Texture Brushes : Texture « 2D Graphics « C# / C Sharp

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C# / C Sharp » 2D Graphics » TextureScreenshots 
Texture Brushes
Texture Brushes

/*
User Interfaces in C#: Windows Forms and Custom Controls
by Matthew MacDonald

Publisher: Apress
ISBN: 1590590457
*/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;

namespace GDI_Basics
{
    /// <summary>
    /// Summary description for TextureBrushes.
    /// </summary>
    public class TextureBrushes : System.Windows.Forms.Form
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.Container components = null;

        public TextureBrushes()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            //
            // TODO: Add any constructor code after InitializeComponent call
            //
        }

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        protected override void Disposebool disposing )
        {
            ifdisposing )
            {
                if(components != null)
                {
                    components.Dispose();
                }
            }
            base.Disposedisposing );
        }

        #region Windows Form Designer generated code
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            // 
            // TextureBrushes
            // 
            this.AutoScaleBaseSize = new System.Drawing.Size(513);
            this.ClientSize = new System.Drawing.Size(292266);
            this.Name = "TextureBrushes";
            this.Text = "TextureBrushes";
            this.Paint += new System.Windows.Forms.PaintEventHandler(this.TextureBrushes_Paint);

        }
        #endregion

        private void TextureBrushes_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
        {
            TextureBrush myBrush = new TextureBrush(Image.FromFile("tile.bmp"));
            e.Graphics.FillRectangle(myBrush, e.Graphics.ClipBounds);
        }

        [STAThread]
        static void Main() 
        {
            Application.Run(new TextureBrushes());
        }
    }
}



           
       
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6.Create repeatable Texture BrushCreate repeatable Texture Brush
7.Texture Brush Wrap modeTexture Brush Wrap mode
8.Create Texture Brush from imageCreate Texture Brush from image
9.Create Pen from Texture BrushCreate Pen from Texture Brush
10.Solid Texture BrushSolid Texture Brush
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