"""Array-size annotations for OpenGL.raw.GL
Automatically generated by the generateraw script, do not edit!
"""
from OpenGL.raw import GL
from ctypes import *
from OpenGL import platform,arrays
from OpenGL.constant import Constant
from OpenGL import constants
GLvoid = GLconstants.GLvoid
glAreTexturesResident = arrays.setInputArraySizeType(
raw.glAreTexturesResident,
None, # XXX Could not determine size of argument textures for glAreTexturesResident arrays.GLuintArray
arrays.GLuintArray,
'textures',
)
glBitmap = arrays.setInputArraySizeType(
raw.glBitmap,
None, # XXX Could not determine size of argument bitmap for glBitmap arrays.GLubyteArray
arrays.GLubyteArray,
'bitmap',
)
glClipPlane = arrays.setInputArraySizeType(
raw.glClipPlane,
None, # XXX Could not determine size of argument equation for glClipPlane arrays.GLdoubleArray
arrays.GLdoubleArray,
'equation',
)
glColor3bv = arrays.setInputArraySizeType(
raw.glColor3bv,
3,
arrays.GLbyteArray,
'v',
)
glColor3dv = arrays.setInputArraySizeType(
raw.glColor3dv,
3,
arrays.GLdoubleArray,
'v',
)
glColor3fv = arrays.setInputArraySizeType(
raw.glColor3fv,
3,
arrays.GLfloatArray,
'v',
)
glColor3iv = arrays.setInputArraySizeType(
raw.glColor3iv,
3,
arrays.GLintArray,
'v',
)
glColor3sv = arrays.setInputArraySizeType(
raw.glColor3sv,
3,
arrays.GLshortArray,
'v',
)
glColor3ubv = arrays.setInputArraySizeType(
raw.glColor3ubv,
3,
arrays.GLubyteArray,
'v',
)
glColor3uiv = arrays.setInputArraySizeType(
raw.glColor3uiv,
3,
arrays.GLuintArray,
'v',
)
glColor3usv = arrays.setInputArraySizeType(
raw.glColor3usv,
3,
arrays.GLushortArray,
'v',
)
glColor4bv = arrays.setInputArraySizeType(
raw.glColor4bv,
4,
arrays.GLbyteArray,
'v',
)
glColor4dv = arrays.setInputArraySizeType(
raw.glColor4dv,
4,
arrays.GLdoubleArray,
'v',
)
glColor4fv = arrays.setInputArraySizeType(
raw.glColor4fv,
4,
arrays.GLfloatArray,
'v',
)
glColor4iv = arrays.setInputArraySizeType(
raw.glColor4iv,
4,
arrays.GLintArray,
'v',
)
glColor4sv = arrays.setInputArraySizeType(
raw.glColor4sv,
4,
arrays.GLshortArray,
'v',
)
glColor4ubv = arrays.setInputArraySizeType(
raw.glColor4ubv,
4,
arrays.GLubyteArray,
'v',
)
glColor4uiv = arrays.setInputArraySizeType(
raw.glColor4uiv,
4,
arrays.GLuintArray,
'v',
)
glColor4usv = arrays.setInputArraySizeType(
raw.glColor4usv,
4,
arrays.GLushortArray,
'v',
)
glDeleteTextures = arrays.setInputArraySizeType(
raw.glDeleteTextures,
None, # XXX Could not determine size of argument textures for glDeleteTextures arrays.GLuintArray
arrays.GLuintArray,
'textures',
)
glEvalCoord1dv = arrays.setInputArraySizeType(
raw.glEvalCoord1dv,
1,
arrays.GLdoubleArray,
'u',
)
glEvalCoord1fv = arrays.setInputArraySizeType(
raw.glEvalCoord1fv,
1,
arrays.GLfloatArray,
'u',
)
glEvalCoord2dv = arrays.setInputArraySizeType(
raw.glEvalCoord2dv,
2,
arrays.GLdoubleArray,
'u',
)
glEvalCoord2fv = arrays.setInputArraySizeType(
raw.glEvalCoord2fv,
2,
arrays.GLfloatArray,
'u',
)
glFeedbackBuffer = arrays.setInputArraySizeType(
raw.glFeedbackBuffer,
None, # XXX Could not determine size of argument buffer for glFeedbackBuffer arrays.GLfloatArray
arrays.GLfloatArray,
