for each (var element:Object in targetObject) {
// do some action
}
package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var weather:Object = new Object();
weather.temp = 45;
weather.conditions = "rain";
weather.pressure = 970;
for each (var element:Object in weather) {
trace(element.toString());
}
}
}
}
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