Handling the MouseEvent.CLICK event
package {
import flash.display.*;
import flash.text.*;
import flash.events.*;
public class Main extends Sprite {
public function Main ( ) {
var theTextField:TextField = new TextField( );
theTextField.text = "Click here";
theTextField.autoSize = TextFieldAutoSize.LEFT;
theTextField.border = true;
theTextField.background = true;
theTextField.selectable = false;
addChild(theTextField);
theTextField.addEventListener(MouseEvent.CLICK, clickListener);
}
private function clickListener (e:MouseEvent):void {
trace("Mouse was clicked");
}
}
}
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