'buffer',
)
glFogfv = arrays.setInputArraySizeType(
raw.glFogfv,
None, # XXX Could not determine size of argument params for glFogfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glFogiv = arrays.setInputArraySizeType(
raw.glFogiv,
None, # XXX Could not determine size of argument params for glFogiv arrays.GLintArray
arrays.GLintArray,
'params',
)
glGenTextures = arrays.setInputArraySizeType(
raw.glGenTextures,
None, # XXX Could not determine size of argument textures for glGenTextures arrays.GLuintArray
arrays.GLuintArray,
'textures',
)
glGetClipPlane = arrays.setInputArraySizeType(
raw.glGetClipPlane,
None, # XXX Could not determine size of argument equation for glGetClipPlane arrays.GLdoubleArray
arrays.GLdoubleArray,
'equation',
)
glGetDoublev = arrays.setInputArraySizeType(
raw.glGetDoublev,
None, # XXX Could not determine size of argument params for glGetDoublev arrays.GLdoubleArray
arrays.GLdoubleArray,
'params',
)
glGetFloatv = arrays.setInputArraySizeType(
raw.glGetFloatv,
None, # XXX Could not determine size of argument params for glGetFloatv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glGetIntegerv = arrays.setInputArraySizeType(
raw.glGetIntegerv,
None, # XXX Could not determine size of argument params for glGetIntegerv arrays.GLintArray
arrays.GLintArray,
'params',
)
glGetLightfv = arrays.setInputArraySizeType(
raw.glGetLightfv,
None, # XXX Could not determine size of argument params for glGetLightfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glGetLightiv = arrays.setInputArraySizeType(
raw.glGetLightiv,
None, # XXX Could not determine size of argument params for glGetLightiv arrays.GLintArray
arrays.GLintArray,
'params',
)
glGetMapdv = arrays.setInputArraySizeType(
raw.glGetMapdv,
None, # XXX Could not determine size of argument v for glGetMapdv arrays.GLdoubleArray
arrays.GLdoubleArray,
'v',
)
glGetMapfv = arrays.setInputArraySizeType(
raw.glGetMapfv,
None, # XXX Could not determine size of argument v for glGetMapfv arrays.GLfloatArray
arrays.GLfloatArray,
'v',
)
glGetMapiv = arrays.setInputArraySizeType(
raw.glGetMapiv,
None, # XXX Could not determine size of argument v for glGetMapiv arrays.GLintArray
arrays.GLintArray,
'v',
)
glGetMaterialfv = arrays.setInputArraySizeType(
raw.glGetMaterialfv,
None, # XXX Could not determine size of argument params for glGetMaterialfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glGetMaterialiv = arrays.setInputArraySizeType(
raw.glGetMaterialiv,
None, # XXX Could not determine size of argument params for glGetMaterialiv arrays.GLintArray
arrays.GLintArray,
'params',
)
glGetPixelMapfv = arrays.setInputArraySizeType(
raw.glGetPixelMapfv,
None, # XXX Could not determine size of argument values for glGetPixelMapfv arrays.GLfloatArray
arrays.GLfloatArray,
'values',
)
glGetPixelMapuiv = arrays.setInputArraySizeType(
raw.glGetPixelMapuiv,
None, # XXX Could not determine size of argument values for glGetPixelMapuiv arrays.GLuintArray
arrays.GLuintArray,
'values',
)
glGetPixelMapusv = arrays.setInputArraySizeType(
raw.glGetPixelMapusv,
