Using Switches to Control Debug and Trace:TraceSwitch : Debug Trace « Development Class « C# / C Sharp

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C# / C Sharp » Development Class » Debug TraceScreenshots 
Using Switches to Control Debug and Trace:TraceSwitch

using System;
using System.Diagnostics;

class MyClass
{
    public MyClass(int i)
    {
        this.i = i;
    }
    
    [Conditional("DEBUG")]
    public void VerifyState()
    {
        Debug.WriteLineIf(debugOutput.TraceInfo, "VerifyState Start");
        
        Debug.WriteLineIf(debugOutput.TraceVerbose, 
        "Starting field verification");
        
        if (debugOutput.TraceInfo)
        Debug.WriteLine("VerifyState End");
    }
    
    static TraceSwitch    debugOutput = 
    new TraceSwitch("MyClassDebugOutput""Control debug output");
    int i = 0;
}

public class TraceTraceSwitch
{
    public static void Main()
    {
        Debug.Listeners.Clear();
        Debug.Listeners.Add(new TextWriterTraceListener(Console.Out));
        MyClass c = new MyClass(1);
        
        c.VerifyState();
    }
}

           
       
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5.Trace to debuger: writeline and flush
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7.Tracing To A File
8.Tracing Example
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10.illustrate the use of the debuggerillustrate the use of the debugger
11.A simple demonstration of the Debug class
12.Demonstrate indenting debug messages
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14.Defensive Programming:Conditional Methods
15.Debug and Trace Output
16.Using Switches to Control Debug and Trace:BooleanSwitch
17.Using Switches to Control Debug and Trace:User-Defined Switch
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