blend_alpha_minmax.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » SGIX » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » SGIX » blend_alpha_minmax.py
'''OpenGL extension SGIX.blend_alpha_minmax

This module customises the behaviour of the 
OpenGL.raw.GL.SGIX.blend_alpha_minmax to provide a more 
Python-friendly API

Overview (from thespec import 
  
  Two additional blending equations are specified using the interface
  defined by EXT_blend_minmax.  These equations are similar to the
  MIN_EXT and MAX_EXT blending equations, but the outcome for all four
  color components is determined by a comparison of just the alpha
  component's source and destination values.  These equations are useful
  in image processing and advanced shading algorithms.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/SGIX/blend_alpha_minmax.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.SGIX.blend_alpha_minmax import *
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