Use lock to synchronize access to an object : Thread Sync « Thread « C# / C Sharp

Home
C# / C Sharp
1.2D Graphics
2.Class Interface
3.Collections Data Structure
4.Components
5.Data Types
6.Database ADO.net
7.Design Patterns
8.Development Class
9.Event
10.File Stream
11.Generics
12.GUI Windows Form
13.Language Basics
14.LINQ
15.Network
16.Office
17.Reflection
18.Regular Expressions
19.Security
20.Services Event
21.Thread
22.Web Services
23.Windows
24.Windows Presentation Foundation
25.XML
26.XML LINQ
C# / C Sharp by API
C# / CSharp Tutorial
C# / CSharp Open Source
C# / C Sharp » Thread » Thread SyncScreenshots 
Use lock to synchronize access to an object
Use lock to synchronize access to an object

/*
C#: The Complete Reference 
by Herbert Schildt 

Publisher: Osborne/McGraw-Hill (March 8, 2002)
ISBN: 0072134852
*/


// Use lock to synchronize access to an object.  
 
using System; 
using System.Threading; 
 
class SumArray {  
  int sum;  
  
  public int sumIt(int[] nums) {  
    lock(this) { // lock the entire method 
      sum = 0// reset sum  
    
      for(int i=0; i < nums.Length; i++) {  
        sum += nums[i];  
        Console.WriteLine("Running total for " +  
               Thread.CurrentThread.Name +  
               " is " + sum);  
        Thread.Sleep(10)// allow task-switch  
      }  
      return sum; 
    
  }  
}   
  
class MyThread {  
  public Thread thrd;  
  int[] a;  
  int answer; 
 
  /* Create one SumArray object for all 
     instances of MyThread. */ 
  static SumArray sa = new SumArray();  
 
  // Construct a new thread.  
  public MyThread(string name, int[] nums) {  
    a = nums;  
    thrd = new Thread(new ThreadStart(this.run))
    thrd.Name = name; 
    thrd.Start()// start the thread  
  }  
  
  // Begin execution of new thread.  
  void run() {  
    Console.WriteLine(thrd.Name + " starting.");  
  
    answer = sa.sumIt(a);           
 
    Console.WriteLine("Sum for " + thrd.Name +  
                       " is " + answer);  
  
    Console.WriteLine(thrd.Name + " terminating.");  
  }  
}  
  
public class Sync {  
  public static void Main() {  
    int[] a = {12345};  
  
    MyThread mt1 = new MyThread("Child #1", a);  
    MyThread mt2 = new MyThread("Child #2", a);  
  
    mt1.thrd.Join();  
    mt2.thrd.Join();  
  }  
}


           
       
Related examples in the same category
1.A synchronized shared buffer implementationA synchronized shared buffer implementation
2.illustrates the use of the Mutex objectillustrates the use of the Mutex object
3.Another way to use lock to synchronize access to an objectAnother way to use lock to synchronize access to an object
4.Use Wait() and Pulse() to create a ticking clockUse Wait() and Pulse() to create a ticking clock
5.Use MethodImplAttribute to synchronize a methodUse MethodImplAttribute to synchronize a method
6.My Main Class Async Call backMy Main Class Async Call back
7.MyMain Class Async Wait TimeoutMyMain Class Async Wait Timeout
8.Threading Class Mutex
9.Threading and Asynchronous Operations:Access Reordering and VolatileThreading and Asynchronous Operations:Access Reordering and Volatile
10.Asynchronous Calls:A Simple Example 1Asynchronous Calls:A Simple Example 1
11.Asynchronous Calls:A Simple Example 2Asynchronous Calls:A Simple Example 2
12.Asynchronous Calls:Return ValuesAsynchronous Calls:Return Values
13.Asynchronous Calls:Waiting for CompletionAsynchronous Calls:Waiting for Completion
14.Asynchronous Calls:Waiting for Completion 2Asynchronous Calls:Waiting for Completion 2
15.Data Protection and Synchronization:A Slightly Broken ExampleData Protection and Synchronization:A Slightly Broken Example
www.java2java.com | Contact Us
Copyright 2009 - 12 Demo Source and Support. All rights reserved.
All other trademarks are property of their respective owners.