vertex_program3.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » NV » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » NV » vertex_program3.py
'''OpenGL extension NV.vertex_program3

This module customises the behaviour of the 
OpenGL.raw.GL.NV.vertex_program3 to provide a more 
Python-friendly API

Overview (from thespec import 
  
  This extension, like the NV_vertex_program2_option extension,
  provides additional vertex program functionality to extend the
  standard ARB_vertex_program language and execution environment.
  ARB programs wishing to use this added functionality need only add:
  
      OPTION NV_vertex_program3;
  
  to the beginning of their vertex programs.
  
  New functionality provided by this extension, above and beyond that
  already provided by NV_vertex_program2_option extension, includes: 
  
      * texture lookups in vertex programs,
  
      * ability to push and pop address registers on the stack,
  
      * address register-relative addressing for vertex attribute and
        result arrays, and
  
      * a second four-component condition code.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/NV/vertex_program3.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.NV.vertex_program3 import *
### END AUTOGENERATED SECTION
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