using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
using namespace System::Drawing::Drawing2D;
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
this->SuspendLayout();
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(292, 273);
this->Name = L"Form1";
this->Text = L"Texture Brush";
this->Paint +=
gcnew System::Windows::Forms::PaintEventHandler(this,
&Form1::Form1_Paint);
this->ResumeLayout(false);
}
System::Void Form1_Paint(System::Object^ sender,
System::Windows::Forms::PaintEventArgs^ e)
{
// Load Image
Image^ bimage = gcnew Bitmap("Images\\CLICppCover.gif");
// Create brush
TextureBrush^ tbsh = gcnew TextureBrush(bimage,
WrapMode::TileFlipXY);
// Translate brush to same start location as rectangle
tbsh->TranslateTransform(25,25);
// Fill rectangle with brush
e->Graphics->FillRectangle(tbsh, 25, 25, 250, 250);
}
};
[STAThreadAttribute]
int main(array<System::String ^> ^args)
{
Application::Run(gcnew Form1());
return 0;
}
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