formathandler.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » arrays » Python Open Source

Home
Python Open Source
1.3.1.2 Python
2.Ajax
3.Aspect Oriented
4.Blog
5.Build
6.Business Application
7.Chart Report
8.Content Management Systems
9.Cryptographic
10.Database
11.Development
12.Editor
13.Email
14.ERP
15.Game 2D 3D
16.GIS
17.GUI
18.IDE
19.Installer
20.IRC
21.Issue Tracker
22.Language Interface
23.Log
24.Math
25.Media Sound Audio
26.Mobile
27.Network
28.Parser
29.PDF
30.Project Management
31.RSS
32.Search
33.Security
34.Template Engines
35.Test
36.UML
37.USB Serial
38.Web Frameworks
39.Web Server
40.Web Services
41.Web Unit
42.Wiki
43.Windows
44.XML
Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » arrays » formathandler.py
"""Base class for the various Python data-format storage type APIs

Data-type handlers are specified using OpenGL.plugins module
"""
import ctypes
from OpenGL import plugins

class FormatHandler( object ):
    """Abstract class describing the handler interface
    
    Each data-type handler is responsible for providing a number of methods
    which allow it to manipulate (and create) instances of the data-type 
    it represents.
    """
    LAZY_TYPE_REGISTRY = {}  # more registrations
    HANDLER_REGISTRY = {}
    baseType = None
    typeConstant = None
    HANDLED_TYPES = ()
    preferredOutput = None
    isOutput = False
    GENERIC_OUTPUT_PREFERENCES = ['numpy','numeric','ctypesarrays']
    ALL_OUTPUT_HANDLERS = []
    def loadAll( cls ):
        """Load all setuptools-registered FormatHandler classes
        
        register a new datatype with code similar to this in your
        package's setup.py for setuptools:
        
        entry_points = {
            'OpenGL.arrays.formathandler':[
                'numpy = OpenGL.arrays.numpymodule.NumpyHandler',
            ],
        }
        """
        for entrypoint in plugins.FormatHandler.all():
            cls.loadPlugin( entrypoint )
    @classmethod
    def loadPlugin( cls, entrypoint ):
        """Load a single entry-point via plugins module"""
        if not entrypoint.loaded:
            from OpenGL.arrays.arraydatatype import ArrayDatatype
            try:
                plugin_class = entrypoint.load()
            except ImportError, err:
                from OpenGL import logs,WARN_ON_FORMAT_UNAVAILABLE
                log = logs.getLog( 'OpenGL.formathandler' )
                if WARN_ON_FORMAT_UNAVAILABLE:
                    logFunc = log.warn
                else:
                    logFunc = log.info 
                logFunc(
                    'Unable to load registered array format handler %s:\n%s', 
                    entrypoint.name, log.getException( err )
                )
            else:
                handler = plugin_class()
                handler.register( handler.HANDLED_TYPES )
                ArrayDatatype.getRegistry()[ entrypoint.name ] = handler
            entrypoint.loaded = True
    @classmethod
    def typeLookup( cls, type ):
        """Lookup handler by data-type"""
        registry = ArrayDatatype.getRegistry()
        try:
            return registry[ type ]
        except KeyError, err:
            key = '%s.%s'%(type.__module__,type.__name__)
            plugin = cls.LAZY_TYPE_REGISTRY.get( key )
            if plugin:
                cls.loadPlugin( plugin )
                return registry[ type ]
            raise KeyError( """Unable to find data-format handler for %s"""%( type,))
    loadAll = classmethod( loadAll )

    def register( self, types=None ):
        """Register this class as handler for given set of types"""
        from OpenGL.arrays.arraydatatype import ArrayDatatype
        ArrayDatatype.getRegistry().register( self, types )
    def registerReturn( self ):
        """Register this handler as the default return-type handler"""
        from OpenGL.arrays.arraydatatype import ArrayDatatype
        ArrayDatatype.getRegistry().registerReturn( self )

    def from_param( self, value, typeCode=None  ):
        """Convert to a ctypes pointer value"""
    def dataPointer( self, value ):
        """return long for pointer value"""
    def asArray( self, value, typeCode=None ):
        """Given a value, convert to array representation"""
    def arrayToGLType( self, value ):
        """Given a value, guess OpenGL type of the corresponding pointer"""
    def arraySize( self, value, typeCode = None ):
        """Given a data-value, calculate dimensions for the array"""
    def unitSize( self, value, typeCode=None ):
        """Determine unit size of an array (if possible)"""
        if self.baseType is not None:
            return 
    def dimensions( self, value, typeCode=None ):
        """Determine dimensions of the passed array value (if possible)"""
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.