package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var j:Number; for (var i:Number = 0; i < 3; i++){ trace(i); for (j = 100; j > 97; j--){ trace("\t" + j); } } } } } 0 100 99 98 1 100 99 98 2 100 99 98