fdim: returns zero if a is less than or equal to b. Otherwise, returns a - b : fdim « math.h « C / ANSI-C

Home
C / ANSI-C
1.assert.h
2.Console
3.ctype.h
4.Data Structure Algorithm
5.Data Type
6.Development
7.File
8.Function
9.Language Basics
10.Macro Preprocessor
11.Math
12.math.h
13.Memory
14.Pointer
15.setjmp.h
16.signal.h
17.Small Application
18.stdio.h
19.stdlib.h
20.String
21.string.h
22.Structure
23.time.h
24.wctype.h
C Tutorial
C++
C++ Tutorial
Visual C++ .NET
C / ANSI-C » math.h » fdimScreenshots 
fdim: returns zero if a is less than or equal to b. Otherwise, returns a - b


    

//Declaration: float fdimf(float a, float b); 
               double fdim(double a, double b)
               long double fdiml(long double a, long double b);  
//Return:      returns zero if a is less than or equal to b. 
               Otherwise, returns a - b. 

  

  #include <math.h>
  #include <stdio.h>

  int main(void)
  {
    printf("%1.1f", fdimf (1.0, -1.0));

    return 0;
  }

         
        /*
        2.0
        */ 

           
       
Related examples in the same category
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.