package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
function randomSort(elementA:Object, elementB:Object):Number {
return Math.random( ) - .5
}
var numbers:Array = new Array( );
for(var i:int=0;i<20;i++) {
numbers[i] = i;
}
numbers.sort(randomSort);
for(var i:int=0;i<numbers.length;i++) {
trace(numbers[i]);
}
}
}
}
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