package
{
import flash.display.Sprite;
import flash.events.ActivityEvent;
import flash.events.Event;
import flash.events.StatusEvent;
import flash.media.Microphone;
public class Main extends Sprite
{
public var mic:Microphone = Microphone.getMicrophone();
public var level:Sprite;
public function Main()
{
mic.setLoopBack(true);
mic.addEventListener(ActivityEvent.ACTIVITY, activity);
mic.addEventListener(StatusEvent.STATUS, status);
mic.addEventListener(Event.ACTIVATE, active);
addEventListener(Event.ENTER_FRAME, showMicLevel);
level = new Sprite();
addChild(level);
level.y = 200;
level.x = 100;
}
private function active(event:Event):void
{
trace("active");
}
private function status(event:StatusEvent):void
{
trace("status");
}
private function activity(event:ActivityEvent):void
{
trace("activity");
}
private function showMicLevel(event:Event):void
{
trace(mic.gain
+ " " + mic.activityLevel
+ " " + mic.silenceLevel
+ " " + mic.index
+ " " + mic.rate);
level.graphics.beginFill(0xccccff, 1);
level.graphics.drawRect(0, 0, (mic.activityLevel * 3), 100);
level.graphics.endFill();
}
}
}
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