package {
import flash.display.MovieClip;
import flash.events.Event;
public class Motion extends MovieClip {
public function Motion() {
this.addEventListener(Event.ENTER_FRAME, update);
}
private function updatePosition():void {
this. x++;
this. y++;
}
private function update(evtObj:Event):void {
this.updatePosition();
}
}
}
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