None, # XXX Could not determine size of argument values for glGetPixelMapusv arrays.GLushortArray
arrays.GLushortArray,
'values',
)
glGetPolygonStipple = arrays.setInputArraySizeType(
raw.glGetPolygonStipple,
None, # XXX Could not determine size of argument mask for glGetPolygonStipple arrays.GLubyteArray
arrays.GLubyteArray,
'mask',
)
glGetTexEnvfv = arrays.setInputArraySizeType(
raw.glGetTexEnvfv,
None, # XXX Could not determine size of argument params for glGetTexEnvfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glGetTexEnviv = arrays.setInputArraySizeType(
raw.glGetTexEnviv,
None, # XXX Could not determine size of argument params for glGetTexEnviv arrays.GLintArray
arrays.GLintArray,
'params',
)
glGetTexGendv = arrays.setInputArraySizeType(
raw.glGetTexGendv,
None, # XXX Could not determine size of argument params for glGetTexGendv arrays.GLdoubleArray
arrays.GLdoubleArray,
'params',
)
glGetTexGenfv = arrays.setInputArraySizeType(
raw.glGetTexGenfv,
None, # XXX Could not determine size of argument params for glGetTexGenfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glGetTexGeniv = arrays.setInputArraySizeType(
raw.glGetTexGeniv,
None, # XXX Could not determine size of argument params for glGetTexGeniv arrays.GLintArray
arrays.GLintArray,
'params',
)
glGetTexLevelParameterfv = arrays.setInputArraySizeType(
raw.glGetTexLevelParameterfv,
None, # XXX Could not determine size of argument params for glGetTexLevelParameterfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glGetTexLevelParameteriv = arrays.setInputArraySizeType(
raw.glGetTexLevelParameteriv,
None, # XXX Could not determine size of argument params for glGetTexLevelParameteriv arrays.GLintArray
arrays.GLintArray,
'params',
)
glGetTexParameterfv = arrays.setInputArraySizeType(
raw.glGetTexParameterfv,
None, # XXX Could not determine size of argument params for glGetTexParameterfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glGetTexParameteriv = arrays.setInputArraySizeType(
raw.glGetTexParameteriv,
None, # XXX Could not determine size of argument params for glGetTexParameteriv arrays.GLintArray
arrays.GLintArray,
'params',
)
glIndexdv = arrays.setInputArraySizeType(
raw.glIndexdv,
None, # XXX Could not determine size of argument c for glIndexdv arrays.GLdoubleArray
arrays.GLdoubleArray,
'c',
)
glIndexfv = arrays.setInputArraySizeType(
raw.glIndexfv,
None, # XXX Could not determine size of argument c for glIndexfv arrays.GLfloatArray
arrays.GLfloatArray,
'c',
)
glIndexiv = arrays.setInputArraySizeType(
raw.glIndexiv,
None, # XXX Could not determine size of argument c for glIndexiv arrays.GLintArray
arrays.GLintArray,
'c',
)
glIndexsv = arrays.setInputArraySizeType(
raw.glIndexsv,
None, # XXX Could not determine size of argument c for glIndexsv arrays.GLshortArray
arrays.GLshortArray,
'c',
)
glIndexubv = arrays.setInputArraySizeType(
raw.glIndexubv,
None, # XXX Could not determine size of argument c for glIndexubv arrays.GLubyteArray
arrays.GLubyteArray,
'c',
)
glLightModelfv = arrays.setInputArraySizeType(
raw.glLightModelfv,
