# This file was created automatically by SWIG.
# Don't modify this file, modify the SWIG interface instead.
# This file is compatible with both classic and new-style classes.
import _matrix_palette
def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
if (name == "this"):
if isinstance(value, class_type):
self.__dict__[name] = value.this
if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown
del value.thisown
return
method = class_type.__swig_setmethods__.get(name,None)
if method: return method(self,value)
if (not static) or hasattr(self,name) or (name == "thisown"):
self.__dict__[name] = value
else:
raise AttributeError("You cannot add attributes to %s" % self)
def _swig_setattr(self,class_type,name,value):
return _swig_setattr_nondynamic(self,class_type,name,value,0)
def _swig_getattr(self,class_type,name):
method = class_type.__swig_getmethods__.get(name,None)
if method: return method(self)
raise AttributeError,name
import types
try:
_object = types.ObjectType
_newclass = 1
except AttributeError:
class _object : pass
_newclass = 0
del types
__version__ = _matrix_palette.__version__
__date__ = _matrix_palette.__date__
__api_version__ = _matrix_palette.__api_version__
__author__ = _matrix_palette.__author__
__doc__ = _matrix_palette.__doc__
glMatrixIndexbvARB = _matrix_palette.glMatrixIndexbvARB
glMatrixIndexubvARB = _matrix_palette.glMatrixIndexubvARB
glMatrixIndexsvARB = _matrix_palette.glMatrixIndexsvARB
glMatrixIndexusvARB = _matrix_palette.glMatrixIndexusvARB
glMatrixIndexivARB = _matrix_palette.glMatrixIndexivARB
glMatrixIndexuivARB = _matrix_palette.glMatrixIndexuivARB
glMatrixIndexfvARB = _matrix_palette.glMatrixIndexfvARB
glMatrixIndexdvARB = _matrix_palette.glMatrixIndexdvARB
glMatrixIndexPointerARB = _matrix_palette.glMatrixIndexPointerARB
glMatrixIndexPointerubARB = _matrix_palette.glMatrixIndexPointerubARB
glMatrixIndexPointerbARB = _matrix_palette.glMatrixIndexPointerbARB
glMatrixIndexPointerusARB = _matrix_palette.glMatrixIndexPointerusARB
glMatrixIndexPointersARB = _matrix_palette.glMatrixIndexPointersARB
glMatrixIndexPointeruiARB = _matrix_palette.glMatrixIndexPointeruiARB
glMatrixIndexPointeriARB = _matrix_palette.glMatrixIndexPointeriARB
glMatrixIndexPointerfARB = _matrix_palette.glMatrixIndexPointerfARB
glMatrixIndexPointerdARB = _matrix_palette.glMatrixIndexPointerdARB
glCurrentPaletteMatrixARB = _matrix_palette.glCurrentPaletteMatrixARB
glInitMatrixPaletteARB = _matrix_palette.glInitMatrixPaletteARB
__info = _matrix_palette.__info
GL_MATRIX_PALETTE_ARB = _matrix_palette.GL_MATRIX_PALETTE_ARB
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = _matrix_palette.GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
GL_MAX_PALETTE_MATRICES_ARB = _matrix_palette.GL_MAX_PALETTE_MATRICES_ARB
GL_CURRENT_PALETTE_MATRIX_ARB = _matrix_palette.GL_CURRENT_PALETTE_MATRIX_ARB
GL_MATRIX_INDEX_ARRAY_ARB = _matrix_palette.GL_MATRIX_INDEX_ARRAY_ARB
GL_CURRENT_MATRIX_INDEX_ARB = _matrix_palette.GL_CURRENT_MATRIX_INDEX_ARB
GL_MATRIX_INDEX_ARRAY_SIZE_ARB = _matrix_palette.GL_MATRIX_INDEX_ARRAY_SIZE_ARB
GL_MATRIX_INDEX_ARRAY_TYPE_ARB = _matrix_palette.GL_MATRIX_INDEX_ARRAY_TYPE_ARB
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = _matrix_palette.GL_MATRIX_INDEX_ARRAY_STRIDE_ARB
GL_MATRIX_INDEX_ARRAY_POINTER_ARB = _matrix_palette.GL_MATRIX_INDEX_ARRAY_POINTER_ARB
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