package{
import flash.display.*;
public class Main extends Sprite{
public function Main(){
var triangle:Shape = new Shape( );
triangle.graphics.beginFill(0xFF0000, 1);
triangle.graphics.lineStyle(20);
triangle.graphics.lineTo(125, 125); // Draw a line down and right
triangle.graphics.lineTo(250, 0); // Draw a line up and right
triangle.graphics.lineTo(0, 0); // Draw a line left
triangle.graphics.endFill( );
addChild(triangle);
}
}
}
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