None, # XXX Could not determine size of argument params for glLightModelfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glLightModeliv = arrays.setInputArraySizeType(
raw.glLightModeliv,
None, # XXX Could not determine size of argument params for glLightModeliv arrays.GLintArray
arrays.GLintArray,
'params',
)
glLightfv = arrays.setInputArraySizeType(
raw.glLightfv,
None, # XXX Could not determine size of argument params for glLightfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glLightiv = arrays.setInputArraySizeType(
raw.glLightiv,
None, # XXX Could not determine size of argument params for glLightiv arrays.GLintArray
arrays.GLintArray,
'params',
)
glLoadMatrixd = arrays.setInputArraySizeType(
raw.glLoadMatrixd,
16,
arrays.GLdoubleArray,
'm',
)
glLoadMatrixf = arrays.setInputArraySizeType(
raw.glLoadMatrixf,
16,
arrays.GLfloatArray,
'm',
)
glMap1d = arrays.setInputArraySizeType(
raw.glMap1d,
None, # XXX Could not determine size of argument points for glMap1d arrays.GLdoubleArray
arrays.GLdoubleArray,
'points',
)
glMap1f = arrays.setInputArraySizeType(
raw.glMap1f,
None, # XXX Could not determine size of argument points for glMap1f arrays.GLfloatArray
arrays.GLfloatArray,
'points',
)
glMap2d = arrays.setInputArraySizeType(
raw.glMap2d,
None, # XXX Could not determine size of argument points for glMap2d arrays.GLdoubleArray
arrays.GLdoubleArray,
'points',
)
glMap2f = arrays.setInputArraySizeType(
raw.glMap2f,
None, # XXX Could not determine size of argument points for glMap2f arrays.GLfloatArray
arrays.GLfloatArray,
'points',
)
glMaterialfv = arrays.setInputArraySizeType(
raw.glMaterialfv,
None, # XXX Could not determine size of argument params for glMaterialfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glMaterialiv = arrays.setInputArraySizeType(
raw.glMaterialiv,
None, # XXX Could not determine size of argument params for glMaterialiv arrays.GLintArray
arrays.GLintArray,
'params',
)
glMultMatrixd = arrays.setInputArraySizeType(
raw.glMultMatrixd,
16,
arrays.GLdoubleArray,
'm',
)
glMultMatrixf = arrays.setInputArraySizeType(
raw.glMultMatrixf,
16,
arrays.GLfloatArray,
'm',
)
glNormal3bv = arrays.setInputArraySizeType(
raw.glNormal3bv,
3,
arrays.GLbyteArray,
'v',
)
glNormal3dv = arrays.setInputArraySizeType(
raw.glNormal3dv,
3,
arrays.GLdoubleArray,
'v',
)
glNormal3fv = arrays.setInputArraySizeType(
raw.glNormal3fv,
3,
arrays.GLfloatArray,
'v',
)
glNormal3iv = arrays.setInputArraySizeType(
raw.glNormal3iv,
3,
arrays.GLintArray,
'v',
)
glNormal3sv = arrays.setInputArraySizeType(
raw.glNormal3sv,
3,
arrays.GLshortArray,
'v',
)
glPixelMapfv = arrays.setInputArraySizeType(
raw.glPixelMapfv,
None, # XXX Could not determine size of argument values for glPixelMapfv arrays.GLfloatArray
arrays.GLfloatArray,
'values',
)
glPixelMapuiv = arrays.setInputArraySizeType(
raw.glPixelMapuiv,
None, # XXX Could not determine size of argument values for glPixelMapuiv arrays.GLuintArray
arrays.GLuintArray,
'values',
)
glPixelMapusv = arrays.setInputArraySizeType(
raw.glPixelMapusv,
None, # XXX Could not determine size of argument values for glPixelMapusv arrays.GLushortArray
arrays.GLushortArray,
'values',
)
