thancomsel.py :  » Business-Application » ThanCad » thancad-0.0.9 » thancom » Python Open Source

Home
Python Open Source
1.3.1.2 Python
2.Ajax
3.Aspect Oriented
4.Blog
5.Build
6.Business Application
7.Chart Report
8.Content Management Systems
9.Cryptographic
10.Database
11.Development
12.Editor
13.Email
14.ERP
15.Game 2D 3D
16.GIS
17.GUI
18.IDE
19.Installer
20.IRC
21.Issue Tracker
22.Language Interface
23.Log
24.Math
25.Media Sound Audio
26.Mobile
27.Network
28.Parser
29.PDF
30.Project Management
31.RSS
32.Search
33.Security
34.Template Engines
35.Test
36.UML
37.USB Serial
38.Web Frameworks
39.Web Server
40.Web Services
41.Web Unit
42.Wiki
43.Windows
44.XML
Python Open Source » Business Application » ThanCad 
ThanCad » thancad 0.0.9 » thancom » thancomsel.py
##############################################################################
# ThanCad 0.0.9 "DoesSomething": 2dimensional CAD with raster support for engineers.
# 
# Copyright (c) 2001-2009 Thanasis Stamos,  August 23, 2009
# URL:     http://thancad.sourceforge.net
# e-mail:  cyberthanasis@excite.com
# 
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
# 
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details (www.gnu.org/licenses/gpl.html).
# 
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
##############################################################################

"""\
ThanCad 0.0.9 "DoesSomething": 2dimensional CAD with raster support for engineers.

Package which processes commands entered by the user.
This module provides the mechanism for element selection."
"""

from thanvar import Canc
from thantrans import T


def thanSelectGen(proj, standalone=True, filter=None):
    "General select command."
    proj[2].thanGudSetSelSave()                              # Save old selection
    selmodified = False
    stat = T["Select an element (w=window/c=crossing/l=layers/p=previous): "]
    opts = "", "window", "crossing", "layers", "previous"
    proj[2].thanSel1coor = None
    proj[2].thanCanvas.thanChs.thanPush(4)                   # Save previous croshair; set rectangle croshair
    proj[2].thanGudSetSelExternalFilter(filter)
    while True:
        proj[2].thanCanvas.thanChs.thanSet(4)                # Set rectangle croshair
        proj[2].thanSelectLayButton = True                   # User can press the layer button
        com = proj[2].thanGudGetPoint(stat, options=opts)
        proj[2].thanSelectLayButton = False                  # The layer button is inactive now
        if com == Canc or com == "": break                   # Selection was cancelled or ended
  if com == "p":                                       # Previous selection
      res = proj[2].thanGudGetSelOld()
      proj[2].thanSel1coor = None                      # This is the first point in the 'break' command
        elif com == "w" or com == "c":                       # Select window/crossing
            proj[2].thanCanvas.thanChs.thanSet(0)            # Set big croshair
      c1 = proj[2].thanGudGetPoint(T["First window corner: "])
      if c1 == Canc: continue
            res = __corner2(proj, c1, com)
      proj[2].thanSel1coor = None                      # This is the first point in the 'break' command
        elif com == "l":                                     # Select layer(s)
            proj[2].thanCanvas.thanChs.thanSet(0)            # Set big croshair
      res = proj[2].thanGudGetLayerleafs(T["Select layer(s)"])
      if res == Canc: continue
            res = proj[2].thanGudGetSelLayers(res)
      proj[2].thanSel1coor = None                      # This is the first point in the 'break' command
        else:                                                # Select 1
            c1 = com
            res = proj[2].thanGudGetSel1(c1[0], c1[1])       # Try to select 1 element..
      if res[0] == 0:                                  # Selection of 1 element is succesful
                proj[2].thanCanvas.thanChs.thanSet(0)        # Set big croshair
          res = __corner2(proj, c1, "cw")              # Selection of 1 element failed; try window/crossing
          if res == Canc: continue
          proj[2].thanSel1coor = None                  # This is the first point in the 'break' command
      else:
          proj[2].thanSel1coor = c1                    # This is the first point in the 'break' command

  proj[2].thanGudSetSelColor()
  selmodified = True
  if com == "p" and res[0] == 0:
      proj[2].thanCom.thanAppend("%s\n" % T["Invalid or empty previous selection."], "can")
  else:
      st = "%d %s (%d %s).\n" % (res[0], T["elements added"], res[1], T["duplicate"])
      proj[2].thanCom.thanAppend(st, "info")
  proj[2].thanUpdateLayerButton(selected=True)

    proj[2].thanCanvas.thanChs.thanPop()                     # Restore previous croshair
    proj[2].thanGudSetSelcurClear()                          # Clears current selection (which is already inside selall)
    proj[2].thanGudSetSelExternalFilter(None)                # Reset filter
    if standalone:
        from thancommod import thanModCanc,thanModEnd
        if com == Canc: return thanModCanc(proj)
        proj[1].thanDoundo.thanAdd("select", thanModSelectRedo, (proj[2].thanSelall,),
                                             thanModSelectUndo, (proj[2].thanSelold,))
  thanModEnd(proj)
    return com

def thanModSelectRedo(proj, elems):
    "Re-selects the previously un-selected elements."
    proj[2].thanGudSetSelClear()
    proj[2].thanGudSetSelElem(elems)

def thanModSelectUndo(proj, selold):
    "Un-selects the oreviously selected elements."
    proj[2].thanGudSetSelClear()
    proj[2].thanGudSetSelElem(selold)

def __corner2(proj, c1, com):
    "Get the other corner of a window/crossing."
    c2 = proj[2].thanGudGetRect(c1, T["Other window corner: "], com=com)
    if c2 == Canc: return c2                                        # Selection cancelled
    if com == "c" or (com == "cw" and c2[0] < c1[0]):
        res = proj[2].thanGudGetSelCros(c1[0], c1[1], c2[0], c2[1]) # Select crossing
    else:
        res = proj[2].thanGudGetSelWin( c1[0], c1[1], c2[0], c2[1]) # Select window
    return res


def thanSelect1Gen(proj, stat, filter=None, options=()):
    """Selects 1 (breakable) element (of a certain class).

