Using reinterpret_cast : reinterpret_cast « Class « Visual C++ .NET

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Visual C++ .NET » Class » reinterpret_cast 
Using reinterpret_cast
 
#include "stdafx.h"
using namespace System;

value class MyClass{
   int i, j;

   public:

   void PrintStartingAddress()
   {
      interior_ptr<MyClass> ptr_to_this = this;
      pin_ptr<MyClass> pinned_this = ptr_to_this;
      Console::WriteLine("Starting address of object is 0x{0:x}",reinterpret_cast<int>(pinned_this));
   }
};

int main()
{
   MyClass v;
   v.PrintStartingAddress();
}

   
  
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