package{
import flash.display.Sprite;
import flash.utils.Dictionary;
public class Main extends Sprite{
public function Main(){
var guy1:Person = new Person("Roger");
var guy2:Person = new Person("Mims");
var girl1:Person = new Person("Ashley");
var notes:Object = new Object();
notes["Roger"] = "Likes games";
notes["Mims"] = "Super organized";
notes["Ashley"] = "Enjoys drawing";
}
}
}
class Person{
public function Person(string:String){
}
}
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