Source Code Cross Referenced for Fonts.java in  » Swing-Library » substance-look-feel » org » jvnet » substance » fonts » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » Swing Library » substance look feel » org.jvnet.substance.fonts 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        /*
002:         * Copyright (c) 2001-2006 JGoodies Karsten Lentzsch. All Rights Reserved.
003:         *
004:         * Redistribution and use in source and binary forms, with or without 
005:         * modification, are permitted provided that the following conditions are met:
006:         * 
007:         *  o Redistributions of source code must retain the above copyright notice, 
008:         *    this list of conditions and the following disclaimer. 
009:         *     
010:         *  o Redistributions in binary form must reproduce the above copyright notice, 
011:         *    this list of conditions and the following disclaimer in the documentation 
012:         *    and/or other materials provided with the distribution. 
013:         *     
014:         *  o Neither the name of JGoodies Karsten Lentzsch nor the names of 
015:         *    its contributors may be used to endorse or promote products derived 
016:         *    from this software without specific prior written permission. 
017:         *     
018:         * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
019:         * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, 
020:         * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 
021:         * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 
022:         * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 
023:         * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
024:         * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; 
025:         * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, 
026:         * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
027:         * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, 
028:         * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
029:         */
030:
031:        package org.jvnet.substance.fonts;
032:
033:        import java.awt.Font;
034:        import java.awt.Toolkit;
035:        import java.util.Locale;
036:
037:        import org.jvnet.lafwidget.utils.LookUtils;
038:        import org.jvnet.substance.SubstanceLookAndFeel;
039:
040:        /**
041:         * Provides static access to popular Windows fonts. The sizes of the font
042:         * constants are specified in <em>typographic points</em>, approximately 1/72
043:         * of an inch.
044:         * <p>
045:         * 
046:         * TODO: Consider changing the visibility of the package private methods to
047:         * public. As an alternative we may provide a FontPolicy that can emulate the
048:         * font choice on Windows XP/2000 and Windows Vista for different software
049:         * resolutions (96dpi/120dpi) and desktop font size settings (Normal/Large/Extra
050:         * Large).
051:         * 
052:         * @author Karsten Lentzsch
053:         * @version $Revision: 1.4 $
054:         * 
055:         * @see FontSet
056:         * @see FontSets
057:         * @see FontPolicy
058:         * @see FontPolicies
059:         * 
060:         * @since 2.0
061:         */
062:        public final class Fonts {
063:
064:            /**
065:             * The name of the default dialog font on western Windows XP.
066:             */
067:            public static final String TAHOMA_NAME = "Tahoma";
068:
069:            /**
070:             * The name of the default dialog font on western Windows Vista.
071:             */
072:            public static final String SEGOE_UI_NAME = "Segoe UI";
073:
074:            // Physical Fonts *********************************************************
075:
076:            /**
077:             * This is the default font on western XP with 96dpi and normal fonts.
078:             * Ascent=11, descent=3, height=14, dbuX=6, dbuY=12, 14dluY=21px.
079:             */
080:            public static final Font TAHOMA_11PT = new Font(TAHOMA_NAME,
081:                    Font.PLAIN, 11);
082:
083:            /**
084:             * Ascent=13, descent=3, height=16, dbuX=8, dbuY=13, 14dluY=22.75px.
085:             */
086:            public static final Font TAHOMA_13PT = new Font(TAHOMA_NAME,
087:                    Font.PLAIN, 13);
088:
089:            /**
090:             * Ascent=14, descent=3, height=17, dbuX=8, dbuY=14, 14dluY=24.5px.
091:             */
092:            public static final Font TAHOMA_14PT = new Font(TAHOMA_NAME,
093:                    Font.PLAIN, 14);
094:
095:            /**
096:             * This is Segoe UI 9pt, the default font on western Vista with 96dpi.
097:             * Ascent=13, descent=4, height=17, dbuX=7, dbuY=13, 13dluY=21.125px.
098:             */
099:            public static final Font SEGOE_UI_12PT = new Font(SEGOE_UI_NAME,
100:                    Font.PLAIN, 12);
101:
102:            /**
103:             * Ascent=14, descent=4, height=18, dbuX=8, dbuY=14, 13dluY=22.75px.
104:             */
105:            public static final Font SEGOE_UI_13PT = new Font(SEGOE_UI_NAME,
106:                    Font.PLAIN, 13);
107:
108:            /**
109:             * Ascent=16, descent=5, height=21, dbuX=9, dbuY=16, 13dluY=26px.