glPolygonStipple = arrays.setInputArraySizeType(
raw.glPolygonStipple,
None, # XXX Could not determine size of argument mask for glPolygonStipple arrays.GLubyteArray
arrays.GLubyteArray,
'mask',
)
glPrioritizeTextures = arrays.setInputArraySizeType(
arrays.setInputArraySizeType(
raw.glPrioritizeTextures,
None, # XXX Could not determine size of argument textures for glPrioritizeTextures arrays.GLuintArray
arrays.GLuintArray,
'textures',
),
None, # XXX Could not determine size of argument priorities for glPrioritizeTextures arrays.GLclampfArray
arrays.GLclampfArray,
'priorities',
)
glRasterPos2dv = arrays.setInputArraySizeType(
raw.glRasterPos2dv,
2,
arrays.GLdoubleArray,
'v',
)
glRasterPos2fv = arrays.setInputArraySizeType(
raw.glRasterPos2fv,
2,
arrays.GLfloatArray,
'v',
)
glRasterPos2iv = arrays.setInputArraySizeType(
raw.glRasterPos2iv,
2,
arrays.GLintArray,
'v',
)
glRasterPos2sv = arrays.setInputArraySizeType(
raw.glRasterPos2sv,
2,
arrays.GLshortArray,
'v',
)
glRasterPos3dv = arrays.setInputArraySizeType(
raw.glRasterPos3dv,
3,
arrays.GLdoubleArray,
'v',
)
glRasterPos3fv = arrays.setInputArraySizeType(
raw.glRasterPos3fv,
3,
arrays.GLfloatArray,
'v',
)
glRasterPos3iv = arrays.setInputArraySizeType(
raw.glRasterPos3iv,
3,
arrays.GLintArray,
'v',
)
glRasterPos3sv = arrays.setInputArraySizeType(
raw.glRasterPos3sv,
3,
arrays.GLshortArray,
'v',
)
glRasterPos4dv = arrays.setInputArraySizeType(
raw.glRasterPos4dv,
4,
arrays.GLdoubleArray,
'v',
)
glRasterPos4fv = arrays.setInputArraySizeType(
raw.glRasterPos4fv,
4,
arrays.GLfloatArray,
'v',
)
glRasterPos4iv = arrays.setInputArraySizeType(
raw.glRasterPos4iv,
4,
arrays.GLintArray,
'v',
)
glRasterPos4sv = arrays.setInputArraySizeType(
raw.glRasterPos4sv,
4,
arrays.GLshortArray,
'v',
)
glRectdv = arrays.setInputArraySizeType(
arrays.setInputArraySizeType(
raw.glRectdv,
None, # XXX Could not determine size of argument v1 for glRectdv arrays.GLdoubleArray
arrays.GLdoubleArray,
'v1',
),
None, # XXX Could not determine size of argument v2 for glRectdv arrays.GLdoubleArray
arrays.GLdoubleArray,
'v2',
)
glRectfv = arrays.setInputArraySizeType(
arrays.setInputArraySizeType(
raw.glRectfv,
None, # XXX Could not determine size of argument v1 for glRectfv arrays.GLfloatArray
arrays.GLfloatArray,
'v1',
),
None, # XXX Could not determine size of argument v2 for glRectfv arrays.GLfloatArray
arrays.GLfloatArray,
'v2',
)
glRectiv = arrays.setInputArraySizeType(
arrays.setInputArraySizeType(
raw.glRectiv,
None, # XXX Could not determine size of argument v1 for glRectiv arrays.GLintArray
arrays.GLintArray,
'v1',
),
None, # XXX Could not determine size of argument v2 for glRectiv arrays.GLintArray
arrays.GLintArray,
'v2',
)
glRectsv = arrays.setInputArraySizeType(
arrays.setInputArraySizeType(
raw.glRectsv,
None, # XXX Could not determine size of argument v1 for glRectsv arrays.GLshortArray
arrays.GLshortArray,
'v1',
),
None, # XXX Could not determine size of argument v2 for glRectsv arrays.GLshortArray
arrays.GLshortArray,
'v2',
)
glSelectBuffer = arrays.setInputArraySizeType(
raw.glSelectBuffer,
