'''OpenGL extension VERSION.GL_3_1
Automatically generated by the get_gl_extensions script, do not edit!
'''
from OpenGL import platform,constants,constant,arrays
from OpenGL import extensions
from OpenGL.GL import glget
import ctypes
EXTENSION_NAME = 'GL_VERSION_GL_3_1'
_DEPRECATED = False
GL_SAMPLER_2D_RECT = constant.Constant( 'GL_SAMPLER_2D_RECT', 0x8B63 )
GL_SAMPLER_2D_RECT_SHADOW = constant.Constant( 'GL_SAMPLER_2D_RECT_SHADOW', 0x8B64 )
GL_SAMPLER_BUFFER = constant.Constant( 'GL_SAMPLER_BUFFER', 0x8DC2 )
GL_INT_SAMPLER_2D_RECT = constant.Constant( 'GL_INT_SAMPLER_2D_RECT', 0x8DCD )
GL_INT_SAMPLER_BUFFER = constant.Constant( 'GL_INT_SAMPLER_BUFFER', 0x8DD0 )
GL_UNSIGNED_INT_SAMPLER_2D_RECT = constant.Constant( 'GL_UNSIGNED_INT_SAMPLER_2D_RECT', 0x8DD5 )
GL_UNSIGNED_INT_SAMPLER_BUFFER = constant.Constant( 'GL_UNSIGNED_INT_SAMPLER_BUFFER', 0x8DD8 )
GL_TEXTURE_BUFFER = constant.Constant( 'GL_TEXTURE_BUFFER', 0x8C2A )
GL_MAX_TEXTURE_BUFFER_SIZE = constant.Constant( 'GL_MAX_TEXTURE_BUFFER_SIZE', 0x8C2B )
GL_TEXTURE_BINDING_BUFFER = constant.Constant( 'GL_TEXTURE_BINDING_BUFFER', 0x8C2C )
GL_TEXTURE_BUFFER_DATA_STORE_BINDING = constant.Constant( 'GL_TEXTURE_BUFFER_DATA_STORE_BINDING', 0x8C2D )
GL_TEXTURE_BUFFER_FORMAT = constant.Constant( 'GL_TEXTURE_BUFFER_FORMAT', 0x8C2E )
GL_TEXTURE_RECTANGLE = constant.Constant( 'GL_TEXTURE_RECTANGLE', 0x84F5 )
GL_TEXTURE_BINDING_RECTANGLE = constant.Constant( 'GL_TEXTURE_BINDING_RECTANGLE', 0x84F6 )
GL_PROXY_TEXTURE_RECTANGLE = constant.Constant( 'GL_PROXY_TEXTURE_RECTANGLE', 0x84F7 )
GL_MAX_RECTANGLE_TEXTURE_SIZE = constant.Constant( 'GL_MAX_RECTANGLE_TEXTURE_SIZE', 0x84F8 )
GL_RED_SNORM = constant.Constant( 'GL_RED_SNORM', 0x8F90 )
GL_RG_SNORM = constant.Constant( 'GL_RG_SNORM', 0x8F91 )
GL_RGB_SNORM = constant.Constant( 'GL_RGB_SNORM', 0x8F92 )
GL_RGBA_SNORM = constant.Constant( 'GL_RGBA_SNORM', 0x8F93 )
GL_R8_SNORM = constant.Constant( 'GL_R8_SNORM', 0x8F94 )
GL_RG8_SNORM = constant.Constant( 'GL_RG8_SNORM', 0x8F95 )
GL_RGB8_SNORM = constant.Constant( 'GL_RGB8_SNORM', 0x8F96 )
GL_RGBA8_SNORM = constant.Constant( 'GL_RGBA8_SNORM', 0x8F97 )
GL_R16_SNORM = constant.Constant( 'GL_R16_SNORM', 0x8F98 )
GL_RG16_SNORM = constant.Constant( 'GL_RG16_SNORM', 0x8F99 )
GL_RGB16_SNORM = constant.Constant( 'GL_RGB16_SNORM', 0x8F9A )
GL_RGBA16_SNORM = constant.Constant( 'GL_RGBA16_SNORM', 0x8F9B )
GL_SIGNED_NORMALIZED = constant.Constant( 'GL_SIGNED_NORMALIZED', 0x8F9C )
GL_PRIMITIVE_RESTART = constant.Constant( 'GL_PRIMITIVE_RESTART', 0x8F9D )
GL_PRIMITIVE_RESTART_INDEX = constant.Constant( 'GL_PRIMITIVE_RESTART_INDEX', 0x8F9E )
glDrawArraysInstanced = platform.createExtensionFunction(
'glDrawArraysInstanced',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLenum,constants.GLint,constants.GLsizei,constants.GLsizei,),
doc='glDrawArraysInstanced(GLenum(mode), GLint(first), GLsizei(count), GLsizei(primcount)) -> None',
argNames=('mode','first','count','primcount',),
deprecated=_DEPRECATED,
)
glDrawElementsInstanced = platform.createExtensionFunction(
'glDrawElementsInstanced',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLenum,constants.GLsizei,constants.GLenum,ctypes.c_void_p,constants.GLsizei,),
doc='glDrawElementsInstanced(GLenum(mode), GLsizei(count), GLenum(type), c_void_p(indices), GLsizei(primcount)) -> None',
argNames=('mode','count','type','indices','primcount',),
deprecated=_DEPRECATED,
)
glTexBuffer = platform.createExtensionFunction(
'glTexBuffer',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLenum,constants.GLenum,constants.GLuint,),
doc='glTexBuffer(GLenum(target), GLenum(internalformat), GLuint(buffer)) -> None',
argNames=('target','internalformat','buffer',),
deprecated=_DEPRECATED,
)
glPrimitiveRestartIndex = platform.createExtensionFunction(
'glPrimitiveRestartIndex',dll=platform.GL,
extension=EXTENSION_NAME,
resultType=None,
argTypes=(constants.GLuint,),
doc='glPrimitiveRestartIndex(GLuint(index)) -> None',
argNames=('index',),
deprecated=_DEPRECATED,
)
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