#include "stdafx.h"
class MyClass
{
private:
double pos[3];
unsigned int a;
unsigned int b;
public:
MyClass() : a(1), b(1)
{
pos[0] = 0; pos[1] = 0; pos[2] = 0;
}
MyClass(double x, double y, double z, unsigned int a, unsigned int n): a(a), b(n)
{
pos[0] = x; pos[1] = y; pos[2] = z;
}
unsigned int GetA() {
return a;
}
void SetA(unsigned int a) {
a = a;
}
unsigned int GetB() {
return b;
}
void SetB(unsigned int n) {
b = n;
}
double GetPosition(int index) {
return pos[index];
}
void SetPosition(int index, double value) {
pos[index] = value;
}
};
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