None, # XXX Could not determine size of argument buffer for glSelectBuffer arrays.GLuintArray
arrays.GLuintArray,
'buffer',
)
glTexCoord1dv = arrays.setInputArraySizeType(
raw.glTexCoord1dv,
1,
arrays.GLdoubleArray,
'v',
)
glTexCoord1fv = arrays.setInputArraySizeType(
raw.glTexCoord1fv,
1,
arrays.GLfloatArray,
'v',
)
glTexCoord1iv = arrays.setInputArraySizeType(
raw.glTexCoord1iv,
1,
arrays.GLintArray,
'v',
)
glTexCoord1sv = arrays.setInputArraySizeType(
raw.glTexCoord1sv,
1,
arrays.GLshortArray,
'v',
)
glTexCoord2dv = arrays.setInputArraySizeType(
raw.glTexCoord2dv,
2,
arrays.GLdoubleArray,
'v',
)
glTexCoord2fv = arrays.setInputArraySizeType(
raw.glTexCoord2fv,
2,
arrays.GLfloatArray,
'v',
)
glTexCoord2iv = arrays.setInputArraySizeType(
raw.glTexCoord2iv,
2,
arrays.GLintArray,
'v',
)
glTexCoord2sv = arrays.setInputArraySizeType(
raw.glTexCoord2sv,
2,
arrays.GLshortArray,
'v',
)
glTexCoord3dv = arrays.setInputArraySizeType(
raw.glTexCoord3dv,
3,
arrays.GLdoubleArray,
'v',
)
glTexCoord3fv = arrays.setInputArraySizeType(
raw.glTexCoord3fv,
3,
arrays.GLfloatArray,
'v',
)
glTexCoord3iv = arrays.setInputArraySizeType(
raw.glTexCoord3iv,
3,
arrays.GLintArray,
'v',
)
glTexCoord3sv = arrays.setInputArraySizeType(
raw.glTexCoord3sv,
3,
arrays.GLshortArray,
'v',
)
glTexCoord4dv = arrays.setInputArraySizeType(
raw.glTexCoord4dv,
4,
arrays.GLdoubleArray,
'v',
)
glTexCoord4fv = arrays.setInputArraySizeType(
raw.glTexCoord4fv,
4,
arrays.GLfloatArray,
'v',
)
glTexCoord4iv = arrays.setInputArraySizeType(
raw.glTexCoord4iv,
4,
arrays.GLintArray,
'v',
)
glTexCoord4sv = arrays.setInputArraySizeType(
raw.glTexCoord4sv,
4,
arrays.GLshortArray,
'v',
)
glTexEnvfv = arrays.setInputArraySizeType(
raw.glTexEnvfv,
None, # XXX Could not determine size of argument params for glTexEnvfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glTexEnviv = arrays.setInputArraySizeType(
raw.glTexEnviv,
None, # XXX Could not determine size of argument params for glTexEnviv arrays.GLintArray
arrays.GLintArray,
'params',
)
glTexGendv = arrays.setInputArraySizeType(
raw.glTexGendv,
None, # XXX Could not determine size of argument params for glTexGendv arrays.GLdoubleArray
arrays.GLdoubleArray,
'params',
)
glTexGenfv = arrays.setInputArraySizeType(
raw.glTexGenfv,
None, # XXX Could not determine size of argument params for glTexGenfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glTexGeniv = arrays.setInputArraySizeType(
raw.glTexGeniv,
None, # XXX Could not determine size of argument params for glTexGeniv arrays.GLintArray
arrays.GLintArray,
'params',
)
glTexParameterfv = arrays.setInputArraySizeType(
raw.glTexParameterfv,
None, # XXX Could not determine size of argument params for glTexParameterfv arrays.GLfloatArray
arrays.GLfloatArray,
'params',
)
glTexParameteriv = arrays.setInputArraySizeType(
raw.glTexParameteriv,
None, # XXX Could not determine size of argument params for glTexParameteriv arrays.GLintArray
arrays.GLintArray,
'params',
)
glVertex2dv = arrays.setInputArraySizeType(
raw.glVertex2dv,
2,
arrays.GLdoubleArray,
'v',
)
glVertex2fv = arrays.setInputArraySizeType(
raw.glVertex2fv,
2,
arrays.GLfloatArray,
