package{
import flash.display.Sprite;
import flash.system.Capabilities;
import flash.net.*;
import flash.media.*;
public class Main extends Sprite{
public function Main(){
if (flash.system.Capabilities.hasMP3) {
var url:URLRequest = new URLRequest("sound.mp3");
var sound:Sound = new Sound(url);
sound.play( );
} else {
// code to load an external .swf containing a ADCP sound
}
}
}
}
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