#region License and Copyright
/*
* Dotnet Commons Collections
*
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the
* Free Software Foundation, Inc.,
* 59 Temple Place,
* Suite 330,
* Boston,
* MA 02111-1307
* USA
*
*/
#endregion
using System;
using System.Collections;
namespace Dotnet.Commons.Lang {
class MainClass{
/// <summary>
/// Adds all of the elements of the "c" collection to the "target" collection.
/// </summary>
/// <param name="target">Collection where the new elements will be added.</param>
/// <param name="c">Collection whose elements will be added.</param>
/// <returns>Returns true if at least one element was added, false otherwise.</returns>
public static bool AddAll(System.Collections.ICollection target, System.Collections.ICollection c)
{
System.Collections.IEnumerator e = new System.Collections.ArrayList(c).GetEnumerator();
bool added = false;
//Reflection. Invoke "addAll" method for proprietary classes
System.Reflection.MethodInfo method;
try
{
method = target.GetType().GetMethod("addAll");
if (method != null)
added = (bool)method.Invoke(target, new System.Object[] { c });
else
{
method = target.GetType().GetMethod("Add");
while (e.MoveNext() == true)
{
bool tempBAdded = (int)method.Invoke(target, new System.Object[] { e.Current }) >= 0;
added = added ? added : tempBAdded;
}
}
}
catch (System.Exception ex)
{
throw ex;
}
return added;
}
}
}
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