movieplayer.py :  » Game-2D-3D » Pygame » pygame-1.9.1release » examples » Python Open Source

Home
Python Open Source
1.3.1.2 Python
2.Ajax
3.Aspect Oriented
4.Blog
5.Build
6.Business Application
7.Chart Report
8.Content Management Systems
9.Cryptographic
10.Database
11.Development
12.Editor
13.Email
14.ERP
15.Game 2D 3D
16.GIS
17.GUI
18.IDE
19.Installer
20.IRC
21.Issue Tracker
22.Language Interface
23.Log
24.Math
25.Media Sound Audio
26.Mobile
27.Network
28.Parser
29.PDF
30.Project Management
31.RSS
32.Search
33.Security
34.Template Engines
35.Test
36.UML
37.USB Serial
38.Web Frameworks
39.Web Server
40.Web Services
41.Web Unit
42.Wiki
43.Windows
44.XML
Python Open Source » Game 2D 3D » Pygame 
Pygame » pygame 1.9.1release » examples » movieplayer.py
#!/usr/bin/env python

import pygame
from pygame.locals import *

import sys
try:
    from cStringIO import StringIO
except ImportError:
    from io import BytesIO
from pygame.compat import unicode_

QUIT_CHAR = unicode_('q')

usage = """\
python movieplayer.py <movie file>

A simple movie player that plays an MPEG movie in a Pygame window. It showcases
the pygame.movie module. The window adjusts to the size of the movie image. It
is given a boarder to demonstrate that a movie can play autonomously in a sub-
window. Also, the file is copied to a file like object to show that not just
Python files can be used as a movie source.

"""

def main(filepath):
    pygame.init()
    pygame.mixer.quit()

    f = BytesIO(open(filepath, 'rb').read())
    movie = pygame.movie.Movie(f)
    w, h = movie.get_size()
    w = int(w * 1.3 + 0.5)
    h = int(h * 1.3 + 0.5)
    wsize = (w+10, h+10)
    msize = (w, h)
    screen = pygame.display.set_mode(wsize)
    movie.set_display(screen, Rect((5, 5), msize))

    pygame.event.set_allowed((QUIT, KEYDOWN))
    pygame.time.set_timer(USEREVENT, 1000)
    movie.play()
    while movie.get_busy():
        evt = pygame.event.wait()
        if evt.type == QUIT:
            break
        if evt.type == KEYDOWN and evt.unicode == QUIT_CHAR:
            break
    if movie.get_busy():
        movie.stop()
    pygame.time.set_timer(USEREVENT, 0)

if __name__ == '__main__':
    if len(sys.argv) != 2:
        print (usage)
    else:
        main(sys.argv[1])
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.