objects defined in more localized scopes will always override objects defined in more global scopes.
package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var myLocal:Local = new Local();
trace(myLocal.a); // Displays: instance
trace(myLocal.b); // Displays: instance
myLocal.method(); // Displays: function
}
}
}
class Local {
public var a:String = "instance";
public var b:String = "instance";
public function method():void {
var a:String = "function";
b = "function";
trace(a);
trace(b);
}
}
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