shader_objects.py :  » Game-2D-3D » PyOpenGL » PyOpenGL-3.0.1 » OpenGL » raw » GL » ARB » Python Open Source

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Python Open Source » Game 2D 3D » PyOpenGL 
PyOpenGL » PyOpenGL 3.0.1 » OpenGL » raw » GL » ARB » shader_objects.py
'''OpenGL extension ARB.shader_objects

Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_ARB_shader_objects'
_DEPRECATED = False
GL_PROGRAM_OBJECT_ARB = constant.Constant( 'GL_PROGRAM_OBJECT_ARB', 0x8B40 )
GL_SHADER_OBJECT_ARB = constant.Constant( 'GL_SHADER_OBJECT_ARB', 0x8B48 )
GL_OBJECT_TYPE_ARB = constant.Constant( 'GL_OBJECT_TYPE_ARB', 0x8B4E )
GL_OBJECT_SUBTYPE_ARB = constant.Constant( 'GL_OBJECT_SUBTYPE_ARB', 0x8B4F )
GL_FLOAT_VEC2_ARB = constant.Constant( 'GL_FLOAT_VEC2_ARB', 0x8B50 )
GL_FLOAT_VEC3_ARB = constant.Constant( 'GL_FLOAT_VEC3_ARB', 0x8B51 )
GL_FLOAT_VEC4_ARB = constant.Constant( 'GL_FLOAT_VEC4_ARB', 0x8B52 )
GL_INT_VEC2_ARB = constant.Constant( 'GL_INT_VEC2_ARB', 0x8B53 )
GL_INT_VEC3_ARB = constant.Constant( 'GL_INT_VEC3_ARB', 0x8B54 )
GL_INT_VEC4_ARB = constant.Constant( 'GL_INT_VEC4_ARB', 0x8B55 )
GL_BOOL_ARB = constant.Constant( 'GL_BOOL_ARB', 0x8B56 )
GL_BOOL_VEC2_ARB = constant.Constant( 'GL_BOOL_VEC2_ARB', 0x8B57 )
GL_BOOL_VEC3_ARB = constant.Constant( 'GL_BOOL_VEC3_ARB', 0x8B58 )
GL_BOOL_VEC4_ARB = constant.Constant( 'GL_BOOL_VEC4_ARB', 0x8B59 )
GL_FLOAT_MAT2_ARB = constant.Constant( 'GL_FLOAT_MAT2_ARB', 0x8B5A )
GL_FLOAT_MAT3_ARB = constant.Constant( 'GL_FLOAT_MAT3_ARB', 0x8B5B )
GL_FLOAT_MAT4_ARB = constant.Constant( 'GL_FLOAT_MAT4_ARB', 0x8B5C )
GL_SAMPLER_1D_ARB = constant.Constant( 'GL_SAMPLER_1D_ARB', 0x8B5D )
GL_SAMPLER_2D_ARB = constant.Constant( 'GL_SAMPLER_2D_ARB', 0x8B5E )
GL_SAMPLER_3D_ARB = constant.Constant( 'GL_SAMPLER_3D_ARB', 0x8B5F )
GL_SAMPLER_CUBE_ARB = constant.Constant( 'GL_SAMPLER_CUBE_ARB', 0x8B60 )
GL_SAMPLER_1D_SHADOW_ARB = constant.Constant( 'GL_SAMPLER_1D_SHADOW_ARB', 0x8B61 )
GL_SAMPLER_2D_SHADOW_ARB = constant.Constant( 'GL_SAMPLER_2D_SHADOW_ARB', 0x8B62 )
GL_SAMPLER_2D_RECT_ARB = constant.Constant( 'GL_SAMPLER_2D_RECT_ARB', 0x8B63 )
GL_SAMPLER_2D_RECT_SHADOW_ARB = constant.Constant( 'GL_SAMPLER_2D_RECT_SHADOW_ARB', 0x8B64 )
GL_OBJECT_DELETE_STATUS_ARB = constant.Constant( 'GL_OBJECT_DELETE_STATUS_ARB', 0x8B80 )
GL_OBJECT_COMPILE_STATUS_ARB = constant.Constant( 'GL_OBJECT_COMPILE_STATUS_ARB', 0x8B81 )
GL_OBJECT_LINK_STATUS_ARB = constant.Constant( 'GL_OBJECT_LINK_STATUS_ARB', 0x8B82 )
GL_OBJECT_VALIDATE_STATUS_ARB = constant.Constant( 'GL_OBJECT_VALIDATE_STATUS_ARB', 0x8B83 )
GL_OBJECT_INFO_LOG_LENGTH_ARB = constant.Constant( 'GL_OBJECT_INFO_LOG_LENGTH_ARB', 0x8B84 )
GL_OBJECT_ATTACHED_OBJECTS_ARB = constant.Constant( 'GL_OBJECT_ATTACHED_OBJECTS_ARB', 0x8B85 )
GL_OBJECT_ACTIVE_UNIFORMS_ARB = constant.Constant( 'GL_OBJECT_ACTIVE_UNIFORMS_ARB', 0x8B86 )
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = constant.Constant( 'GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB', 0x8B87 )
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = constant.Constant( 'GL_OBJECT_SHADER_SOURCE_LENGTH_ARB', 0x8B88 )
glDeleteObjectARB = platform.createExtensionFunction( 
'glDeleteObjectARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,),
doc='glDeleteObjectARB(GLhandleARB(obj)) -> None',
argNames=('obj',),
deprecated=_DEPRECATED,
)

