max - b) / 6) + (max / 2)))
455:                            / delta;
456:
457:                    if (r == max) {
458:                        h = 60 * (g - b) / delta;
459:                    } else if (g == max) {
460:                        h = 120 + 60 * (b - r) / delta;
461:                    } else if (b == max) {
462:                        h = 240 + 60 * (r - g) / delta;
463:                    }
464:                    if (h < 0) {
465:                        h = h + 360;
466:                    }
467:                }
468:                hsv[0] = h;
469:                hsv[1] = s;
470:                hsv[2] = v;
471:
472:                return hsv;
473:            }
474:        }
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