singleton.py :  » Game-2D-3D » XBMC-MythTV » xbmcmythtv » Python Open Source

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Python Open Source » Game 2D 3D » XBMC MythTV 
XBMC MythTV » xbmcmythtv » singleton.py
"""
$Id: singleton.py,v 1.4 2005/06/09 00:24:02 gimblefoot Exp $

Singleton class - could use a lot of work but it does the job for now.

Copyright (C) 2005 Tom Warkentin <tom@ixionstudios.com>

"""
import sre
import mythtvutil

global gSingletons
gSingletons = {}

def debug( str ):
    mythtvutil.debug( mythtvutil.DEBUG_MISC, str )

def delInstance( t ):
    """
    Method to destroy a previously created singleton instance.  Does nothing
    if the singleton instance has not been created yet.
    """
    debug( "> singleton.delInstance( t=[%s])"%t )
    tstr = sre.match( '.*\.(\w+)', str(t) )
    tstr = tstr.group(1)
    if tstr in gSingletons:
        debug( "id=[%d]"% id(gSingletons[tstr]) )
        obj = globals()['gSingletons'][tstr]
        del globals()['gSingletons'][tstr]
        del obj
    debug( "< singleton.delInstance( t=[%s])"%t )

def getInstance( t ):
    """
    Method to create a singleton instance of an object.  If the object has
    already been instantiated, it returns the already instantiated object.
    """
    debug( "> singleton.getInstance( t=[%s])"%t )
    tstr = sre.match( '.*\.(\w+)', str(t) )
    tstr = tstr.group(1)
    obj = None
    if not tstr in gSingletons:
        obj = object.__new__( t )
        globals()['gSingletons'][tstr] = obj
        debug( "new singleton tstr=[%s] id=[%d]"%(tstr,id(obj)) )
        obj.__init__()
    else:
        obj = gSingletons[tstr]
        if hasattr( obj, 'testActive' ):
            if not obj.testActive():
                obj = None
                delInstance( t )
                obj = getInstance( t )
    debug( "< singleton.getInstance( t=[%s] ) => [%s]"%(t,obj) )
    return obj

################################################################################
# For testing purposes
################################################################################
if __name__ == "__main__":
    import unittest

    mythtvutil.debugSetLevel( mythtvutil.DEBUG_ALL )

    class PublicInterfaceTest( unittest.TestCase ):
        def testReturnsSameObject( self ):
            class A(object):
                def __init__( self ):
                    debug( "> A.__init__" )
                    debug( "< A.__init__" )

            a1 = getInstance( A )
            a2 = getInstance( A )
            self.assertEquals( id(a1), id(a2) )

        def testDestroySingleton( self ):
            class B(object):
                def __init__( self ):
                    debug( "> B.__init__" )
                    debug( "< B.__init__" )

            b1 = getInstance( B )
            delInstance( B )

    unittest.main()

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