'''OpenGL extension SUN.triangle_list
Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_SUN_triangle_list'
_DEPRECATED = False
GL_RESTART_SUN = constant.Constant( 'GL_RESTART_SUN', 0x1 )
GL_REPLACE_MIDDLE_SUN = constant.Constant( 'GL_REPLACE_MIDDLE_SUN', 0x2 )
GL_REPLACE_OLDEST_SUN = constant.Constant( 'GL_REPLACE_OLDEST_SUN', 0x3 )
GL_TRIANGLE_LIST_SUN = constant.Constant( 'GL_TRIANGLE_LIST_SUN', 0x81D7 )
GL_REPLACEMENT_CODE_SUN = constant.Constant( 'GL_REPLACEMENT_CODE_SUN', 0x81D8 )
glget.addGLGetConstant( GL_REPLACEMENT_CODE_SUN, (1,) )
GL_REPLACEMENT_CODE_ARRAY_SUN = constant.Constant( 'GL_REPLACEMENT_CODE_ARRAY_SUN', 0x85C0 )
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = constant.Constant( 'GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN', 0x85C1 )
glget.addGLGetConstant( GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN, (1,) )
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = constant.Constant( 'GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN', 0x85C2 )
glget.addGLGetConstant( GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN, (1,) )
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = constant.Constant( 'GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN', 0x85C3 )
GL_R1UI_V3F_SUN = constant.Constant( 'GL_R1UI_V3F_SUN', 0x85C4 )
GL_R1UI_C4UB_V3F_SUN = constant.Constant( 'GL_R1UI_C4UB_V3F_SUN', 0x85C5 )
GL_R1UI_C3F_V3F_SUN = constant.Constant( 'GL_R1UI_C3F_V3F_SUN', 0x85C6 )
GL_R1UI_N3F_V3F_SUN = constant.Constant( 'GL_R1UI_N3F_V3F_SUN', 0x85C7 )
GL_R1UI_C4F_N3F_V3F_SUN = constant.Constant( 'GL_R1UI_C4F_N3F_V3F_SUN', 0x85C8 )
GL_R1UI_T2F_V3F_SUN = constant.Constant( 'GL_R1UI_T2F_V3F_SUN', 0x85C9 )
GL_R1UI_T2F_N3F_V3F_SUN = constant.Constant( 'GL_R1UI_T2F_N3F_V3F_SUN', 0x85CA )
GL_R1UI_T2F_C4F_N3F_V3F_SUN = constant.Constant( 'GL_R1UI_T2F_C4F_N3F_V3F_SUN', 0x85CB )
glReplacementCodeuiSUN = platform.createExtensionFunction(
'glReplacementCodeuiSUN',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLuint,),
doc='glReplacementCodeuiSUN(GLuint(code)) -> None',
argNames=('code',),
deprecated=_DEPRECATED,
)
glReplacementCodeusSUN = platform.createExtensionFunction(
'glReplacementCodeusSUN',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLushort,),
doc='glReplacementCodeusSUN(GLushort(code)) -> None',
argNames=('code',),
deprecated=_DEPRECATED,
)
glReplacementCodeubSUN = platform.createExtensionFunction(
'glReplacementCodeubSUN',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLubyte,),
doc='glReplacementCodeubSUN(GLubyte(code)) -> None',
argNames=('code',),
deprecated=_DEPRECATED,
)
glReplacementCodeuivSUN = platform.createExtensionFunction(
'glReplacementCodeuivSUN',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(arrays.GLuintArray,),
doc='glReplacementCodeuivSUN(GLuintArray(code)) -> None',
argNames=('code',),
deprecated=_DEPRECATED,
)
glReplacementCodeusvSUN = platform.createExtensionFunction(
'glReplacementCodeusvSUN',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(arrays.GLushortArray,),
doc='glReplacementCodeusvSUN(GLushortArray(code)) -> None',
argNames=('code',),
deprecated=_DEPRECATED,
)
glReplacementCodeubvSUN = platform.createExtensionFunction(
'glReplacementCodeubvSUN',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(arrays.GLubyteArray,),
doc='glReplacementCodeubvSUN(GLubyteArray(code)) -> None',
argNames=('code',),
deprecated=_DEPRECATED,
)
glReplacementCodePointerSUN = platform.createExtensionFunction(
'glReplacementCodePointerSUN',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLenum,constants.GLsizei,ctypes.POINTER(ctypes.c_void_p),),
doc='glReplacementCodePointerSUN(GLenum(type), GLsizei(stride), POINTER(ctypes.c_void_p)(pointer)) -> None',
argNames=('type','stride','pointer',),
deprecated=_DEPRECATED,
)
def glInitTriangleListSUN():
'''Return boolean indicating whether this extension is available'''
return extensions.hasGLExtension( EXTENSION_NAME )
|