Source Code Cross Referenced for XCreditsText.java in  » XML-UI » xui32 » com » xoetrope » swing » Java Source Code / Java DocumentationJava Source Code and Java Documentation

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Java Source Code / Java Documentation » XML UI » xui32 » com.xoetrope.swing 
Source Cross Referenced  Class Diagram Java Document (Java Doc) 


001:        package com.xoetrope.swing;
002:
003:        import com.xoetrope.swing.animation.XAnimationContext;
004:        import com.xoetrope.swing.animation.XAnimationSurface;
005:        import java.text.AttributedString;
006:        import java.awt.Font;
007:        import java.awt.FontMetrics;
008:        import java.awt.Graphics2D;
009:        import java.awt.font.FontRenderContext;
010:        import java.awt.font.LineBreakMeasurer;
011:        import java.awt.font.TextLayout;
012:        import java.awt.geom.Point2D;
013:
014:        import net.xoetrope.xui.XAttributedComponent;
015:
016:        import com.xoetrope.swing.animation.AnimationThread;
017:        import com.xoetrope.util.XTextDefaults;
018:        import java.awt.AlphaComposite;
019:        import java.awt.Color;
020:        import java.awt.GradientPaint;
021:        import java.awt.Image;
022:        import java.awt.geom.Rectangle2D;
023:        import java.awt.image.BufferedImage;
024:
025:        /**
026:         * A component that displays text that animates/scrolls up the screen like movie credits
027:         *
028:         * <p> Copyright (c) Xoetrope Ltd., 2001-2006, This software is licensed under
029:         * the GNU Public License (GPL), please see license.txt for more details. If
030:         * you make commercial use of this software you must purchase a commercial
031:         * license from Xoetrope.</p>
032:         * <p> $Revision: 1.17 $</p>
033:         */
034:        public class XCreditsText extends XAnimationSurface //implements XAnimationContext, XAttributedComponent
035:        {
036:            private int fade;
037:            private double lastY;
038:            private Image bufferImage;
039:            private int maxExtent;
040:
041:            /**
042:             * Create a new credits text animation
043:             */
044:            public XCreditsText() {
045:                fade = 0;
046:                maxExtent = 1000;
047:                setDoubleBuffered(true);
048:            }
049:
050:            /**
051:             * This method will receive all of the timing events from an Animator
052:             * during an animation.  The fraction is the percent elapsed (0 to 1)
053:             * of the current animation cycle.
054:             * @param fraction the fraction of completion between the start and
055:             * end of the current cycle.  Note that on reversing cycles
056:             * ({@link Animator.Direction#BACKWARD}) the fraction decreases
057:             * from 1.0 to 0 on backwards-running cycles.  Note also that animations
058:             * with a duration of {@link Animator#INFINITE INFINITE} will call
059:             * timingEvent with an undefined value for fraction, since there is
060:             * no fraction that makes sense if the animation has no defined length.
061:             * @see Animator.Direction
062:             */
063:            public void timingEvent(float fraction) {
064:                timingFraction = fraction;
065:                repaint();
066:            }
067:
068:            //=========================================================================
069:            //	    Rendering
070:            //=========================================================================
071:            /**
072:             * Adjust the settings for the next step.
073:             * @param w the width
074:             * @param h the height
075:             * @param at the animation thread on which this object is running
076:             */
077:            public void reset(AnimationThread at, int w, int h) {
078:                position = oH;
079:                bufferImage = null;
080:            }
081:
082:            /**
083:             * Adjust the settings for the next step.
084:             * 
085:             * @param w the width
086:             * @param h the height
087:             */
088:            public void step(int w, int h) {
089:                if (lastY < 0.1)
090:                    return;
091:
092:                int numSteps = oH + (int) lastY + 25;
093:                setSleepTime(maxExtent / numSteps);
094:            }
095:
096:            /**
097:             * All classes that extend JAnimationSurface must implement this routine...
098:             * @param w the width
099:             * @param h the height
100:             * @param g2 the graphics context
101:             */
102:            public void drawObjects(int w, int h, Graphics2D g2) {
103:                //position = (int)((long)oH - animationThread.getStepPosition()) % maxExtent;
104:                position = (int) ((long) oH - (int) (timingFraction * maxExtent + 0.5F));
105:                Color bkColor = getBackground();
106:                g2.setColor(bkColor);
107:                g2.fillRect(0, 0, oW, oH);
108:
109:                Point2D.Double pen = new Point2D.Double(0, 0);
110:
111:                if (bufferImage == null) {
112:                    for (int i = 0; i < 2; i++) {
113:                        Graphics2D gbuffer;
114:                        if ((i == 1) && (lastY > 0)) {
115:                            bufferImage = new BufferedImage(oW, (int) lastY,
116:                                    BufferedImage.TYPE_INT_ARGB);
117:                            gbuffer = (Graphics2D) bufferImage.getGraphics();
118:                            gbuffer.setColor(getForeground());
119:                            // gbuffer.drawRect( 0, 0, oW-1, (int)( lastY-1 )); // For debug purposes only
120:                        } else
121:                            gbuffer = g2;
122:
123:                        Font font = getFont();
124:                        FontMetrics fm = gbuffer.getFontMetrics(font);
125:                        FontRenderContext frc = gbuffer.getFontRenderContext();
126:                        ascent = fm.getAscent();
127:
128:                        lastY = 0;
129:                        if (label != null) {
130:                            int idx = label.indexOf(XTextDefaults.CRLF_PAIR);
131:                            String targetStr = label;
132:                            while (idx > -1) {
133:                                if (idx > 6)
134:                                    lastY = wrapString(gbuffer, targetStr
135:                                            .substring(0, idx), lastY, i == 1);
136:                                else
137:                                    lastY += ascent;
138:                                targetStr = targetStr.substring(idx
139:                                        + XTextDefaults.CRLF_PAIR.length());
