package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var x:Number = 0; x += 5; // x = 5 trace(x); x -= 3; // x = 2 trace(x); x *= 3; // x = 6 trace(x); x /= 2; // x = 3 trace(x); x %= 3; // x = 0 trace(x); } } }