'''OpenGL extension EXT.vertex_shader
This module customises the behaviour of the
OpenGL.raw.GL.EXT.vertex_shader to provide a more
Python-friendly API
Overview (from thespec import
EXT_vertex_shader adds a flexible way to change the per-vertex
processing in the GL pipeline. It provides a method to replace
the fixed vertex/normal transform and lighting with a user
specified means of generating processed vertices, texture
coordinates, color, and secondary color, along with a primitive's
associated state.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/vertex_shader.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.EXT.vertex_shader import *
### END AUTOGENERATED SECTION
|