'v',
)
glVertex2iv = arrays.setInputArraySizeType(
raw.glVertex2iv,
2,
arrays.GLintArray,
'v',
)
glVertex2sv = arrays.setInputArraySizeType(
raw.glVertex2sv,
2,
arrays.GLshortArray,
'v',
)
glVertex3dv = arrays.setInputArraySizeType(
raw.glVertex3dv,
3,
arrays.GLdoubleArray,
'v',
)
glVertex3fv = arrays.setInputArraySizeType(
raw.glVertex3fv,
3,
arrays.GLfloatArray,
'v',
)
glVertex3iv = arrays.setInputArraySizeType(
raw.glVertex3iv,
3,
arrays.GLintArray,
'v',
)
glVertex3sv = arrays.setInputArraySizeType(
raw.glVertex3sv,
3,
arrays.GLshortArray,
'v',
)
glVertex4dv = arrays.setInputArraySizeType(
raw.glVertex4dv,
4,
arrays.GLdoubleArray,
'v',
)
glVertex4fv = arrays.setInputArraySizeType(
raw.glVertex4fv,
4,
arrays.GLfloatArray,
'v',
)
glVertex4iv = arrays.setInputArraySizeType(
raw.glVertex4iv,
4,
arrays.GLintArray,
'v',
)
glVertex4sv = arrays.setInputArraySizeType(
raw.glVertex4sv,
4,
arrays.GLshortArray,
'v',
)
__all__ = [
'glAreTexturesResident',
'glBitmap',
'glClipPlane',
'glColor3bv',
'glColor3dv',
'glColor3fv',
'glColor3iv',
'glColor3sv',
'glColor3ubv',
'glColor3uiv',
'glColor3usv',
'glColor4bv',
'glColor4dv',
'glColor4fv',
'glColor4iv',
'glColor4sv',
'glColor4ubv',
'glColor4uiv',
'glColor4usv',
'glDeleteTextures',
'glEvalCoord1dv',
'glEvalCoord1fv',
'glEvalCoord2dv',
'glEvalCoord2fv',
'glFeedbackBuffer',
'glFogfv',
'glFogiv',
'glGenTextures',
'glGetClipPlane',
'glGetDoublev',
'glGetFloatv',
'glGetIntegerv',
'glGetLightfv',
'glGetLightiv',
'glGetMapdv',
'glGetMapfv',
'glGetMapiv',
'glGetMaterialfv',
'glGetMaterialiv',
'glGetPixelMapfv',
'glGetPixelMapuiv',
'glGetPixelMapusv',
'glGetPolygonStipple',
'glGetTexEnvfv',
'glGetTexEnviv',
'glGetTexGendv',
'glGetTexGenfv',
'glGetTexGeniv',
'glGetTexLevelParameterfv',
'glGetTexLevelParameteriv',
'glGetTexParameterfv',
'glGetTexParameteriv',
'glIndexdv',
'glIndexfv',
'glIndexiv',
'glIndexsv',
'glIndexubv',
'glLightModelfv',
'glLightModeliv',
'glLightfv',
'glLightiv',
'glLoadMatrixd',
'glLoadMatrixf',
'glMap1d',
'glMap1f',
'glMap2d',
'glMap2f',
'glMaterialfv',
'glMaterialiv',
'glMultMatrixd',
'glMultMatrixf',
'glNormal3bv',
'glNormal3dv',
'glNormal3fv',
'glNormal3iv',
'glNormal3sv',
'glPixelMapfv',
'glPixelMapuiv',
'glPixelMapusv',
'glPolygonStipple',
'glPrioritizeTextures',
'glRasterPos2dv',
'glRasterPos2fv',
'glRasterPos2iv',
'glRasterPos2sv',
'glRasterPos3dv',
'glRasterPos3fv',
'glRasterPos3iv',
'glRasterPos3sv',
'glRasterPos4dv',
'glRasterPos4fv',
'glRasterPos4iv',
'glRasterPos4sv',
'glRectdv',
'glRectfv',
'glRectiv',
'glRectsv',
'glSelectBuffer',
'glTexCoord1dv',
'glTexCoord1fv',
'glTexCoord1iv',
'glTexCoord1sv',
'glTexCoord2dv',
'glTexCoord2fv',
'glTexCoord2iv',
'glTexCoord2sv',
'glTexCoord3dv',
'glTexCoord3fv',
'glTexCoord3iv',
'glTexCoord3sv',
'glTexCoord4dv',
'glTexCoord4fv',
'glTexCoord4iv',
'glTexCoord4sv',
'glTexEnvfv',
'glTexEnviv',
'glTexGendv',
'glTexGenfv',
'glTexGeniv',
'glTexParameterfv',
'glTexParameteriv',
'glVertex2dv',
'glVertex2fv',
'glVertex2iv',
'glVertex2sv',
'glVertex3dv',
'glVertex3fv',
'glVertex3iv',
'glVertex3sv',
'glVertex4dv',
'glVertex4fv',
'glVertex4iv',
'glVertex4sv'
]
|