package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var myTest:ScopeTest = new ScopeTest();
myTest.showGreeting(); // Displays: Hello, world!
// trace(myTest.message); // undefined
}
}
}
class ScopeTest {
public static var foo:String = "bar";
public var answer:Number = 42;
public function showGreeting():void {
var message:String = "Hello, world!";
trace(message);
}
}
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