package
{
import flash.display.Sprite;
import flash.text.TextField;
public class Main extends Sprite
{
private var array:Array = ["one", "two", "three", "four", "five"];
public function Main()
{
super();
for(var i:int = 0; i < array.length; i++)
{
var spr:Sprite = new Sprite();
spr.graphics.beginFill(0x880088, 1);
spr.graphics.drawRect(0, 0, 100, 30);
spr.graphics.endFill();
var txt:TextField = new TextField();
txt.text = String(array[i]);
spr.addChild(txt);
addChild(spr);
spr.y = i * 32;
}
}
}
}
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