140:                                idx = targetStr
141:                                        .indexOf(XTextDefaults.CRLF_PAIR);
142:                            }
143:                            lastY = wrapString(gbuffer, targetStr, lastY, true);
144:                        }
145:
146:                        if ((i == 1) && (lastY > 0))
147:                            gbuffer.dispose();
148:                    }
149:                }
150:
151:                g2.drawImage(bufferImage, 0, position, null);
152:
153:                maxExtent = Math.max(((int) lastY), oH) + 25;
154:
155:                if (fade > 0) {
156:                    int fadeHeight = (oH * fade) / 100;
157:
158:                    // Fade out the top 
159:                    if (position < fadeHeight) {
160:                        GradientPaint painter = new GradientPaint(0.0F, 0.0F,
161:                                new Color(bkColor.getRed(), bkColor.getGreen(),
162:                                        bkColor.getBlue(), 255), 0.0F,
163:                                fadeHeight, new Color(bkColor.getRed(), bkColor
164:                                        .getGreen(), bkColor.getBlue(), 0),
165:                                false);
166:                        g2.setPaint(painter);
167:                        g2.fill(new Rectangle2D.Double(0, 0, oW, fadeHeight));
168:                    }
169:
170:                    // Fade out the bottom
171:                    int fadeTop = oH - fadeHeight;
172:                    if ((position > fadeTop) || ((position + lastY) > fadeTop)) {
173:                        GradientPaint painter2 = new GradientPaint(0.0F,
174:                                fadeTop, new Color(bkColor.getRed(), bkColor
175:                                        .getGreen(), bkColor.getBlue(), 0),
176:                                0.0F, oH, new Color(bkColor.getRed(), bkColor
177:                                        .getGreen(), bkColor.getBlue(), 255),
178:                                false);
179:                        g2.setPaint(painter2);
180:                        g2.fill(new Rectangle2D.Double(0, fadeTop, oW, oH));
181:                    }
182:                }
183:            }
184:
185:            /**
186:             * Render a text that wraps within the client area
187:             * @param g2 the graphics context
188:             * @param localCopy the string to render
189:             * @param y the y offset into the client area
190:             * @param doPaint true to paint, false to just calculate
191:             * @return the latest y position
192:             */
193:            protected double wrapString(Graphics2D g2, String localCopy,
194:                    double y, boolean doPaint) {
195:                Point2D.Double pen = new Point2D.Double(0, y);
196:                float wrappingWidth = oW - 15;
197:                int len = localCopy.length();
198:                Font font = getFont();
199:
200:                FontRenderContext frc = g2.getFontRenderContext();
201:                LineBreakMeasurer measurer = new LineBreakMeasurer(
202:                        new AttributedString(localCopy, font.getAttributes())
203:                                .getIterator(), frc);
204:                while (measurer.getPosition() < len) {
205:                    TextLayout layout = measurer.nextLayout(wrappingWidth);
206:                    pen.y += ascent;
207:
208:                    if (doPaint) {
209:                        double ddx = (wrappingWidth - layout.getAdvance()) / 2;
210:                        double yPos = /*position*/+pen.y;
211:
212:                        // Paint the translucent trail
213:                        Graphics2D gTrail = (Graphics2D) g2.create();
214:                        AlphaComposite trailComposite = AlphaComposite
215:                                .getInstance(AlphaComposite.SRC_OVER, 0.2F);
216:                        gTrail.setComposite(trailComposite);
217:                        gTrail.translate(0.0F, 1.0F);
218:                        layout.draw(gTrail, new Double(pen.x + ddx).intValue(),
219:                                new Double(yPos).intValue());
220:                        gTrail.dispose();
221:
222:                        // Paint the full/new version
223:                        layout.draw(g2, new Double(pen.x + ddx).intValue(),
224:                                new Double(yPos).intValue());
225:                    }
226:                    pen.y += layout.getDescent() + layout.getLeading();
227:                }
228:
229:                return pen.y;
230:            }
231:
232:            //=========================================================================
233:            //	    Access Functions
234:            //=========================================================================
235:            /**
236:             * Set the percentage of the width over which to fade the ends in and out. The
237:             * fading usies the background colour to give a smooth transition by placing
238:             * a gradient fading from full opacity at the extreme left and right to 
239:             * full transparency at the percentage of the width specified by the fade
240:             * parameter. By default the fade is set to zero for no fade. The value is 
241:             * bound within the range 0-50.
242:             * @param percentage the new fade percentage
243:             */
244:            public void setFade(int percentage) {
245:                fade = Math.min(50, Math.max(0, percentage));
246:            }
247:
248:            /**
249:             * Return the current amount of fading as a percentage of the component width.
250:             */
251:            public int getFade() {
252:                return fade;
253:            }
254:
255:            /**
256:             * Set one or more attributes of the component.
257:             * @param attribName the name of the attribute
258:             * <ul>
259:             * <li>text - set the text</li>
260:             * <li>content - set the text</li>
261:             * <li>fade - the percentage of the width by which to fade each end of the marquee</li>
262:             * </ul>
263:             * @param attribValue the value of the attribute
264:             * @return 0 for success, non zero otherwise
265:             */
266:            public int setAttribute(String attribName, Object attribValue) {
267:                String attribNameLwr = attribName.toLowerCase();
268:                String attribValueStr = (String) attribValue;
269:                if (attribNameLwr.equals("fade"))
270:                    setFade(Integer.parseInt(attribValueStr));
271:                else
272:                    super .setAttribute(attribName, attribValueStr);
273:
274:                return 0;
275:            }
276:        }
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