    This routine is as close to thanSelectGen as possible.
    Use the utility routine 'thanSelect1' to get the element explicitely
    """
    proj[2].thanGudSetSelSave()                              # Save old selection
    statonce = ""
    proj[2].thanSel1coor = None
    proj[2].thanCanvas.thanChs.thanPush(4)                   # Save previous croshair; set rectangle croshair
    proj[2].thanGudSetSelExternalFilter(filter)
    while True:
        proj[2].thanCanvas.thanChs.thanSet(4)                # Set rectangle croshair
        com = proj[2].thanGudGetPoint(stat, statonce, options=options)
        if com == Canc or com == "": break                   # Selection was cancelled or ended
        if any(com==o1[:1] for o1 in options): break         # Option given
        c1 = com
        res = proj[2].thanGudGetSel1(c1[0], c1[1])       # Try to select 1 element..
        if res[0] == 0:                                  # Selection of 1 element is succesful
            statonce = T["No element selected. Try again."] + "\n"
            proj[2].thanGudResetSelColor()           # Unmarks the selection
            proj[2].thanGudSetSelRestore()           # Restores previous selection (the cutting edges)
#            proj[2].thanUpdateLayerButton()         # Show current layer again; not needed: the button has not changed color
            proj[2].thanGudSetSelSave()              # Save old selection
            continue
        for elem in proj[2].thanSelall: break        # thanSelall is set()
        proj[2].thanSel1coor = c1                    # This is the first point in the 'break' command
        proj[2].thanGudSetSelColor()
#        st = "%d %s (%d %s).\n" % (res[0], T["elements added"], res[1], T["duplicate"])
#        proj[2].thanCom.thanAppend(st, "info")
        proj[2].thanUpdateLayerButton(selected=True)
        break
    proj[2].thanCanvas.thanChs.thanPop()             # Restore previous croshair
    proj[2].thanGudSetSelcurClear()                  # Clears current selection (which is already inside selall)
    proj[2].thanGudSetSelExternalFilter(None)        # Reset filter
    proj[2].thanGudResetSelColor()                   # Unmarks the selection
    proj[2].thanUpdateLayerButton()                  # Show current layer again
    return com


def thanSelect1Genold(proj, stat, breakable=False, clas=None, options=()):
    """Selects 1 (breakable) element (of a certain class).

    This routine is as close to thanSelectGen as possible.
    Use the utility routine 'thanSelect1' to get the element explicitely
    """
    proj[2].thanGudSetSelSave()                              # Save old selection
    statonce = ""
    proj[2].thanSel1coor = None
    proj[2].thanCanvas.thanChs.thanPush(4)                   # Save previous croshair; set rectangle croshair
    while True:
        proj[2].thanCanvas.thanChs.thanSet(4)                # Set rectangle croshair
        com = proj[2].thanGudGetPoint(stat, statonce, options=options)
        if com == Canc or com == "": break                   # Selection was cancelled or ended
        if any(com==o1[:1] for o1 in options): break         # Option given
        c1 = com
        res = proj[2].thanGudGetSel1(c1[0], c1[1])       # Try to select 1 element..
        if res[0] == 0:                                  # Selection of 1 element is succesful
            statonce = T["No element selected. Try again."] + "\n"
            proj[2].thanGudResetSelColor()           # Unmarks the selection
            proj[2].thanGudSetSelRestore()           # Restores previous selection (the cutting edges)
#            proj[2].thanUpdateLayerButton()         # Show current layer again; not needed: the button has not changed color
            proj[2].thanGudSetSelSave()              # Save old selection
            continue
        for elem in proj[2].thanSelall: break        # thanSelall is set()
        proj[2].thanSel1coor = c1                    # This is the first point in the 'break' command
        proj[2].thanGudSetSelColor()
#        st = "%d %s (%d %s).\n" % (res[0], T["elements added"], res[1], T["duplicate"])
#        proj[2].thanCom.thanAppend(st, "info")
        proj[2].thanUpdateLayerButton(selected=True)
        break
    proj[2].thanCanvas.thanChs.thanPop()             # Restore previous croshair
    proj[2].thanGudSetSelcurClear()                  # Clears current selection (which is already inside selall)
    proj[2].thanGudResetSelColor()                   # Unmarks the selection
    proj[2].thanUpdateLayerButton()                  # Show current layer again
    return com


def thanSelect1(proj, stat, filter=None, options=()):
    "Wrapper to thanSelect1 to return the selected element explicitely."
    res = thanSelect1Gen(proj, stat, filter=filter, options=options)
    if res == Canc or res == "": return Canc          # If nothing is chosen then it is a cancel
    if any(res==o1[:1] for o1 in options): return res # Option given
    c1 = proj[2].thanSel1coor
    assert c1 != None, "thancomsel.thanSelect1Gen does not work well!"
    for elem in proj[2].thanSelall: break             # Get the selected element
    return elem                                       # Return the element
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.