110:             */
111:            public static final Font SEGOE_UI_15PT = new Font(SEGOE_UI_NAME,
112:                    Font.PLAIN, 15);
113:
114:            // Default Windows Fonts **************************************************
115:
116:            /**
117:             * The default icon font on western Windows XP with 96dpi and the dialog
118:             * font desktop setting "Normal".
119:             */
120:            public static final Font WINDOWS_XP_96DPI_NORMAL = TAHOMA_11PT;
121:
122:            /**
123:             * The default GUI font on western Windows XP with 96dpi and the dialog font
124:             * desktop setting "Normal".
125:             */
126:            public static final Font WINDOWS_XP_96DPI_DEFAULT_GUI = TAHOMA_11PT;
127:
128:            /**
129:             * The default icon font on western Windows XP with 96dpi and the dialog
130:             * font desktop setting "Large".
131:             */
132:            public static final Font WINDOWS_XP_96DPI_LARGE = TAHOMA_13PT;
133:
134:            /**
135:             * The default icon font on western Windows XP with 120dpi and the dialog
136:             * font desktop setting "Normal".
137:             */
138:            public static final Font WINDOWS_XP_120DPI_NORMAL = TAHOMA_14PT;
139:
140:            /**
141:             * The default GUI font on western Windows XP with 120dpi and the dialog
142:             * font desktop setting "Normal".
143:             */
144:            public static final Font WINDOWS_XP_120DPI_DEFAULT_GUI = TAHOMA_13PT;
145:
146:            /**
147:             * The default icon font on western Windows Vista with 96dpi and the dialog
148:             * font desktop setting "Normal".
149:             */
150:            public static final Font WINDOWS_VISTA_96DPI_NORMAL = SEGOE_UI_12PT;
151:
152:            /**
153:             * The default icon font on western Windows Vista with 96dpi and the dialog
154:             * font desktop setting "Large".
155:             */
156:            public static final Font WINDOWS_VISTA_96DPI_LARGE = SEGOE_UI_15PT;
157:
158:            /**
159:             * The default icon font on western Windows Vista with 101dpi and the dialog
160:             * font desktop setting "Normal".
161:             * <P>
162:             * 
163:             * TODO: Check if this shall be removed or not.
164:             */
165:            static final Font WINDOWS_VISTA_101DPI_NORMAL = SEGOE_UI_13PT;
166:
167:            /**
168:             * The default icon font on western Windows Vista with 120dpi and the dialog
169:             * font desktop setting "Normal".
170:             */
171:            public static final Font WINDOWS_VISTA_120DPI_NORMAL = SEGOE_UI_15PT;
172:
173:            // Desktop Property Font Keys *********************************************
174:
175:            /**
176:             * The desktop property key used to lookup the DEFAULTGUI font. This font
177:             * scales with the software resolution only but works in western and
178:             * non-western Windows environments.
179:             * 
180:             * @see #getWindowsControlFont()
181:             */
182:            static final String WINDOWS_DEFAULT_GUI_FONT_KEY = "win.defaultGUI.font";
183:
184:            /**
185:             * The desktop property key used to lookup Windows' icon font. This font
186:             * scales with the software resolution and the desktop font size setting
187:             * (Normal/Large/Extra Large). However, in some non-western Windows
188:             * environments this font cannot display the locale's glyphs.
189:             * <p>
190:             * 
191:             * Implementation Note: Windows uses the icon font to label icons in the
192:             * Windows Explorer and other places. It seems to me that this works in
193:             * non-western environments due to font chaining.
194:             * 
195:             * @see #getWindowsControlFont()
196:             */
197:            static final String WINDOWS_ICON_FONT_KEY = "win.icon.font";
198:
199:            // Instance Creation ******************************************************
200:
201:            private Fonts() {
202:                // Override default constructor; prevents instantation.
203:            }
204:
205:            // Font Lookup ************************************************************
206:
207:            static Font getDefaultGUIFontWesternModernWindowsNormal() {
208:                return LookUtils.IS_LOW_RESOLUTION ? WINDOWS_XP_96DPI_DEFAULT_GUI
209:                        : WINDOWS_XP_120DPI_DEFAULT_GUI;
210:            }
211:
212:            static Font getDefaultIconFontWesternModernWindowsNormal() {
213:                return LookUtils.IS_LOW_RESOLUTION ? WINDOWS_XP_96DPI_NORMAL
214:                        : WINDOWS_XP_120DPI_NORMAL;
215:            }
216:
217:            static Font getDefaultIconFontWesternWindowsVistaNormal() {
218:                return LookUtils.IS_LOW_RESOLUTION ? WINDOWS_VISTA_96DPI_NORMAL
219:                        : WINDOWS_VISTA_120DPI_NORMAL;
220:            }
221:
222:            /**
223:             * Returns the Windows control font used by the JGoodies Looks version 1.x.
