package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
trace(uint.MIN_VALUE); //0
trace(uint.MAX_VALUE); //4294967295
trace(int.MIN_VALUE); //-2147483648
trace(int.MAX_VALUE); //2147483647
trace(Number.MIN_VALUE); //4.9406564584124654e-324
trace(Number.MAX_VALUE); //1.79769313486231e+308
}
}
}
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