glGetHandleARB = platform.createExtensionFunction( 
'glGetHandleARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLhandleARB, 
argTypes=(constants.GLenum,),
doc='glGetHandleARB(GLenum(pname)) -> constants.GLhandleARB',
argNames=('pname',),
deprecated=_DEPRECATED,
)

glDetachObjectARB = platform.createExtensionFunction( 
'glDetachObjectARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLhandleARB,),
doc='glDetachObjectARB(GLhandleARB(containerObj), GLhandleARB(attachedObj)) -> None',
argNames=('containerObj','attachedObj',),
deprecated=_DEPRECATED,
)

glCreateShaderObjectARB = platform.createExtensionFunction( 
'glCreateShaderObjectARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLhandleARB, 
argTypes=(constants.GLenum,),
doc='glCreateShaderObjectARB(GLenum(shaderType)) -> constants.GLhandleARB',
argNames=('shaderType',),
deprecated=_DEPRECATED,
)

glShaderSourceARB = platform.createExtensionFunction( 
'glShaderSourceARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLsizei,ctypes.POINTER( ctypes.POINTER( constants.GLchar )),arrays.GLintArray,),
doc='glShaderSourceARB(GLhandleARB(shaderObj), GLsizei(count), POINTER( ctypes.POINTER( constants.GLchar ))(string), GLintArray(length)) -> None',
argNames=('shaderObj','count','string','length',),
deprecated=_DEPRECATED,
)

glCompileShaderARB = platform.createExtensionFunction( 
'glCompileShaderARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,),
doc='glCompileShaderARB(GLhandleARB(shaderObj)) -> None',
argNames=('shaderObj',),
deprecated=_DEPRECATED,
)

glCreateProgramObjectARB = platform.createExtensionFunction( 
'glCreateProgramObjectARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLhandleARB, 
argTypes=(),
doc='glCreateProgramObjectARB() -> constants.GLhandleARB',
argNames=(),
deprecated=_DEPRECATED,
)

glAttachObjectARB = platform.createExtensionFunction( 
'glAttachObjectARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLhandleARB,),
doc='glAttachObjectARB(GLhandleARB(containerObj), GLhandleARB(obj)) -> None',
argNames=('containerObj','obj',),
deprecated=_DEPRECATED,
)

glLinkProgramARB = platform.createExtensionFunction( 
'glLinkProgramARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,),
doc='glLinkProgramARB(GLhandleARB(programObj)) -> None',
argNames=('programObj',),
deprecated=_DEPRECATED,
)

glUseProgramObjectARB = platform.createExtensionFunction( 
'glUseProgramObjectARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,),
doc='glUseProgramObjectARB(GLhandleARB(programObj)) -> None',
argNames=('programObj',),
deprecated=_DEPRECATED,
)

glValidateProgramARB = platform.createExtensionFunction( 
'glValidateProgramARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,),
doc='glValidateProgramARB(GLhandleARB(programObj)) -> None',
argNames=('programObj',),
deprecated=_DEPRECATED,
)

glUniform1fARB = platform.createExtensionFunction( 
'glUniform1fARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLfloat,),
doc='glUniform1fARB(GLint(location), GLfloat(v0)) -> None',
argNames=('location','v0',),
deprecated=_DEPRECATED,
)

glUniform2fARB = platform.createExtensionFunction( 
'glUniform2fARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLfloat,constants.GLfloat,),
doc='glUniform2fARB(GLint(location), GLfloat(v0), GLfloat(v1)) -> None',
argNames=('location','v0','v1',),
deprecated=_DEPRECATED,
)