224:             * It is intended for visual backward compatibility only. The font returned
225:             * is the default GUI font that scales with the resolution (96dpi, 120dpi,
226:             * etc) but not with the desktop font size settings (normal, large, extra
227:             * large).
228:             * <p>
229:             * 
230:             * On Windows Vista, the font may be completely wrong.
231:             * 
232:             * @return the Windows default GUI font that scales with the resolution, but
233:             *         not the desktop font size setting
234:             * 
235:             * @throws UnsupportedOperationException
236:             *             on non-Windows platforms
237:             */
238:            static Font getLooks1xWindowsControlFont() {
239:                if (!LookUtils.IS_OS_WINDOWS)
240:                    throw new UnsupportedOperationException();
241:
242:                return getDesktopFont(WINDOWS_DEFAULT_GUI_FONT_KEY);
243:            }
244:
245:            /**
246:             * Looks up and returns the Windows control font. Returns the Windows icon
247:             * title font unless it is inappropriate for the Windows version, Java
248:             * renderer, or locale.
249:             * <p>
250:             * 
251:             * The icon title font scales with the resolution (96dpi, 101dpi, 120dpi,
252:             * etc) and the desktop font size settings (normal, large, extra large).
253:             * Older versions may return a poor font. Also, since Java 1.4 and Java 5
254:             * render the Windows Vista icon font Segoe UI poorly, we return the default
255:             * GUI font in these environments.
256:             * <p>
257:             * 
258:             * The last check is, if the icon font can display text in the default
259:             * locale. Therefore we test if the locale's localized display name can be
260:             * displayed by the icon font. For example, Tahoma can display "English",
261:             * "Deutsch", but not the display name for "Chinese" in Chinese.
262:             * 
263:             * @return the Windows control font
264:             * 
265:             * @throws UnsupportedOperationException
266:             *             on non-Windows platforms
267:             */
268:            public static Font getWindowsControlFont() {
269:                if (!LookUtils.IS_OS_WINDOWS)
270:                    throw new UnsupportedOperationException();
271:
272:                Font defaultGUIFont = getDefaultGUIFont();
273:                // Return the default GUI font on older Windows versions.
274:                if (LookUtils.IS_OS_WINDOWS_95 || LookUtils.IS_OS_WINDOWS_98
275:                        || LookUtils.IS_OS_WINDOWS_NT
276:                        || LookUtils.IS_OS_WINDOWS_ME)
277:                    return defaultGUIFont;
278:
279:                // Java 1.4 and Java 5 raster the Segoe UI poorly,
280:                // so we use the older Tahoma, if it can display the localized text.
281:                if (LookUtils.IS_OS_WINDOWS_VISTA) {
282:                    // Substance-specific addition since version 4.2 - if the
283:                    // current text painter uses native text rendering, we
284:                    // allow using Segoe UI under JDK 5.0 as well.
285:                    if (LookUtils.IS_JAVA_1_4_OR_5
286:                            && !SubstanceLookAndFeel.getCurrentTextPainter()
287:                                    .isNative()) {
288:                        Font tahoma = getDefaultGUIFontWesternModernWindowsNormal();
289:                        return Boolean.TRUE.equals(canDisplayLocalizedText(
290:                                tahoma, Locale.getDefault())) ? tahoma
291:                                : defaultGUIFont;
292:                    }
293:                }
294:
295:                Font iconFont = getDesktopFont(WINDOWS_ICON_FONT_KEY);
296:                return Boolean.TRUE.equals(canDisplayLocalizedText(iconFont,
297:                        Locale.getDefault())) ? iconFont : defaultGUIFont;
298:            }
299:
300:            /**
301:             * Looks up and returns the Windows defaultGUI font. Works around a bug with
302:             * Java 1.4.2_11, 1.5.0_07, and 1.6 b89 in the Vista Beta2, where the
303:             * win.defaultGUI.font desktop property returns null. In this case a logical
304:             * "Dialog" font is used as fallback.
305:             * 
306:             * @return the Windows defaultGUI font, or a dialog font as fallback.
