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using System;
using System.Threading;
public class ThreadPoolSample
{
public static void Main()
{
ThreadPoolSample tps = new ThreadPoolSample();
}
public ThreadPoolSample()
{
int i;
ThreadPool.QueueUserWorkItem(new WaitCallback(Counter));
ThreadPool.QueueUserWorkItem(new WaitCallback(Counter2));
for(i = 0; i < 10; i++)
{
Console.WriteLine("main: {0}", i);
Thread.Sleep(1000);
}
}
void Counter(object state)
{
int i;
for (i = 0; i < 10; i++)
{
Console.WriteLine(" thread: {0}", i);
Thread.Sleep(2000);
}
}
void Counter2(object state)
{
int i;
for (i = 0; i < 10; i++)
{
Console.WriteLine(" thread2: {0}", i);
Thread.Sleep(3000);
}
}
}
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