glUniform3fARB = platform.createExtensionFunction( 
'glUniform3fARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLfloat,constants.GLfloat,constants.GLfloat,),
doc='glUniform3fARB(GLint(location), GLfloat(v0), GLfloat(v1), GLfloat(v2)) -> None',
argNames=('location','v0','v1','v2',),
deprecated=_DEPRECATED,
)

glUniform4fARB = platform.createExtensionFunction( 
'glUniform4fARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLfloat,constants.GLfloat,constants.GLfloat,constants.GLfloat,),
doc='glUniform4fARB(GLint(location), GLfloat(v0), GLfloat(v1), GLfloat(v2), GLfloat(v3)) -> None',
argNames=('location','v0','v1','v2','v3',),
deprecated=_DEPRECATED,
)

glUniform1iARB = platform.createExtensionFunction( 
'glUniform1iARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLint,),
doc='glUniform1iARB(GLint(location), GLint(v0)) -> None',
argNames=('location','v0',),
deprecated=_DEPRECATED,
)

glUniform2iARB = platform.createExtensionFunction( 
'glUniform2iARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLint,constants.GLint,),
doc='glUniform2iARB(GLint(location), GLint(v0), GLint(v1)) -> None',
argNames=('location','v0','v1',),
deprecated=_DEPRECATED,
)

glUniform3iARB = platform.createExtensionFunction( 
'glUniform3iARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLint,constants.GLint,constants.GLint,),
doc='glUniform3iARB(GLint(location), GLint(v0), GLint(v1), GLint(v2)) -> None',
argNames=('location','v0','v1','v2',),
deprecated=_DEPRECATED,
)

glUniform4iARB = platform.createExtensionFunction( 
'glUniform4iARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLint,constants.GLint,constants.GLint,constants.GLint,),
doc='glUniform4iARB(GLint(location), GLint(v0), GLint(v1), GLint(v2), GLint(v3)) -> None',
argNames=('location','v0','v1','v2','v3',),
deprecated=_DEPRECATED,
)

glUniform1fvARB = platform.createExtensionFunction( 
'glUniform1fvARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,),
doc='glUniform1fvARB(GLint(location), GLsizei(count), GLfloatArray(value)) -> None',
argNames=('location','count','value',),
deprecated=_DEPRECATED,
)

glUniform2fvARB = platform.createExtensionFunction( 
'glUniform2fvARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,),
doc='glUniform2fvARB(GLint(location), GLsizei(count), GLfloatArray(value)) -> None',
argNames=('location','count','value',),
deprecated=_DEPRECATED,
)

glUniform3fvARB = platform.createExtensionFunction( 
'glUniform3fvARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,),
doc='glUniform3fvARB(GLint(location), GLsizei(count), GLfloatArray(value)) -> None',
argNames=('location','count','value',),
deprecated=_DEPRECATED,
)

glUniform4fvARB = platform.createExtensionFunction( 
'glUniform4fvARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,arrays.GLfloatArray,),
doc='glUniform4fvARB(GLint(location), GLsizei(count), GLfloatArray(value)) -> None',
argNames=('location','count','value',),
deprecated=_DEPRECATED,
)

glUniform1ivARB = platform.createExtensionFunction( 
'glUniform1ivARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,),
doc='glUniform1ivARB(GLint(location), GLsizei(count), GLintArray(value)) -> None',
argNames=('location','count','value',),
deprecated=_DEPRECATED,
)

glUniform2ivARB = platform.createExtensionFunction( 
'glUniform2ivARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,),
doc='glUniform2ivARB(GLint(location), GLsizei(count), GLintArray(value)) -> None',
argNames=('location','count','value',),
deprecated=_DEPRECATED,
)

glUniform3ivARB = platform.createExtensionFunction( 
'glUniform3ivARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,),
doc='glUniform3ivARB(GLint(location), GLsizei(count), GLintArray(value)) -> None',
argNames=('location','count','value',),
deprecated=_DEPRECATED,
)

glUniform4ivARB = platform.createExtensionFunction( 
'glUniform4ivARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,arrays.GLintArray,),
doc='glUniform4ivARB(GLint(location), GLsizei(count), GLintArray(value)) -> None',
argNames=('location','count','value',),
deprecated=_DEPRECATED,
)

glUniformMatrix2fvARB = platform.createExtensionFunction( 
'glUniformMatrix2fvARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,constants.GLboolean,arrays.GLfloatArray,),
doc='glUniformMatrix2fvARB(GLint(location), GLsizei(count), GLboolean(transpose), GLfloatArray(value)) -> None',
argNames=('location','count','transpose','value',),
deprecated=_DEPRECATED,
)