307:             */
308:            private static Font getDefaultGUIFont() {
309:                Font font = getDesktopFont(WINDOWS_DEFAULT_GUI_FONT_KEY);
310:                if (font != null)
311:                    return font;
312:                return new Font("Dialog", Font.PLAIN, 12);
313:            }
314:
315:            /**
316:             * Checks and answers whether the given font can display text that is
317:             * localized for the specified locale. Returns <code>null</code> if we
318:             * can't test it.
319:             * <p>
320:             * 
321:             * First checks, if the locale's display language is available in localized
322:             * form, for example "Deutsch" for the German locale. If so, we check if the
323:             * given font can display the localized display language.
324:             * <p>
325:             * 
326:             * Otherwise we check some known combinations of fonts and locales and
327:             * return the associated results. For all other combinations,
328:             * <code>null</code> is returned to indicate that we don't know whether
329:             * the font can display text in the given locale.
330:             * 
331:             * @param font
332:             *            the font to be tested
333:             * @param locale
334:             *            the locale to be used
335:             * @return <code>Boolean.TRUE</code> if the font can display the locale's
336:             *         text, <code>Boolean.FALSE</code> if not, <code>null</code> if
337:             *         we don't know
338:             * 
339:             * @since 2.0.4
340:             */
341:            public static Boolean canDisplayLocalizedText(Font font,
342:                    Locale locale) {
343:                if (localeHasLocalizedDisplayLanguage(locale)) {
344:                    return Boolean.valueOf(canDisplayLocalizedDisplayLanguage(
345:                            font, locale));
346:                }
347:                String fontName = font.getName();
348:                String language = locale.getLanguage();
349:                if ("Tahoma".equals(fontName)) {
350:                    if ("hi".equals(language))
351:                        return Boolean.FALSE;
352:                    else if ("ja".equals(language))
353:                        return Boolean.FALSE;
354:                    else if ("ko".equals(language))
355:                        return Boolean.FALSE;
356:                    else if ("zh".equals(language))
357:                        return Boolean.FALSE;
358:                }
359:                if ("Microsoft Sans Serif".equals(fontName)) {
360:                    if ("ja".equals(language))
361:                        return Boolean.FALSE;
362:                    else if ("ko".equals(language))
363:                        return Boolean.FALSE;
364:                    else if ("zh".equals(language))
365:                        return Boolean.FALSE;
366:                }
367:                return null;
368:            }
369:
370:            /**
371:             * Checks and answers if the given font can display the locale's localized
372:             * display language, for example "English" for English, "Deutsch" for
373:             * German, etc. The test invokes <code>Font#canDisplayUpTo</code> on the
374:             * localized display language. In a Chinese locale this test will check if
375:             * the font can display Chinese glyphs.
376:             * 
377:             * @param font
378:             *            the font to be tested
379:             * @param locale
380:             *            the locale to be used
381:             * @return true if the font can display the locale's localized display
382:             *         language, false otherwise
383:             */
384:            private static boolean canDisplayLocalizedDisplayLanguage(
385:                    Font font, Locale locale) {
386:                String testString = locale.getDisplayLanguage(locale);
387:                int index = font.canDisplayUpTo(testString);
388:                return index == -1;
389:            }
390:
391:            /**
392:             * Checks and answers whether the locale's display language is available in
393:             * a localized form, for example "Deutsch" for the German locale.
394:             * 
395:             * @param locale
396:             *            the Locale to test
397:             * @return true if the display language is localized, false if not
398:             */
399:            private static boolean localeHasLocalizedDisplayLanguage(
400:                    Locale locale) {
401:                if (locale.getLanguage().equals(Locale.ENGLISH.getLanguage()))
402:                    return true;
403:                String englishDisplayLanguage = locale
404:                        .getDisplayLanguage(Locale.ENGLISH);
405:                String localizedDisplayLanguage = locale
406:                        .getDisplayLanguage(locale);
407:                return !(englishDisplayLanguage
408:                        .equals(localizedDisplayLanguage));
409:            }
410:
411:            /**
412:             * Looks up and returns a font using the default toolkit's desktop
413:             * properties.
414:             * 
415:             * @param fontName
416:             *            the name of the font to return
417:             * @return the font
418:             */
419:            private static Font getDesktopFont(String fontName) {
420:                Toolkit toolkit = Toolkit.getDefaultToolkit();
421:                return (Font) toolkit.getDesktopProperty(fontName);
422:            }
423:
424:        }
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