import os, sys
try:
import MacOS
except:
MacOS = None
from pygame.pkgdata import getResource
from pygame import sdlmain_osx
__all__ = ['Video_AutoInit']
def Video_AutoInit():
"""This is a function that's called from the c extension code
just before the display module is initialized"""
if MacOS and not MacOS.WMAvailable():
if not sdlmain_osx.WMEnable():
raise ImportError("Can not access the window manager. Use py2app or execute with the pythonw script.")
if not sdlmain_osx.RunningFromBundleWithNSApplication():
try:
default_icon_data = getResource('pygame_icon.tiff').read()
except IOError:
default_icon_data = None
sdlmain_osx.InstallNSApplication(default_icon_data)
if (os.getcwd() == '/') and len(sys.argv) > 1:
os.chdir(os.path.dirname(sys.argv[0]))
return True
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