vertex_preclip.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » SGIX » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » SGIX » vertex_preclip.py
'''OpenGL extension SGIX.vertex_preclip

This module customises the behaviour of the 
OpenGL.raw.GL.SGIX.vertex_preclip to provide a more 
Python-friendly API

Overview (from thespec import 
  
  Certain graphics subsystems are capable of performing fast
  2D viewport or, in some cases, 3D volume "scissoring" operations
  within some coordinate range much faster that the host CPU could
  re-tesselate clipped primitives.
  
  This extension introduces the notion of an extended rasterizable view
  volume that is an expansion of the clip-space view volume.  This volume
  is the space within which a particular graphics system is much more
  efficient at rejecting fragments that lie outside the view volume than
  it is at performing strict view volume clipping.
  
  Clip-checking can be turned on or off through the glEnable/glDisable
  mechanism, and can be further controlled by using glHint.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/SGIX/vertex_preclip.txt
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions,wrapper
from OpenGL.GL import glget
import ctypes
from OpenGL.raw.GL.SGIX.vertex_preclip import *
### END AUTOGENERATED SECTION
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