glUniformMatrix3fvARB = platform.createExtensionFunction( 
'glUniformMatrix3fvARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,constants.GLboolean,arrays.GLfloatArray,),
doc='glUniformMatrix3fvARB(GLint(location), GLsizei(count), GLboolean(transpose), GLfloatArray(value)) -> None',
argNames=('location','count','transpose','value',),
deprecated=_DEPRECATED,
)

glUniformMatrix4fvARB = platform.createExtensionFunction( 
'glUniformMatrix4fvARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLint,constants.GLsizei,constants.GLboolean,arrays.GLfloatArray,),
doc='glUniformMatrix4fvARB(GLint(location), GLsizei(count), GLboolean(transpose), GLfloatArray(value)) -> None',
argNames=('location','count','transpose','value',),
deprecated=_DEPRECATED,
)

glGetObjectParameterfvARB = platform.createExtensionFunction( 
'glGetObjectParameterfvARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLenum,arrays.GLfloatArray,),
doc='glGetObjectParameterfvARB(GLhandleARB(obj), GLenum(pname), GLfloatArray(params)) -> None',
argNames=('obj','pname','params',),
deprecated=_DEPRECATED,
)

glGetObjectParameterivARB = platform.createExtensionFunction( 
'glGetObjectParameterivARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLenum,arrays.GLintArray,),
doc='glGetObjectParameterivARB(GLhandleARB(obj), GLenum(pname), GLintArray(params)) -> None',
argNames=('obj','pname','params',),
deprecated=_DEPRECATED,
)

glGetInfoLogARB = platform.createExtensionFunction( 
'glGetInfoLogARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLsizei,arrays.GLsizeiArray,arrays.GLcharARBArray,),
doc='glGetInfoLogARB(GLhandleARB(obj), GLsizei(maxLength), GLsizeiArray(length), GLcharARBArray(infoLog)) -> None',
argNames=('obj','maxLength','length','infoLog',),
deprecated=_DEPRECATED,
)

glGetAttachedObjectsARB = platform.createExtensionFunction( 
'glGetAttachedObjectsARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLsizei,arrays.GLsizeiArray,arrays.GLuintArray,),
doc='glGetAttachedObjectsARB(GLhandleARB(containerObj), GLsizei(maxCount), GLsizeiArray(count), GLuintArray(obj)) -> None',
argNames=('containerObj','maxCount','count','obj',),
deprecated=_DEPRECATED,
)

glGetUniformLocationARB = platform.createExtensionFunction( 
'glGetUniformLocationARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=constants.GLint, 
argTypes=(constants.GLhandleARB,arrays.GLcharARBArray,),
doc='glGetUniformLocationARB(GLhandleARB(programObj), GLcharARBArray(name)) -> constants.GLint',
argNames=('programObj','name',),
deprecated=_DEPRECATED,
)

glGetActiveUniformARB = platform.createExtensionFunction( 
'glGetActiveUniformARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLuint,constants.GLsizei,arrays.GLsizeiArray,arrays.GLintArray,arrays.GLuintArray,arrays.GLcharARBArray,),
doc='glGetActiveUniformARB(GLhandleARB(programObj), GLuint(index), GLsizei(maxLength), GLsizeiArray(length), GLintArray(size), GLuintArray(type), GLcharARBArray(name)) -> None',
argNames=('programObj','index','maxLength','length','size','type','name',),
deprecated=_DEPRECATED,
)

glGetUniformfvARB = platform.createExtensionFunction( 
'glGetUniformfvARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLint,arrays.GLfloatArray,),
doc='glGetUniformfvARB(GLhandleARB(programObj), GLint(location), GLfloatArray(params)) -> None',
argNames=('programObj','location','params',),
deprecated=_DEPRECATED,
)

glGetUniformivARB = platform.createExtensionFunction( 
'glGetUniformivARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLint,arrays.GLintArray,),
doc='glGetUniformivARB(GLhandleARB(programObj), GLint(location), GLintArray(params)) -> None',
argNames=('programObj','location','params',),
deprecated=_DEPRECATED,
)

glGetShaderSourceARB = platform.createExtensionFunction( 
'glGetShaderSourceARB',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None, 
argTypes=(constants.GLhandleARB,constants.GLsizei,arrays.GLsizeiArray,arrays.GLcharARBArray,),
doc='glGetShaderSourceARB(GLhandleARB(obj), GLsizei(maxLength), GLsizeiArray(length), GLcharARBArray(source)) -> None',
argNames=('obj','maxLength','length','source',),
deprecated=_DEPRECATED,
)


def glInitShaderObjectsARB():
    '''Return boolean indicating whether this extension is available'''
    return extensions.hasGLExtension( EXTENSION_NAME )
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