package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var greeting;
var language = "english";
if (language == "english") {
greeting = "Hello";
} else if (language == "japanese") {
greeting = "Konnichiwa";
} else if (language == "french") {
greeting = "Bonjour";
} else if (language == "german") {
greeting = "Guten tag";
} else {
}
trace(greeting);
}
}
}
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