/*
C# Network Programming
by Richard Blum
Publisher: Sybex
ISBN: 0782141765
*/
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class BadTcpClient
{
public static void Main()
{
byte[] data = new byte[1024];
string stringData;
IPEndPoint ipep = new IPEndPoint(
IPAddress.Parse("127.0.0.1"), 9050);
Socket server = new Socket(AddressFamily.InterNetwork,
SocketType.Stream, ProtocolType.Tcp);
try
{
server.Connect(ipep);
} catch (SocketException e)
{
Console.WriteLine("Unable to connect to server.");
Console.WriteLine(e.ToString());
return;
}
int recv = server.Receive(data);
stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine(stringData);
server.Send(Encoding.ASCII.GetBytes("message 1"));
server.Send(Encoding.ASCII.GetBytes("message 2"));
server.Send(Encoding.ASCII.GetBytes("message 3"));
server.Send(Encoding.ASCII.GetBytes("message 4"));
server.Send(Encoding.ASCII.GetBytes("message 5"));
Console.WriteLine("Disconnecting from server...");
server.Shutdown(SocketShutdown.Both);
server.Close();
}
}
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