GL_1_3_images.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » GL » VERSION » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » GL » VERSION » GL_1_3_images.py
"""OpenGL version 1.3 imaging-handling routines"""
from OpenGL import wrapper,constants,arrays
from OpenGL.raw.GL.VERSION import GL_1_3
from OpenGL.GL import images,glget

for dimensions in (1,2,3):
    for function in ('glCompressedTexImage%sD','glCompressedTexSubImage%sD'):
        name = function%(dimensions,)
        globals()[ name ] = images.compressedImageFunction(
            getattr( simple, name )
        )
        del name, function
    del dimensions

if simple.glGetCompressedTexImage:
    def glGetCompressedTexImage( target, level, img=None ):
        """Retrieve a compressed texture image"""
        if img is None:
            length = glget.glGetTexLevelParameteriv(
                target, 0, 
                simple.GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, 
            )
            img = arrays.ArrayDataType.zeros( (length,), constants.GL_UNSIGNED_BYTE )
        return simple.glGetCompressedTexImage(target, 0, img);
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