#include <stdio.h> float triangle(float width, float height) { float area; area = width * height / 2.0; return (area); } int main() { printf("Triangle #1 %f\n", triangle(1.3, 8.3)); printf("Triangle #2 %f\n", triangle(4.8, 9.8)); printf("Triangle #3 %f\n", triangle(1.2, 2.0)); return (0); }