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Python Open Source » Media Sound Audio » athenaCL 
athenaCL » athenaCL » libATH » omde » oscillator.py
#-----------------------------------------------------------------||||||||||||--
# Name:         oscillator.py
# Purpose:      oscillator objects
#
# Authors:      Maurizio Umberto Puxeddu
#               Christopher Ariza
#
# Copyright:    (c) 2001-2007 Christopher Ariza
# Copyright:    (c) 2000-2001 Maurizio Umberto Puxeddu
# License:      GPL
#-----------------------------------------------------------------||||||||||||--


"""
Oscillating function translated and normalized in the [0,1] range
"""


# for all functioins, frequency can be supplied w/ call method to change
# frequency; otherwise, initially supplied fq is used
# an initial fq can be none

from math import pow,fmod,sin,cos,pi
from athenaCL.libATH.omde.functional import Function

class Sine(Function):
   """
   Sinusoid translated in the [0,1] range
   """
   def __init__(self, frequency=1.0, phase0=0.0):
      Function.__init__(self)
      self.frequency = frequency
      self.phase0 = phase0
   
   def __call__(self, t, f=None):
      if f != None: self.frequency = f
   
      phase = self.phase0 + t * self.frequency
      return (1.0 + sin(2.0 * pi * phase)) / 2.0

class Cosine(Function):
   """
   Cosinusoid translated in the [0,1] range
   """
   def __init__(self, frequency=1.0, phase0=0.0):
      Function.__init__(self)
      self.frequency = frequency
      self.phase0 = phase0
   
   def __call__(self, t, f=None):
      if f != None: self.frequency = f   

      phase = self.phase0 + t * self.frequency
      return (1.0 + cos(2.0 * pi * phase)) / 2.0

class SawUp(Function):
   """
   Saw-up wave translated in the [0,1] range
   """
   def __init__(self, frequency=1.0, phase0=0.0):
      Function.__init__(self)
      self.frequency = frequency
      self.T = None # require when called
      self.phase0 = phase0
   
   def __call__(self, t, f=None):
      if f != None: self.T = 1.0 / f
      if self.T == None:
         self.T = 1.0 / self.frequency

      t += self.T * self.phase0
      t = fmod(t, self.T)
      if t < 0: t += self.T
      return t / self.T

class SawDown(Function):
   """
   broken
   """
   def __init__(self, frequency=1.0, ph=0.0):
      Function.__init__(self)
      self.frequency = frequency
      self.T = None # require when called
      self.ph = ph
   
   def __call__(self, t, f=None):
      if f != None: self.T = 1.0 / f
      if self.T == None:
         self.T = 1.0 / self.frequency

      t += self.T * self.ph
      t = fmod(t, self.T)
      if t < 0: t += self.T
      return 1.0 - t / self.T

class PowerUp(Function):
   """
   Power-up wave translated in the [0, 1] range
   """
   def __init__(self, frequency=1.0, phase0=0.0, exponent=0.0):
      Function.__init__(self)
      self.frequency = frequency
      self.T = None # require when called
      self.phase0 = phase0
      self.exponent = pow(2.0, exponent)
   
   def __call__(self, t, f=None):
      if f != None: self.T = 1.0 / f
      if self.T == None:
         self.T = 1.0 / self.frequency

      t += self.T * self.phase0
      t = fmod(t, self.T)
      if t < 0: t += self.T      
      return pow(t / self.T, self.exponent)
        
class PowerDown(Function):
   """
   Power-down wave translated in the [0,1] range
   """
   def __init__(self, frequency=1.0, phase0=0.0, exponent=0.0):
      Function.__init__(self)
      self.frequency = frequency
      self.T = None # require when called
      self.phase0 = phase0
      self.exponent = pow(2.0, exponent)
   
   def __call__(self, t, f=None):
      if f != None: self.T = 1.0 / f
      if self.T == None:
         self.T = 1.0 / self.frequency

      t += self.T * self.phase0
      t = fmod(t, self.T)
      if t < 0: t += self.T
      return pow(1.0 - t / self.T, self.exponent)

class Square(Function):
   """
   Square wave translated in the [0, 1] range
   """
   def __init__(self, frequency=1.0, phase0=0.0):
      Function.__init__(self)
      self.frequency = frequency
      self.T = None # require when called
      self.phase0 = phase0
   
   def __call__(self, t, f=None):
      if f != None: self.T = 1.0 / f
      if self.T == None:
         self.T = 1.0 / self.frequency

      t += self.T * self.phase0
      t = fmod(t, self.T)
      if t < 0: t += self.T
      if t < self.T/2:
         return 1.0
      else:
         return 0.0

class Triangle(Function):
   """
   Trangle oscillator translated in the [0,1] range
   """
   def __init__(self, frequency=1.0, phase0=0.0):
      Function.__init__(self)
      self.frequency = frequency
      self.T = None # require when called
      self.phase0 = phase0

      #self.T = 1.0 / frequency
      #self.T_2 = self.T / 2.0
   
   def __call__(self, t, f=None):
      if f != None: self.T = 1.0 / f
      if self.T == None:
         self.T = 1.0 / self.frequency

      t += self.T * self.phase0
      t = fmod(t, self.T)
      if t < 0: t += self.T
      
      if t < (self.T * .5):
         return t / (self.T * .5)
      else:
         return 1.0 - (t - (self.T * .5))/ (self.T * .5)





if __name__ == '__main__':
   f1 = Sine(1.0)
   f2 = Cosine(1.0)
   f3 = SawUp(1.0)
   f4 = SawDown(1.0)
   f5 = PowerUp(1.0, 0, 1.0)
   f6 = PowerUp(1.0, 0, 2.0)
   f7 = PowerUp(1.0, 0, -1.0)
   f8 = PowerDown(1.0, 0, 1.0)
   f9 = PowerDown(1.0, 0, 2.0)
   f10 = PowerDown(1.0, 0, -1.0)
   f11 = Square(1.0)
   f12 = Triangle(1.0)
   f13 = Sine(1.0, 0.3)
   f14 = Cosine(1.0, 0.3)
   f15 = SawUp(1.0, 0.3)
   f16 = PowerUp(1.0, 0.3, 2.0)
   f17 = PowerDown(1.0, 0.3, 2.0)
   f18 = Square(1.0, 0.3)
   f19 = Triangle(1.0, 0.3)
   
   t = -2.0
   step = 0.01
   for i in range(401):
      #print t, f1(t)
      print t, f1(t), f2(t), f3(t), f4(t), f5(t), f6(t), f7(t), f8(t), f9(t), f10(t), f11(t), f12(t), f13(t), f14(t), f15(t), f16(t), f17(t), f18(t), f19(t)
      t += step
      
   
   # end
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